Player Matchup

Cthulhu
Cthulhu
JillSandwitch
Cthulhu
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
Paradoxmp3
Danzaburou
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 8L
1,484 Elo+
Party 1
Thoth
Thoth
pershado
Thoth
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,401 Elo+
Party 1
Team Averages
Level 84
1,500 SR
1,456 Elo+

VS

Team Averages
Level 58
1,652 SR
1,514 Elo+
Kuzenbo
Kuzenbo
Chinchilla1
Kuzenbo
Level 49
God Stats
5W - 3L
1,715 SR
Queue Stats
343W - 343L
1,458 Elo+
Solo
Poseidon
Poseidon
LONGMEAt
Poseidon
Level 68
God Stats
10W - 8L
1,671 SR
Queue Stats
43W - 40L
1,549 Elo+
Solo
Izanami
Izanami
SirTrevaSki
Izanami
Level 56
God Stats
5W - 5L
1,569 SR
Queue Stats
50W - 45L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 4 / 2
6,371
637
6,206
9,955
9,277
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Paradoxmp3
Danzaburou
12
0 / 1 / 2
7,103
710
9,937
9,229
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
pershado
Thoth
12
2 / 2 / 0
7,039
704
4,220
6,460
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chinchilla1
Kuzenbo
13
1 / 1 / 6
8,180
818
6,870
9,840
12,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
LONGMEAt
Poseidon
13
2 / 1 / 4
7,825
783
5,310
5,572
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SirTrevaSki
Izanami
13
4 / 0 / 3
8,479
848
7,845
9,936
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
7
7
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Chinchilla1
Kuzenbo
1
1
6
4
L
Cthulhu
0
4
2
0.25
W
Poseidon
LONGMEAt
Poseidon
2
1
4
4
L
Danzaburou
Paradoxmp3
Danzaburou
0
1
2
1
W
Izanami
SirTrevaSki
Izanami
4
0
3
5.5
L
Thoth
pershado
Thoth
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,363
Damage
20,025
25,644
Taken
25,348
16,232
Mitigated
18,567
5,626
Healing
9,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Chinchilla1
Kuzenbo
6,870
3,190
2,014
3,551
9,840
12,237
90
3,265
6,251
13,269
0
L
Cthulhu
6,206
739
98
1,162
9,955
9,277
0
3,974
5,981
18,387
0
W
Poseidon
LONGMEAt
Poseidon
5,310
991
0
1,438
5,572
2,261
935
2,814
2,670
35,009
0
L
Danzaburou
Paradoxmp3
Danzaburou
9,937
4,317
0
3,709
9,229
4,298
24
4,872
4,357
0
37,925
W
Izanami
SirTrevaSki
Izanami
7,845
5,265
0
2,952
9,936
4,069
2,273
3,665
5,975
0
43,303
L
Thoth
pershado
Thoth
4,220
424
70
587
6,460
2,657
54
3,375
3,085
23,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,513
Gold Earned
24,484
135
Minions Killed
153
0
Camps Cleared
0
563,609
Distance Traveled
604,512
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,180
818
11
1
0
221,813
0
L
Cthulhu
6,371
637
32
3
0
185,632
0
W
Poseidon
7,825
783
62
6
0
204,672
3
L
Danzaburou
7,103
710
62
6
0
194,743
0
W
Izanami
8,479
848
80
8
0
178,027
0
L
Thoth
7,039
704
41
4
0
183,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role