Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Aimo1
Rama
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,654 Elo+
Solo
Nike
Nike
Hstevens1999
Nike
Level 128
God Stats
6W - 1L
1,813 SR
Queue Stats
155W - 157L
1,449 Elo+
Solo
Hel
Hel
Power_Suilu
Hel
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 40L
1,501 Elo+
Solo
Sol
Sol
TaTbI3ae6aJI
Sol
Level 69
God Stats
5W - 4L
1,515 SR
Queue Stats
426W - 427L
1,522 Elo+
Solo
Team Averages
Level 102
1,566 SR
1,525 Elo+

VS

Team Averages
Level 64
1,568 SR
1,378 Elo+
Fenrir
Fenrir
CellarCornelius
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,271 Elo+
Party 1
Aphrodite
Aphrodite
Naffi005
Aphrodite
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,462 Elo+
Solo
Chaac
Chaac
Shoto-Todoroki25
Chaac
Level 107
God Stats
7W - 8L
1,840 SR
Queue Stats
829W - 852L
1,458 Elo+
Solo
He Bo
He Bo
Tutenistaken
He Bo
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 158L
1,285 Elo+
Solo
Eset
Eset
Uulgrim
Eset
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 1 / 15
9,097
910
14,852
8,930
4,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rama
Aimo1
Rama
14
6 / 3 / 9
8,437
844
9,759
7,614
3,482
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 2 / 13
8,767
877
15,140
15,216
15,358
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 0 / 16
8,465
847
5,139
10,448
7,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
4 / 2 / 10
8,587
859
11,488
12,249
5,708
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,092
609
3,933
10,898
5,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Naffi005
Aphrodite
11
0 / 4 / 3
6,351
635
1,783
12,627
8,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
3 / 3 / 3
8,025
803
12,787
16,465
23,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 5
7,138
714
7,883
10,711
5,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
Uulgrim
Eset
15
3 / 4 / 3
8,134
813
10,543
10,485
5,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
20
Kills
7
8
Deaths
20
63
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
15
10.5
W
Rama
Aimo1
Rama
6
3
9
3.5
L
0
5
2
0.2
W
6
2
13
6.25
L
Aphrodite
Naffi005
Aphrodite
0
4
3
0.38
W
1
0
16
9
L
3
3
3
1.5
W
4
2
10
4.5
L
1
4
5
0.88
L
Eset
Uulgrim
Eset
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,378
Damage
36,929
54,457
Taken
61,186
36,629
Mitigated
48,626
33,328
Healing
24,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
14,852
1,318
1,138
281
8,930
4,809
931
3,928
5,002
33,093
0
W
Rama
Aimo1
Rama
9,759
7,367
271
1,632
7,614
3,482
1,716
3,061
4,553
0
13,317
L
3,933
1,140
691
706
10,898
5,993
0
6,086
4,585
0
4,510
W
15,140
479
2,618
4,831
15,216
15,358
86
4,355
10,861
0
20,917
L
Aphrodite
Naffi005
Aphrodite
1,783
69
6,253
5,125
12,627
8,651
0
7,025
5,428
4,704
0
W
5,139
442
10,402
8,227
10,448
7,272
38
3,950
6,498
13,074
0
L
12,787
310
1,115
5,290
16,465
23,591
0
7,589
8,327
151
27,513
W
11,488
1,909
299
3,629
12,249
5,708
1,554
5,006
7,243
22,194
0
L
7,883
302
608
830
10,711
5,229
0
5,890
4,551
15,552
0
L
Eset
Uulgrim
Eset
10,543
458
1,325
2,761
10,485
5,162
0
4,435
5,601
24,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,353
Gold Earned
35,740
121
Minions Killed
83
0
Camps Cleared
0
963,293
Distance Traveled
972,683
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,097
910
56
6
0
197,119
0
W
Rama
8,437
844
8
1
0
167,373
0
L
Fenrir
6,092
609
0
0
0
195,123
4
W
Nike
8,767
877
18
2
0
197,590
0
L
Aphrodite
6,351
635
8
1
0
187,321
0
W
Hel
8,465
847
15
2
0
218,883
0
L
Chaac
8,025
803
22
2
0
212,045
0
W
Sol
8,587
859
24
2
0
182,328
0
L
He Bo
7,138
714
19
2
0
200,168
0
L
Eset
8,134
813
34
3
0
178,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role