Player Matchup

Merlin
Merlin
Alferon
Merlin
Level 121
God Stats
4W - 6L
1,539 SR
Queue Stats
100W - 106L
1,423 Elo+
Solo
Cupid
Cupid
Feohektor11
Cupid
Level 132
God Stats
7W - 5L
1,500 SR
Queue Stats
1,150W - 1,170L
1,468 Elo+
Solo
Loki
Loki
TheFeel
Loki
Level 182
God Stats
2W - 0L
1,715 SR
Queue Stats
87W - 71L
1,772 Elo+
Solo
Team Averages
Level 145
1,585 SR
1,554 Elo+

VS

Team Averages
Level 84
1,367 SR
1,300 Elo+
Surtr
Surtr
BallFrag
Surtr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,257 Elo+
Party 1
Ra
Ra
Disponsed
Ra
Level 42
God Stats
1W - 6L
1,100 SR
Queue Stats
5W - 12L
1,257 Elo+
Party 1
Chiron
Chiron
JukeMeister27
Chiron
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alferon
Merlin
14
3 / 0 / 7
9,149
832
14,156
10,580
4,307
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 3
8,635
785
5,003
8,862
3,372
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
TheFeel
Loki
14
6 / 1 / 3
8,852
805
11,134
13,407
7,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BallFrag
Surtr
10
1 / 4 / 0
7,208
655
7,010
15,019
11,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 3 / 0
7,512
683
6,902
8,522
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 4 / 1
7,078
643
7,818
10,615
3,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
11
Kills
1
1
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
Alferon
Merlin
3
0
7
6.5
L
Surtr
BallFrag
Surtr
1
4
0
0.25
L
0
3
0
0
W
2
0
3
3.5
L
0
4
1
0.13
W
Loki
TheFeel
Loki
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,293
Damage
21,730
32,849
Taken
34,156
14,861
Mitigated
17,809
13,158
Healing
8,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Alferon
Merlin
14,156
1,563
0
4,063
10,580
4,307
820
3,687
6,893
43,885
0
L
Surtr
BallFrag
Surtr
7,010
2,665
228
3,058
15,019
11,122
23
5,628
8,809
620
15,151
L
6,902
1,143
1,182
2,201
8,522
3,050
260
3,767
4,191
38,160
0
W
5,003
2,244
1,816
4,674
8,862
3,372
2,262
2,241
6,621
0
37,515
L
7,818
3,442
354
1,904
10,615
3,637
420
4,761
5,428
0
17,643
W
Loki
TheFeel
Loki
11,134
2,228
0
2,605
13,407
7,182
0
1,524
11,883
0
39,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,636
Gold Earned
21,798
175
Minions Killed
110
0
Camps Cleared
0
649,010
Distance Traveled
583,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,149
832
65
6
0
219,815
0
L
Surtr
7,208
655
19
2
0
206,585
0
L
Ra
7,512
683
56
5
0
202,582
0
W
Cupid
8,635
785
67
6
0
193,049
0
L
Chiron
7,078
643
35
3
0
174,711
0
W
Loki
8,852
805
43
4
0
236,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role