Player Matchup

Merlin
Merlin
IIMR_BOO
Merlin
Level 103
God Stats
2W - 2L
1,282 SR
Queue Stats
190W - 176L
1,373 Elo+
Solo
Kukulkan
Kukulkan
TANTAL911
Kukulkan
Level 83
God Stats
4W - 2L
1,698 SR
Queue Stats
145W - 144L
1,516 Elo+
Party 2
Chernobog
Chernobog
kyrilljoker-aska
Chernobog
Level 56
God Stats
1W - 6L
1,187 SR
Queue Stats
440W - 460L
1,493 Elo+
Solo
Ares
Ares
uHKorHuTo
Ares
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
210W - 203L
1,513 Elo+
Party 2
Chang'e
Chang'e
ЗлойбукА
Chang'e
Level 127
God Stats
4W - 3L
1,773 SR
Queue Stats
196W - 187L
1,526 Elo+
Party 2
Team Averages
Level 103
1,488 SR
1,484 Elo+

VS

Team Averages
Level 93
1,525 SR
1,516 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Aimo1
He Bo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,701 Elo+
Solo
Chang'e
Chang'e
Joris9591
Chang'e
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
Paczek87
Gilgamesh
Level 148
God Stats
9W - 7L
1,647 SR
Queue Stats
548W - 571L
1,455 Elo+
Party 1
Agni
Agni
Trupek191369
Agni
Level 80
God Stats
4W - 8L
1,478 SR
Queue Stats
476W - 492L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IIMR_BOO
Merlin
17
8 / 4 / 15
10,637
886
12,537
10,175
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
TANTAL911
Kukulkan
19
10 / 3 / 14
11,093
924
15,288
14,054
9,631
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
16
5 / 2 / 16
9,833
819
12,998
10,588
5,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
15
3 / 3 / 24
9,397
783
7,466
17,287
23,061
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 2 / 17
10,085
840
13,446
16,078
10,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
3 / 8 / 7
8,454
705
9,596
10,776
5,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
Aimo1
He Bo
13
3 / 5 / 6
7,850
654
7,320
12,442
5,356
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Joris9591
Chang'e
15
4 / 5 / 4
9,097
758
13,049
15,489
7,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Paczek87
Gilgamesh
15
1 / 7 / 8
8,705
725
11,368
17,327
13,565
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 9 / 5
8,220
685
14,369
16,745
7,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
43
33
Kills
13
14
Deaths
34
86
Assists
30
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
8
7
0.81
L
He Bo
Aimo1
He Bo
3
5
6
1.2
W
Merlin
IIMR_BOO
Merlin
8
4
15
3.88
L
Chang'e
Joris9591
Chang'e
4
5
4
1.2
L
Gilgamesh
Paczek87
Gilgamesh
1
7
8
0.71
W
Kukulkan
TANTAL911
Kukulkan
10
3
14
5.67
L
2
9
5
0.5
W
Chernobog
5
2
16
6.5
W
Ares
3
3
24
5
W
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,735
Damage
55,702
68,182
Taken
72,779
54,095
Mitigated
39,533
32,765
Healing
19,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
9,596
756
859
1,689
10,776
5,162
0
7,903
2,873
15,865
0
L
He Bo
Aimo1
He Bo
7,320
1,141
146
2,019
12,442
5,356
0
9,319
3,123
13,297
0
W
Merlin
IIMR_BOO
Merlin
12,537
316
793
1,313
10,175
5,566
1,703
7,913
2,262
26,349
0
L
Chang'e
Joris9591
Chang'e
13,049
1,549
3,217
5,495
15,489
7,969
0
10,585
4,904
23,882
0
L
Gilgamesh
Paczek87
Gilgamesh
11,368
1,326
687
1,864
17,327
13,565
0
9,167
8,160
0
22,876
W
Kukulkan
TANTAL911
Kukulkan
15,288
241
1,280
2,288
14,054
9,631
1,390
10,279
3,775
38,633
0
L
14,369
676
647
2,644
16,745
7,481
0
11,763
4,982
24,404
0
W
Chernobog
12,998
5,314
701
1,973
10,588
5,766
2,499
5,722
4,723
0
25,601
W
Ares
7,466
389
1,688
1,710
17,287
23,061
879
9,783
7,504
10,628
0
W
13,446
1,371
12,565
8,454
16,078
10,071
915
10,637
5,441
29,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,045
Gold Earned
42,326
124
Minions Killed
102
0
Camps Cleared
0
1,116,865
Distance Traveled
930,412
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,454
705
16
1
0
146,875
0
L
He Bo
7,850
654
19
2
0
198,241
0
W
Merlin
10,637
886
28
2
0
208,650
0
L
Chang'e
9,097
758
30
3
0
200,803
0
L
Gilgamesh
8,705
725
18
2
0
193,309
0
W
Kukulkan
11,093
924
43
4
0
246,773
0
L
Agni
8,220
685
19
2
0
191,184
0
W
Chernobog
9,833
819
25
2
0
194,618
0
W
Ares
9,397
783
3
0
0
230,157
1
W
Chang'e
10,085
840
25
2
0
236,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role