Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Beerus_Hakai_God
Hera
Level 68
God Stats
4W - 2L
1,537 SR
Queue Stats
131W - 139L
1,441 Elo+
Solo
Chang'e
Chang'e
LordEdvin
Chang'e
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 97L
1,256 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xBsJj
Morgan Le Fay
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 104
1,507 SR
1,439 Elo+

VS

Team Averages
Level 75
1,504 SR
1,474 Elo+
Thor
Thor
BlubberBernd1965
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,493 Elo+
Party 1
Jormungandr
Jormungandr
DreamzZzy
Jormungandr
Level 106
God Stats
9W - 17L
975 SR
Queue Stats
381W - 384L
1,443 Elo+
Solo
Skadi
Skadi
IceBerg84400
Skadi
Level 79
God Stats
5W - 5L
1,719 SR
Queue Stats
240W - 245L
1,432 Elo+
Solo
Fenrir
Fenrir
Schwabelnacken
Fenrir
Level 66
God Stats
1W - 1L
1,825 SR
Queue Stats
52W - 64L
1,510 Elo+
Party 1
Ra
Ra
ynwa_benb_2013
Ra
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 109L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 0 / 4
6,689
1,115
7,108
6,301
4,280
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bastet
 
Bastet
11
2 / 1 / 5
6,024
1,004
4,146
3,622
1,419
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 5
5,791
965
5,144
3,550
1,164
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
LordEdvin
Chang'e
11
1 / 0 / 5
5,918
986
3,724
5,341
1,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
xBsJj
Morgan Le Fay
9
0 / 2 / 5
5,312
885
4,529
6,376
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,334
889
3,446
7,154
3,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
DreamzZzy
Jormungandr
11
0 / 1 / 4
6,023
1,004
7,233
8,147
8,651
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 1 / 1
4,915
819
1,058
2,243
905
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 1 / 2
5,637
940
4,648
7,606
6,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 0 / 3
5,744
957
3,747
3,125
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
7
Kills
4
4
Deaths
7
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
4
5
W
Bastet
 
Bastet
2
1
5
4.5
W
1
1
5
3.5
L
1
4
1
0.38
L
Jormungandr
DreamzZzy
Jormungandr
0
1
4
2
L
0
1
1
0.5
W
Chang'e
LordEdvin
Chang'e
1
0
5
3.5
L
2
1
2
3
W
Morgan Le Fay
xBsJj
Morgan Le Fay
0
2
5
1.25
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,651
Damage
20,132
25,190
Taken
28,275
11,247
Mitigated
21,028
13,992
Healing
11,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,108
772
2,234
2,289
6,301
4,280
180
2,340
3,799
17,162
0
W
Bastet
 
Bastet
4,146
695
196
522
3,622
1,419
100
1,313
2,247
0
6,542
W
5,144
324
216
712
3,550
1,164
0
1,173
2,365
9,011
0
L
3,446
226
0
490
7,154
3,288
0
5,300
1,854
0
6,884
L
Jormungandr
DreamzZzy
Jormungandr
7,233
1,638
708
1,731
8,147
8,651
0
5,915
2,232
15,478
0
L
1,058
147
816
378
2,243
905
0
1,243
1,000
0
3,293
W
Chang'e
LordEdvin
Chang'e
3,724
45
3,682
2,990
5,341
1,969
0
2,943
2,264
9,178
0
L
4,648
971
1,210
2,488
7,606
6,711
0
5,484
2,122
0
5,634
W
Morgan Le Fay
xBsJj
Morgan Le Fay
4,529
367
124
1,027
6,376
2,415
0
2,741
3,535
9,953
0
L
3,747
146
2,273
1,760
3,125
1,473
0
2,563
562
15,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,734
Gold Earned
27,653
71
Minions Killed
59
0
Camps Cleared
0
686,319
Distance Traveled
595,147
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,689
1,115
24
4
0
141,684
0
W
Bastet
6,024
1,004
13
2
0
138,833
0
W
Hera
5,791
965
5
1
0
139,785
0
L
Thor
5,334
889
7
1
0
118,317
0
L
Jormungandr
6,023
1,004
23
4
0
116,515
0
L
Skadi
4,915
819
7
1
0
74,009
0
W
Chang'e
5,918
986
18
3
0
146,666
1
L
Fenrir
5,637
940
2
0
0
143,712
0
W
Morgan Le Fay
5,312
885
11
2
0
119,351
0
L
Ra
5,744
957
20
3
0
142,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role