Player Matchup

Artemis
Artemis
AUNTJEMIMA47
Artemis
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 18L
1,556 Elo+
Party 2
Baron Samedi
Baron Samedi
ICryzZZYT
Baron Samedi
Level 39
God Stats
5W - 7L
1,456 SR
Queue Stats
377W - 420L
1,293 Elo+
Party 4
Pele
Pele
Penguy3n
Pele
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
SunWukongIsG4Y
Ao Kuang
Level 9
God Stats
6W - 5L
1,280 SR
Queue Stats
62W - 67L
1,197 Elo+
Party 4
Yemoja
Yemoja
niçholas
Yemoja
Level 106
God Stats
0W - 1L
1,328 SR
Queue Stats
35W - 34L
1,497 Elo+
Party 2
Team Averages
Level 59
1,413 SR
1,408 Elo+

VS

Team Averages
Level 56
1,375 SR
1,543 Elo+
Artio
Artio
BecomingMango69
Artio
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 102L
1,402 Elo+
Party 1
Erlang Shen
Erlang Shen
Destroid_033
Erlang Shen
Level 88
God Stats
10W - 7L
1,164 SR
Queue Stats
115W - 99L
1,375 Elo+
Party 1
Hou Yi
Hou Yi
ExtincAura
Hou Yi
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,784 Elo+
Party 3
Tyr
Tyr
Josue3110
Tyr
Level 24
God Stats
3W - 5L
1,213 SR
Queue Stats
153W - 132L
1,371 Elo+
Party 1
Discordia
Discordia
TheMoaningDragon
Discordia
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,784 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AUNTJEMIMA47
Artemis
16
5 / 0 / 3
10,311
543
12,461
10,553
5,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ICryzZZYT
Baron Samedi
12
1 / 8 / 0
7,437
391
4,943
14,851
6,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
16
5 / 0 / 3
9,946
523
9,386
15,695
6,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
9
1 / 5 / 1
7,280
383
7,675
12,134
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
niçholas
Yemoja
14
1 / 2 / 5
8,824
464
8,187
15,395
16,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 5
7,598
400
3,723
13,986
12,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Destroid_033
Erlang Shen
15
3 / 1 / 4
9,317
490
10,273
15,740
7,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
ExtincAura
Hou Yi
14
1 / 4 / 1
8,614
453
5,109
13,024
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 3 / 2
9,903
521
13,640
17,399
16,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
17
7 / 2 / 1
10,660
561
12,515
9,680
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
13
Kills
15
15
Deaths
14
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
AUNTJEMIMA47
Artemis
5
0
3
6.5
W
0
4
5
0.63
W
Erlang Shen
Destroid_033
Erlang Shen
3
1
4
5
W
Hou Yi
ExtincAura
Hou Yi
1
4
1
0.38
L
Baron Samedi
ICryzZZYT
Baron Samedi
1
8
0
0.13
W
4
3
2
1.67
L
Pele
5
0
3
6.5
L
Ao Kuang
1
5
1
0.3
W
Discordia
7
2
1
3.75
L
Yemoja
niçholas
Yemoja
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,652
Damage
45,260
68,628
Taken
69,829
39,802
Mitigated
45,382
29,784
Healing
20,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AUNTJEMIMA47
Artemis
12,461
7,043
0
6,900
10,553
5,652
246
1,152
9,401
0
80,099
W
3,723
441
541
4,143
13,986
12,101
54
3,583
10,207
13,178
418
W
Erlang Shen
Destroid_033
Erlang Shen
10,273
6,424
0
2,990
15,740
7,677
0
1,993
13,729
0
90,669
W
Hou Yi
ExtincAura
Hou Yi
5,109
2,063
0
4,461
13,024
4,915
768
1,024
11,960
0
58,450
L
Baron Samedi
ICryzZZYT
Baron Samedi
4,943
377
323
1,767
14,851
6,651
180
8,877
5,974
37,791
0
W
13,640
1,540
0
5,759
17,399
16,748
0
9,136
8,263
0
71,233
L
Pele
9,386
2,640
0
9,402
15,695
6,487
0
2,448
13,247
0
74,250
L
Ao Kuang
7,675
2,538
0
5,376
12,134
4,298
0
0
12,134
34,947
0
W
Discordia
12,515
2,490
0
2,479
9,680
3,941
907
4,497
4,865
94,190
0
L
Yemoja
niçholas
Yemoja
8,187
2,503
2,474
3,542
15,395
16,714
0
3,343
12,052
38,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,798
Gold Earned
46,092
408
Minions Killed
507
0
Camps Cleared
0
1,533,462
Distance Traveled
1,827,655
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,311
543
129
7
0
345,980
2
W
Artio
7,598
400
19
1
0
383,920
5
W
Erlang Shen
9,317
490
113
6
0
406,487
5
W
Hou Yi
8,614
453
96
5
0
307,768
0
L
Baron Samedi
7,437
391
55
3
0
274,183
0
W
Tyr
9,903
521
124
7
0
370,729
11
L
Pele
9,946
523
112
6
0
402,770
0
L
Ao Kuang
7,280
383
61
3
0
177,067
0
W
Discordia
10,660
561
155
8
0
358,751
3
L
Yemoja
8,824
464
51
3
0
333,462
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role