Player Matchup

Ra
Ra
Bazey
Ra
Level 148
God Stats
14W - 16L
1,500 SR
Queue Stats
1,566W - 1,506L
1,610 Elo+
Solo
Mercury
Mercury
RAßz
Mercury
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 71L
1,870 Elo+
Solo
Gilgamesh
Gilgamesh
Stuy126
Gilgamesh
Level 129
God Stats
1W - 0L
1,390 SR
Queue Stats
134W - 86L
1,618 Elo+
Solo
Team Averages
Level 145
1,463 SR
1,700 Elo+

VS

Team Averages
Level 82
1,546 SR
1,671 Elo+
Osiris
Osiris
FirmestBuns
Osiris
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,714 Elo+
Party 1
Hou Yi
Hou Yi
NoobNugget096
Hou Yi
Level 121
God Stats
11W - 21L
1,522 SR
Queue Stats
465W - 454L
1,659 Elo+
Party 1
Sol
Sol
blorbitz
Sol
Level 38
God Stats
2W - 4L
1,616 SR
Queue Stats
12W - 11L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
9 / 1 / 6
10,053
914
8,948
9,163
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
RAßz
Mercury
14
6 / 3 / 4
8,966
815
12,215
8,144
3,567
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Stuy126
Gilgamesh
14
0 / 1 / 14
8,194
745
8,426
10,439
9,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
3 / 4 / 2
7,857
714
6,672
12,283
16,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 5 / 3
7,621
693
6,741
10,189
4,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 3
7,577
689
6,667
11,563
3,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
15
Kills
5
5
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
9
1
6
12
L
Osiris
3
4
2
1
L
1
5
3
0.5
W
Mercury
RAßz
Mercury
6
3
4
2.67
W
Gilgamesh
Stuy126
Gilgamesh
0
1
14
7
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,589
Damage
20,080
27,746
Taken
34,035
17,467
Mitigated
24,991
10,101
Healing
4,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
8,948
992
2,347
5,349
9,163
4,509
1,049
1,989
7,174
50,237
0
L
Osiris
6,672
2,363
0
1,495
12,283
16,735
0
3,982
7,946
0
18,787
L
6,741
2,477
0
1,420
10,189
4,334
135
2,964
7,102
0
34,415
W
Mercury
RAßz
Mercury
12,215
4,718
0
397
8,144
3,567
663
1,666
6,478
0
28,167
W
Gilgamesh
Stuy126
Gilgamesh
8,426
2,148
0
2,008
10,439
9,391
773
3,018
7,421
0
15,737
L
6,667
2,409
0
1,411
11,563
3,922
0
2,063
9,150
28,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,213
Gold Earned
23,055
147
Minions Killed
129
0
Camps Cleared
0
720,432
Distance Traveled
577,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,053
914
106
10
0
234,517
0
L
Osiris
7,857
714
19
2
0
210,238
0
L
Hou Yi
7,621
693
59
5
0
183,174
0
W
Mercury
8,966
815
27
2
0
258,454
0
W
Gilgamesh
8,194
745
14
1
0
227,461
0
L
Sol
7,577
689
51
5
0
183,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role