Player Matchup

Mercury
Mercury
DripupnDown
Mercury
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 106L
1,579 Elo+
Party 2
Sol
Sol
EzraWithaUzi
Sol
Level 84
God Stats
5W - 4L
1,590 SR
Queue Stats
105W - 87L
1,527 Elo+
Party 2
Surtr
Surtr
TazisLost
Surtr
Level 26
God Stats
11W - 9L
1,433 SR
Queue Stats
153W - 140L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
groovymob
Sun Wukong
Level 67
God Stats
10W - 2L
1,595 SR
Queue Stats
172W - 136L
1,555 Elo+
Party 3
Baron Samedi
Baron Samedi
reni24100
Baron Samedi
Level 99
God Stats
9W - 2L
1,637 SR
Queue Stats
103W - 102L
1,431 Elo+
Party 3
Team Averages
Level 79
1,551 SR
1,514 Elo+

VS

Team Averages
Level 76
1,448 SR
1,489 Elo+
Olorun
Olorun
HipHopz
Olorun
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 72L
1,382 Elo+
Party 1
Bacchus
Bacchus
HofOof
Bacchus
Level 88
God Stats
7W - 7L
1,134 SR
Queue Stats
151W - 172L
1,452 Elo+
Party 1
Loki
Loki
KNiiGHTM4r3
Loki
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
235W - 217L
1,515 Elo+
Solo
Cernunnos
Cernunnos
KamiofLight
Cernunnos
Level 67
God Stats
2W - 4L
1,478 SR
Queue Stats
64W - 55L
1,598 Elo+
Party 1
Chang'e
Chang'e
SK8ER7312
Chang'e
Level 93
God Stats
53W - 29L
1,628 SR
Queue Stats
223W - 184L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DripupnDown
Mercury
15
12 / 1 / 2
9,375
721
8,921
9,996
3,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 2 / 2
8,255
635
9,134
7,228
2,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
TazisLost
Surtr
12
1 / 2 / 11
7,658
589
4,019
10,938
8,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
groovymob
Sun Wukong
13
3 / 2 / 4
7,857
604
10,040
13,529
9,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
reni24100
Baron Samedi
13
4 / 2 / 9
7,927
610
10,050
6,883
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HipHopz
Olorun
11
2 / 5 / 0
6,734
518
4,005
11,025
4,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
HofOof
Bacchus
10
1 / 3 / 4
6,288
484
5,045
9,322
10,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 5 / 4
7,356
566
7,973
12,081
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
KamiofLight
Cernunnos
12
3 / 5 / 1
6,737
518
3,461
11,091
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
SK8ER7312
Chang'e
11
1 / 7 / 1
6,405
493
8,329
14,868
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
25
Kills
9
9
Deaths
25
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
DripupnDown
Mercury
12
1
2
13
W
5
2
2
3
L
Olorun
HipHopz
Olorun
2
5
0
0.4
L
Bacchus
HofOof
Bacchus
1
3
4
1
L
2
5
4
0.8
L
Cernunnos
KamiofLight
Cernunnos
3
5
1
0.7
L
Chang'e
SK8ER7312
Chang'e
1
7
1
0.21
W
Surtr
TazisLost
Surtr
1
2
11
3.25
W
Sun Wukong
groovymob
Sun Wukong
3
2
4
2.5
W
Baron Samedi
reni24100
Baron Samedi
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,164
Damage
28,813
48,574
Taken
58,387
27,415
Mitigated
29,600
16,439
Healing
16,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DripupnDown
Mercury
8,921
4,694
0
2,739
9,996
3,839
662
2,560
7,436
0
69,905
W
9,134
4,285
0
3,062
7,228
2,530
1,088
1,511
5,717
69,002
0
L
Olorun
HipHopz
Olorun
4,005
2,781
0
1,988
11,025
4,643
16
4,555
6,470
35,687
0
L
Bacchus
HofOof
Bacchus
5,045
742
446
2,714
9,322
10,465
0
3,970
5,352
17,254
0
L
7,973
2,568
0
4,430
12,081
4,714
0
2,167
9,914
0
54,400
L
Cernunnos
KamiofLight
Cernunnos
3,461
1,568
0
3,419
11,091
4,503
0
7,088
4,003
0
45,442
L
Chang'e
SK8ER7312
Chang'e
8,329
1,005
117
3,553
14,868
5,275
0
1,699
13,169
50,123
0
W
Surtr
TazisLost
Surtr
4,019
1,231
0
3,540
10,938
8,624
123
3,036
7,902
534
28,763
W
Sun Wukong
groovymob
Sun Wukong
10,040
2,065
0
4,300
13,529
9,136
0
7,524
6,005
0
63,147
W
Baron Samedi
reni24100
Baron Samedi
10,050
247
942
1,856
6,883
3,286
410
2,748
4,135
45,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,072
Gold Earned
33,520
404
Minions Killed
333
0
Camps Cleared
0
1,360,862
Distance Traveled
1,259,844
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,375
721
102
8
0
302,945
0
W
Sol
8,255
635
108
8
0
254,147
0
L
Olorun
6,734
518
59
5
0
222,775
0
L
Bacchus
6,288
484
30
2
0
276,187
1
L
Loki
7,356
566
92
7
0
272,473
2
L
Cernunnos
6,737
518
75
6
0
252,145
0
L
Chang'e
6,405
493
77
6
0
236,264
0
W
Surtr
7,658
589
30
2
0
284,069
1
W
Sun Wukong
7,857
604
96
7
0
262,132
0
W
Baron Samedi
7,927
610
68
5
0
257,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role