Player Matchup

Jormungandr
Jormungandr
KAZ3R-ONE
Jormungandr
Level 60
God Stats
4W - 0L
1,813 SR
Queue Stats
55W - 61L
1,444 Elo+
Party 1
Neith
Neith
Matos2Duces
Neith
Level 112
God Stats
3W - 1L
1,396 SR
Queue Stats
273W - 270L
1,519 Elo+
Solo
Fenrir
Fenrir
fikzx
Fenrir
Level 44
God Stats
11W - 12L
1,446 SR
Queue Stats
33W - 43L
1,386 Elo+
Party 1
Team Averages
Level 72
1,552 SR
1,450 Elo+

VS

Team Averages
Level 70
1,503 SR
1,431 Elo+
Thoth
Thoth
IllNetherllI
Thoth
Level 98
God Stats
7W - 4L
1,816 SR
Queue Stats
610W - 589L
1,466 Elo+
Party 2
Chaac
Chaac
Martineldios420
Chaac
Level 62
God Stats
3W - 6L
1,225 SR
Queue Stats
80W - 93L
1,352 Elo+
Solo
Danzaburou
Danzaburou
Sourdough6264
Danzaburou
Level 49
God Stats
14W - 14L
1,468 SR
Queue Stats
154W - 145L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KAZ3R-ONE
Jormungandr
14
3 / 0 / 5
8,711
726
10,203
11,649
12,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 1 / 7
9,012
751
7,842
9,412
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
fikzx
Fenrir
14
5 / 0 / 4
9,040
753
11,061
11,155
6,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,853
654
8,094
7,278
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 1 / 1
7,503
625
7,769
14,318
15,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Danzaburou
Sourdough6264
Danzaburou
13
0 / 4 / 0
7,729
644
8,026
13,353
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
1
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Jormungandr
KAZ3R-ONE
Jormungandr
3
0
5
5.5
L
0
1
1
0.5
W
2
1
7
5.5
L
Danzaburou
Sourdough6264
Danzaburou
0
4
0
0
W
Fenrir
fikzx
Fenrir
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,106
Damage
23,889
32,216
Taken
34,949
23,391
Mitigated
22,269
10,016
Healing
9,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,094
221
0
478
7,278
2,170
0
1,470
5,474
32,852
0
W
Jormungandr
KAZ3R-ONE
Jormungandr
10,203
2,421
721
2,232
11,649
12,791
12
2,619
8,638
30,885
0
L
7,769
1,728
88
5,434
14,318
15,471
33
5,552
8,085
0
19,426
W
7,842
4,179
0
3,241
9,412
4,306
1,690
3,323
5,682
0
32,429
L
Danzaburou
Sourdough6264
Danzaburou
8,026
3,131
0
3,754
13,353
4,628
0
2,014
11,141
0
35,107
W
Fenrir
fikzx
Fenrir
11,061
1,808
0
3,822
11,155
6,294
0
2,236
8,625
0
41,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,763
Gold Earned
23,085
149
Minions Killed
146
0
Camps Cleared
0
730,963
Distance Traveled
621,651
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,853
654
69
6
0
200,134
1
W
Jormungandr
8,711
726
47
4
0
242,666
1
L
Chaac
7,503
625
20
2
0
227,563
0
W
Neith
9,012
751
52
4
0
209,023
0
L
Danzaburou
7,729
644
57
5
0
193,954
0
W
Fenrir
9,040
753
50
4
0
279,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role