Player Matchup

Baron Samedi
Baron Samedi
Mrs_Nessie
Baron Samedi
Level 57
God Stats
42W - 58L
1,384 SR
Queue Stats
46W - 73L
1,194 Elo+
Party 2
Thanatos
Thanatos
Rigotobar3
Thanatos
Level 107
God Stats
15W - 18L
1,522 SR
Queue Stats
73W - 78L
1,435 Elo+
Solo
Sol
Sol
Sir_WeirdBeard
Sol
Level 86
God Stats
14W - 6L
1,685 SR
Queue Stats
114W - 151L
1,296 Elo+
Party 2
Team Averages
Level 83
1,530 SR
1,308 Elo+

VS

Team Averages
Level 58
1,500 SR
1,189 Elo+
Cu Chulainn
Cu Chulainn
CRAZYFACEDOWL
Cu Chulainn
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 88L
1,386 Elo+
Solo
Freya
Freya
PuffDaddyAfro
Freya
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 14L
1,090 Elo+
Party 1
Cthulhu
Cthulhu
frankekiller24
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,090 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mrs_Nessie
Baron Samedi
15
6 / 3 / 6
10,059
774
8,959
8,605
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Rigotobar3
Thanatos
18
10 / 3 / 8
12,496
961
12,924
16,311
8,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 5 / 11
11,052
850
22,761
16,520
7,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CRAZYFACEDOWL
Cu Chulainn
16
7 / 5 / 3
10,829
833
16,692
20,273
23,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

14
3 / 10 / 6
9,794
753
10,725
18,268
7,033
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 1
8,143
626
3,075
10,598
8,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
21
Kills
11
11
Deaths
21
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CRAZYFACEDOWL
Cu Chulainn
7
5
3
1.7
W
Baron Samedi
Mrs_Nessie
Baron Samedi
6
3
6
3
L
3
10
6
0.6
W
Thanatos
Rigotobar3
Thanatos
10
3
8
4.67
W
5
5
11
2.1
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,644
Damage
30,492
41,436
Taken
49,139
20,979
Mitigated
39,580
22,893
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CRAZYFACEDOWL
Cu Chulainn
16,692
4,853
118
2,451
20,273
23,581
0
13,127
7,146
3,745
37,181
W
Baron Samedi
Mrs_Nessie
Baron Samedi
8,959
1,705
513
1,095
8,605
5,123
250
2,951
5,631
20,488
0
L
10,725
3,754
226
4,323
18,268
7,033
0
12,071
6,197
24,272
0
W
Thanatos
Rigotobar3
Thanatos
12,924
4,333
0
13,614
16,311
8,070
1,502
5,172
10,874
0
58,667
W
22,761
9,240
142
7,529
16,520
7,786
1,330
7,385
9,016
54,376
4,116
L
3,075
473
0
594
10,598
8,966
0
5,388
5,210
8,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,607
Gold Earned
28,766
163
Minions Killed
85
0
Camps Cleared
0
627,676
Distance Traveled
519,673
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,829
833
51
4
0
223,223
0
W
Baron Samedi
10,059
774
30
2
0
167,808
0
L
Freya
9,794
753
22
2
0
178,232
0
W
Thanatos
12,496
961
63
5
0
256,690
2
W
Sol
11,052
850
70
5
0
203,178
0
L
Cthulhu
8,143
626
12
1
0
118,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role