Player Matchup

He Bo
He Bo
Gold III
DinoVitolo
He Bo
Gold III
Level 156
God Stats
6W - 2L
1,937 SR
Queue Stats
83W - 82L
1,534 MMR
Solo
Vamana
Vamana
Gold IV
HellsPunch
Vamana
Gold IV
Level 105
God Stats
55W - 45L
1,658 SR
Queue Stats
116W - 120L
1,507 MMR
Party 3
Ishtar
Ishtar
Gold II
Leapedparrot
Ishtar
Gold II
Level 165
God Stats
19W - 15L
1,770 SR
Queue Stats
636W - 631L
1,675 MMR
Party 3
Hun Batz
Hun Batz
Silver I
MahodayRamanujan
Hun Batz
Silver I
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
153W - 152L
1,542 MMR
Solo
Athena
Athena
Silver I
casanova1337
Athena
Silver I
Level 126
God Stats
13W - 11L
1,736 SR
Queue Stats
60W - 60L
1,520 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,720 SR
1,556 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 157
1,629 SR
1,559 MMR
Hercules
Hercules
Gold I
Diiirteee Mike
Hercules
Gold I
Level 246
God Stats
9W - 15L
1,409 SR
Queue Stats
270W - 267L
1,544 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
KrispyDMRs
Baron Samedi
Silver I
Level 158
God Stats
1W - 0L
1,728 SR
Queue Stats
54W - 29L
1,628 MMR
Party 2
Susano
Susano
Gold V
LilTchaikovsky
Susano
Gold V
Level 64
God Stats
1W - 0L
1,935 SR
Queue Stats
82W - 74L
1,554 MMR
Party 2
Sylvanus
Sylvanus
Gold III
ShouldBeDrinking
Sylvanus
Gold III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 48L
1,515 MMR
Solo
Rama
Rama
Gold II
TeamOnTheBackDo
Rama
Gold II
Level 247
God Stats
8W - 11L
1,572 SR
Queue Stats
711W - 723L
1,554 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
10
0 / 8 / 2
5,530
553
4,283
10,067
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
HellsPunch
Vamana
9
0 / 0 / 0
5,559
556
3,041
4,724
4,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Ishtar
10
2 / 4 / 1
5,816
582
7,052
9,917
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 1
6,129
613
4,049
8,989
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
6
1 / 4 / 2
4,790
479
2,807
9,391
7,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThorCliodhnaAo KuangMercury

VS

Bans
SolAgniNe ZhaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
1 / 0 / 0
6,515
652
3,002
7,539
5,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
KrispyDMRs
Baron Samedi
11
7 / 1 / 4
7,110
711
9,103
6,830
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
10 / 0 / 6
7,827
783
10,504
7,704
3,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 7
5,848
585
3,510
10,469
8,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 4
6,314
631
5,405
8,518
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
19
19
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
1
0
0
1
L
He Bo
0
8
2
0.13
L
Vamana
HellsPunch
Vamana
0
0
0
0
W
Baron Samedi
KrispyDMRs
Baron Samedi
7
1
4
9
L
Ishtar
2
4
1
0.63
W
10
0
6
13
L
2
3
1
0.83
W
0
1
7
3.5
W
1
3
4
1
L
Athena
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,232
Damage
31,524
43,088
Taken
41,060
20,912
Mitigated
23,682
9,529
Healing
15,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
3,002
996
0
2,340
7,539
5,836
0
686
6,853
8,054
32,426
L
He Bo
4,283
181
0
644
10,067
2,877
0
3,967
5,841
38,963
0
L
Vamana
HellsPunch
Vamana
3,041
1,501
0
1,147
4,724
4,141
0
461
4,263
630
34,020
W
Baron Samedi
KrispyDMRs
Baron Samedi
9,103
2,213
422
2,587
6,830
3,071
349
3,089
3,741
42,915
0
L
Ishtar
7,052
5,272
0
3,384
9,917
3,509
0
1,386
8,531
0
42,346
W
10,504
2,847
0
1,002
7,704
3,041
0
1,098
6,606
0
48,762
L
4,049
901
0
2,984
8,989
3,196
0
1,540
7,275
0
33,924
W
3,510
1,187
1,546
4,706
10,469
8,549
0
1,776
8,693
24,473
0
W
5,405
4,915
0
3,211
8,518
3,185
344
707
7,811
0
45,655
L
Athena
2,807
1,039
0
1,370
9,391
7,189
0
5,034
3,948
10,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,824
Gold Earned
33,614
297
Minions Killed
324
0
Camps Cleared
0
1,069,163
Distance Traveled
1,043,437
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,515
652
76
8
0
189,583
2
L
He Bo
5,530
553
72
7
0
194,200
1
L
Vamana
5,559
556
71
7
0
217,010
3
W
Baron Samedi
7,110
711
73
7
0
205,294
0
L
Ishtar
5,816
582
73
7
0
189,631
1
W
Susano
7,827
783
68
7
0
276,354
0
L
Hun Batz
6,129
613
69
7
0
259,708
0
W
Sylvanus
5,848
585
35
4
0
195,174
3
W
Rama
6,314
631
72
7
0
177,032
0
L
Athena
4,790
479
12
1
0
208,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role