Player Matchup

Athena
Athena
Complexionzz
Athena
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 24L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
DHG GOT BATMAN
Danzaburou
Level 113
God Stats
90W - 78L
1,606 SR
Queue Stats
94W - 90L
1,489 Elo+
Party 3
Skadi
Skadi
KuKuForYou
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,461 Elo+
Party 3
Chaac
Chaac
Voyrn
Chaac
Level 6
God Stats
1W - 2L
1,511 SR
Queue Stats
7W - 9L
1,413 Elo+
Party 1
He Bo
He Bo
uTrVapor1
He Bo
Level 158
God Stats
1W - 1L
1,739 SR
Queue Stats
123W - 99L
1,559 Elo+
Party 1
Team Averages
Level 80
1,571 SR
1,483 Elo+

VS

Team Averages
Level 137
1,483 SR
1,481 Elo+
Discordia
Discordia
Badillo1532
Discordia
Level 143
God Stats
5W - 1L
1,500 SR
Queue Stats
59W - 54L
1,465 Elo+
Solo
Hercules
Hercules
FumetsuTA
Hercules
Level 142
God Stats
26W - 15L
1,702 SR
Queue Stats
290W - 270L
1,505 Elo+
Party 2
Ne Zha
Ne Zha
PIKACU801
Ne Zha
Level 123
God Stats
9W - 14L
1,728 SR
Queue Stats
245W - 241L
1,460 Elo+
Solo
Chronos
Chronos
RedneckEscort
Chronos
Level 118
God Stats
3W - 2L
1,216 SR
Queue Stats
118W - 105L
1,569 Elo+
Party 2
Neith
Neith
SchweddyBawrs
Neith
Level 159
God Stats
1W - 2L
1,270 SR
Queue Stats
17W - 30L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 5 / 4
6,992
388
3,495
18,370
15,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
DHG GOT BATMAN
Danzaburou
11
1 / 5 / 2
7,280
404
6,170
16,424
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
14
2 / 8 / 2
9,006
500
6,653
16,895
6,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Voyrn
Chaac
15
0 / 1 / 2
8,821
490
3,509
12,231
14,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

He Bo
uTrVapor1
He Bo
15
6 / 2 / 2
9,697
539
11,182
15,712
5,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Badillo1532
Discordia
17
7 / 2 / 6
11,522
640
15,053
10,188
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
FumetsuTA
Hercules
11
3 / 4 / 6
8,839
491
8,826
17,854
18,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ne Zha
PIKACU801
Ne Zha
17
5 / 0 / 4
10,950
608
7,736
12,290
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chronos
16
4 / 2 / 4
10,494
583
8,467
10,397
4,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 2 / 3
10,711
595
10,852
10,396
4,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
9
Kills
21
21
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
Badillo1532
Discordia
7
2
6
5
L
Athena
0
5
4
0.4
L
Danzaburou
DHG GOT BATMAN
Danzaburou
1
5
2
0.4
W
Hercules
FumetsuTA
Hercules
3
4
6
1.5
L
Skadi
2
8
2
0.38
W
Ne Zha
PIKACU801
Ne Zha
5
0
4
7
W
Chronos
4
2
4
3
W
2
2
3
1.75
L
Chaac
Voyrn
Chaac
0
1
2
1
L
He Bo
uTrVapor1
He Bo
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,009
Damage
50,934
79,632
Taken
61,125
48,567
Mitigated
37,618
16,317
Healing
25,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Badillo1532
Discordia
15,053
1,607
151
2,726
10,188
4,840
0
4,258
5,930
90,492
0
L
Athena
3,495
1,528
0
2,724
18,370
15,278
0
6,239
12,131
13,156
0
L
Danzaburou
DHG GOT BATMAN
Danzaburou
6,170
3,287
0
3,547
16,424
6,441
0
7,942
8,482
0
41,363
W
Hercules
FumetsuTA
Hercules
8,826
3,466
0
6,473
17,854
18,191
0
6,245
11,609
0
25,262
L
Skadi
6,653
2,478
0
351
16,895
6,908
1,205
6,712
10,183
0
70,058
W
Ne Zha
PIKACU801
Ne Zha
7,736
2,679
0
8,727
12,290
5,131
249
1,127
11,163
0
96,117
W
Chronos
8,467
3,185
0
3,801
10,397
4,496
2,908
4,255
6,142
84,460
0
W
10,852
4,848
0
3,771
10,396
4,960
484
3,831
6,565
0
95,662
L
Chaac
Voyrn
Chaac
3,509
50
0
3,224
12,231
14,198
38
0
12,231
1,767
61,826
L
He Bo
uTrVapor1
He Bo
11,182
973
0
6,471
15,712
5,742
45
2,627
13,085
74,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,796
Gold Earned
52,516
417
Minions Killed
570
0
Camps Cleared
0
1,709,582
Distance Traveled
1,719,748
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,522
640
161
9
0
342,739
5
L
Athena
6,992
388
24
1
0
348,177
0
L
Danzaburou
7,280
404
48
3
0
327,259
2
W
Hercules
8,839
491
23
1
0
337,177
10
L
Skadi
9,006
500
109
6
0
322,947
2
W
Ne Zha
10,950
608
127
7
0
406,745
0
W
Chronos
10,494
583
112
6
0
315,373
0
W
Neith
10,711
595
147
8
0
317,714
5
L
Chaac
8,821
490
126
7
0
331,777
0
L
He Bo
9,697
539
110
6
0
379,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role