Player Matchup

Freya
Freya
McLovin26
Freya
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 221L
1,463 Elo+
Solo
Pele
Pele
Organicbagel
Pele
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,533 Elo+
Solo
Raijin
Raijin
RoyalHeir69ing
Raijin
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
664W - 664L
1,468 Elo+
Solo
Awilix
Awilix
StoneyFalco
Awilix
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 69L
1,493 Elo+
Solo
Terra
Terra
daliz8
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 46L
1,423 Elo+
Solo
Team Averages
Level 80
1,500 SR
1,476 Elo+

VS

Team Averages
Level 50
1,489 SR
1,466 Elo+
Geb
Geb
Kevyn
Geb
Level 108
God Stats
3W - 4L
1,448 SR
Queue Stats
200W - 195L
1,468 Elo+
Party 1
Serqet
Serqet
energykilla
Serqet
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
198W - 191L
1,448 Elo+
Solo
He Bo
He Bo
jon897
He Bo
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 27L
1,526 Elo+
Solo
Ra
Ra
mama_bear0502
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 85L
1,477 Elo+
Solo
Medusa
Medusa
Šhark
Medusa
Level 27
God Stats
4W - 2L
1,499 SR
Queue Stats
81W - 115L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
McLovin26
Freya
14
3 / 5 / 8
8,762
674
12,130
14,301
6,553
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 3 / 3
10,799
831
17,542
14,288
7,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 5 / 9
9,278
714
11,308
10,767
5,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
14
1 / 7 / 9
8,662
666
8,026
13,471
5,110
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
daliz8
Terra
15
0 / 3 / 5
8,108
624
2,112
12,577
13,349
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Kevyn
Geb
18
4 / 1 / 14
9,623
740
14,039
22,862
15,210
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
16
4 / 4 / 12
10,540
811
7,509
13,186
10,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
jon897
He Bo
17
9 / 4 / 4
10,010
770
14,629
10,254
3,390
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 5 / 9
8,517
655
6,894
12,155
5,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Šhark
Medusa
17
3 / 2 / 10
9,635
741
11,404
10,107
4,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
70
14
Kills
21
23
Deaths
16
34
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Geb
Kevyn
Geb
4
1
14
11
L
Freya
McLovin26
Freya
3
5
8
1.4
L
7
3
3
2.83
L
3
5
9
1.5
L
Awilix
1
7
9
0.79
L
Terra
daliz8
Terra
0
3
5
0.83
W
Serqet
4
4
12
2.5
W
He Bo
jon897
He Bo
9
4
4
2.75
W
1
5
9
1.1
W
Medusa
Šhark
Medusa
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,118
Damage
54,475
65,404
Taken
68,564
37,367
Mitigated
38,238
21,494
Healing
31,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Kevyn
Geb
14,039
1,554
1,383
8,132
22,862
15,210
485
7,933
14,587
26,064
0
L
Freya
McLovin26
Freya
12,130
2,798
1,471
4,250
14,301
6,553
707
7,377
6,043
20,093
0
L
17,542
2,922
1,612
4,117
14,288
7,084
816
9,091
5,197
0
41,067
L
11,308
1,105
1,711
997
10,767
5,271
0
4,683
5,961
23,607
0
L
Awilix
8,026
1,910
899
729
13,471
5,110
75
9,931
3,518
0
15,766
L
Terra
daliz8
Terra
2,112
292
3,549
2,159
12,577
13,349
286
4,480
8,097
4,487
0
W
Serqet
7,509
1,131
3,041
3,441
13,186
10,102
811
3,983
8,995
0
14,507
W
He Bo
jon897
He Bo
14,629
1,368
26
1,424
10,254
3,390
465
3,684
6,382
22,362
0
W
6,894
609
5,637
4,472
12,155
5,005
1,289
5,030
6,827
26,249
0
W
Medusa
Šhark
Medusa
11,404
5,091
882
2,731
10,107
4,531
450
3,637
6,223
0
21,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,609
Gold Earned
48,325
128
Minions Killed
118
0
Camps Cleared
0
1,130,512
Distance Traveled
1,156,159
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,623
740
13
1
0
273,293
0
L
Freya
8,762
674
26
2
0
215,041
0
L
Pele
10,799
831
53
4
0
266,631
0
L
Raijin
9,278
714
34
3
0
202,300
0
L
Awilix
8,662
666
13
1
0
235,208
0
L
Terra
8,108
624
2
0
0
211,332
0
W
Serqet
10,540
811
23
2
0
214,138
0
W
He Bo
10,010
770
18
1
0
226,985
0
W
Ra
8,517
655
36
3
0
208,249
1
W
Medusa
9,635
741
28
2
0
233,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role