Player Matchup

Hera
Hera
Bronze I
IceCreamVenom
Hera
Bronze I
Level 157
God Stats
2W - 1L
1,311 SR
Queue Stats
41W - 64L
657 MMR
Party 1
Cthulhu
Cthulhu
Bronze I
Icey Road
Cthulhu
Bronze I
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 71L
663 MMR
Party 1
Cernunnos
Cernunnos
Bronze I
vToxic i8
Cernunnos
Bronze I
Level 54
God Stats
3W - 10L
1,312 SR
Queue Stats
350W - 457L
551 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,375 SR
623 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,551 SR
852 MMR
Vulcan
Vulcan
Silver V
Brick_Bazooka_69
Vulcan
Silver V
Level 155
God Stats
190W - 202L
1,445 SR
Queue Stats
615W - 754L
474 MMR
Solo
Ymir
Ymir
Silver IV
RioT JeRKJiM
Ymir
Silver IV
Level 64
God Stats
2W - 3L
1,653 SR
Queue Stats
25W - 60L
904 MMR
Party 2
Danzaburou
Danzaburou
Silver I
RiotElvis
Danzaburou
Silver I
Level 85
God Stats
8W - 9L
1,554 SR
Queue Stats
95W - 139L
1,177 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 6
9,487
632
4,986
10,254
3,436
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Icey Road
Cthulhu
17
6 / 3 / 3
10,919
728
15,391
17,714
19,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cernunnos
vToxic i8
Cernunnos
17
3 / 0 / 5
10,364
691
15,446
13,260
5,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CabrakanAo KuangBaron SamediAchilles

VS

Bans
Ah Muzen CabAtlasChironMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
9,889
659
15,633
11,627
6,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 3 / 4
9,671
645
3,954
16,916
21,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
RiotElvis
Danzaburou
14
4 / 2 / 1
10,031
669
13,713
14,897
7,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
9
Kills
5
5
Deaths
9
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
0
2
6
1.5
W
Cthulhu
Icey Road
Cthulhu
6
3
3
2.5
L
0
3
4
0.67
L
Danzaburou
RiotElvis
Danzaburou
4
2
1
2.25
W
Cernunnos
vToxic i8
Cernunnos
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,823
Damage
33,300
41,228
Taken
43,440
28,290
Mitigated
34,411
12,945
Healing
9,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,633
5,060
200
500
11,627
6,035
805
5,757
5,310
51,541
0
W
4,986
492
0
2,674
10,254
3,436
1,149
4,855
5,399
41,761
0
W
Cthulhu
Icey Road
Cthulhu
15,391
1,465
533
4,294
17,714
19,834
0
8,109
9,605
44,970
0
L
3,954
788
2,755
2,178
16,916
21,174
0
6,369
9,960
9,534
0
L
Danzaburou
RiotElvis
Danzaburou
13,713
6,384
0
3,637
14,897
7,202
342
6,706
7,766
0
51,275
W
Cernunnos
vToxic i8
Cernunnos
15,446
6,995
0
5,444
13,260
5,020
1,543
6,680
6,580
0
45,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,770
Gold Earned
29,591
193
Minions Killed
164
0
Camps Cleared
0
763,259
Distance Traveled
788,852
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,889
659
81
5
0
263,980
0
W
Hera
9,487
632
65
4
0
247,310
2
W
Cthulhu
10,919
728
41
3
0
267,005
2
L
Ymir
9,671
645
7
0
0
275,606
0
L
Danzaburou
10,031
669
76
5
0
249,266
2
W
Cernunnos
10,364
691
87
6
0
248,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role