Player Matchup

Izanami
Izanami
FeelMyTaco9636
Izanami
Level 28
God Stats
17W - 33L
1,262 SR
Queue Stats
193W - 271L
1,256 Elo+
Party 1
Janus
Janus
YouSaid10AhG
Janus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,215 Elo+
Party 1
Bacchus
Bacchus
l Elite Killz l
Bacchus
Level 69
God Stats
11W - 13L
1,453 SR
Queue Stats
328W - 400L
1,303 Elo+
Party 1
Team Averages
Level 34
1,405 SR
1,258 Elo+

VS

Team Averages
Level 63
1,627 SR
1,377 Elo+
Izanami
Izanami
BACKBYDEMAND
Izanami
Level 88
God Stats
3W - 5L
1,331 SR
Queue Stats
21W - 27L
1,230 Elo+
Solo
Surtr
Surtr
Eats_a_skittle
Surtr
Level 55
God Stats
25W - 18L
1,709 SR
Queue Stats
38W - 32L
1,481 Elo+
Party 2
Ao Kuang
Ao Kuang
YoSisLikesKam
Ao Kuang
Level 47
God Stats
9W - 4L
1,841 SR
Queue Stats
37W - 36L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,864
652
4,465
8,235
3,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 7 / 2
6,149
683
3,099
8,192
2,549
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 2 / 1
6,765
752
4,386
10,101
8,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BACKBYDEMAND
Izanami
12
2 / 2 / 11
7,320
813
8,187
7,009
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 9
6,739
749
6,541
6,869
5,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
YoSisLikesKam
Ao Kuang
13
10 / 0 / 3
8,251
917
7,098
5,639
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
13
13
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
BACKBYDEMAND
Izanami
2
2
11
3.75
W
1
1
9
5.5
L
0
4
1
0.13
W
Ao Kuang
YoSisLikesKam
Ao Kuang
10
0
3
11.5
L
1
7
2
0.29
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,950
Damage
21,826
26,528
Taken
19,517
14,013
Mitigated
10,655
1,968
Healing
6,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BACKBYDEMAND
Izanami
8,187
6,252
0
1,663
7,009
2,699
762
3,626
3,383
0
32,413
W
6,541
3,192
0
1,461
6,869
5,442
765
1,747
5,122
392
22,037
L
4,465
1,961
0
227
8,235
3,222
0
3,635
4,600
0
26,521
W
Ao Kuang
YoSisLikesKam
Ao Kuang
7,098
1,698
0
2,987
5,639
2,514
1,172
2,202
3,437
21,267
0
L
3,099
847
0
233
8,192
2,549
0
1,471
6,721
7,317
0
L
4,386
867
0
1,508
10,101
8,242
0
2,171
7,930
12,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,778
Gold Earned
22,310
73
Minions Killed
104
0
Camps Cleared
0
391,825
Distance Traveled
478,130
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,320
813
46
5
0
139,537
0
W
Surtr
6,739
749
25
3
0
170,728
0
L
Izanami
5,864
652
47
5
0
132,381
0
W
Ao Kuang
8,251
917
33
4
0
167,865
0
L
Janus
6,149
683
12
1
0
103,310
1
L
Bacchus
6,765
752
14
2
0
156,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role