Player Matchup

Mulan
Mulan
Freddyman27
Mulan
Level 48
God Stats
7W - 9L
1,829 SR
Queue Stats
294W - 356L
1,415 Elo+
Solo
Ao Kuang
Ao Kuang
Frozen Angel450
Ao Kuang
Level 123
God Stats
9W - 8L
1,548 SR
Queue Stats
48W - 46L
1,484 Elo+
Party 1
Surtr
Surtr
MrAesthetic55
Surtr
Level 125
God Stats
1W - 3L
1,449 SR
Queue Stats
224W - 234L
1,451 Elo+
Party 1
Aphrodite
Aphrodite
PlastiqueTwink
Aphrodite
Level 142
God Stats
41W - 33L
1,567 SR
Queue Stats
193W - 180L
1,473 Elo+
Solo
Izanami
Izanami
kelldavies
Izanami
Level 129
God Stats
12W - 11L
1,427 SR
Queue Stats
175W - 152L
1,468 Elo+
Solo
Team Averages
Level 113
1,564 SR
1,458 Elo+

VS

Team Averages
Level 128
1,522 SR
1,464 Elo+
Atlas
Atlas
GameyMage668311
Atlas
Level 128
God Stats
2W - 2L
1,320 SR
Queue Stats
300W - 320L
1,454 Elo+
Party 2
Bastet
Bastet
Hans8546
Bastet
Level 103
God Stats
13W - 15L
1,439 SR
Queue Stats
205W - 210L
1,482 Elo+
Party 2
Mulan
Mulan
Sgt Pinkyy
Mulan
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
337W - 349L
1,513 Elo+
Solo
Izanami
Izanami
Spl_winner
Izanami
Level 105
God Stats
10W - 6L
1,823 SR
Queue Stats
409W - 417L
1,480 Elo+
Solo
Tiamat
Tiamat
iDanRead
Tiamat
Level 156
God Stats
8W - 8L
1,529 SR
Queue Stats
464W - 485L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,638
576
10,013
16,212
13,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
13
3 / 5 / 1
8,145
543
10,101
17,330
7,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 3 / 2
6,728
449
3,767
13,143
9,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
PlastiqueTwink
Aphrodite
11
0 / 3 / 2
6,121
408
4,056
10,064
6,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
kelldavies
Izanami
15
3 / 2 / 0
8,668
578
7,075
12,817
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
8,125
542
8,655
13,787
13,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Hans8546
Bastet
15
6 / 1 / 6
9,189
613
14,173
13,743
6,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
16
3 / 1 / 1
9,608
641
9,833
15,554
14,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Spl_winner
Izanami
17
2 / 1 / 1
10,011
667
3,181
6,880
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
iDanRead
Tiamat
15
4 / 2 / 4
9,216
614
11,885
9,297
5,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
16
16
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Ao Kuang
3
5
1
0.7
W
1
2
8
2.5
W
Bastet
Hans8546
Bastet
6
1
6
9
L
0
3
2
0.33
L
Aphrodite
PlastiqueTwink
Aphrodite
0
3
2
0.33
W
Mulan
3
1
1
3.5
W
Izanami
Spl_winner
Izanami
2
1
1
2.5
W
Tiamat
iDanRead
Tiamat
4
2
4
3
L
Izanami
kelldavies
Izanami
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,012
Damage
47,727
69,566
Taken
59,261
41,149
Mitigated
43,119
27,154
Healing
23,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,013
2,712
0
6,461
16,212
13,726
0
2,134
14,078
0
73,127
L
Ao Kuang
10,101
3,124
0
4,735
17,330
7,017
0
5,093
12,213
55,612
0
W
8,655
4,225
190
4,065
13,787
13,992
0
4,249
9,408
27,902
0
W
Bastet
Hans8546
Bastet
14,173
5,097
0
2,707
13,743
6,574
0
4,875
8,868
0
67,781
L
3,767
1,038
0
2,397
13,143
9,015
0
7,576
5,567
743
31,671
L
Aphrodite
PlastiqueTwink
Aphrodite
4,056
98
3,441
4,771
10,064
6,173
264
4,013
6,051
30,455
0
W
Mulan
9,833
2,236
0
7,866
15,554
14,049
0
1,979
12,688
205
79,015
W
Izanami
Spl_winner
Izanami
3,181
2,128
0
4,602
6,880
2,703
2,049
438
6,442
0
98,354
W
Tiamat
iDanRead
Tiamat
11,885
1,056
0
4,140
9,297
5,801
658
3,290
5,661
76,309
0
L
Izanami
kelldavies
Izanami
7,075
5,278
0
5,349
12,817
5,218
1,351
1,890
10,912
0
89,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,300
Gold Earned
46,149
481
Minions Killed
545
0
Camps Cleared
0
1,375,004
Distance Traveled
1,534,950
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,638
576
130
9
0
270,600
6
L
Ao Kuang
8,145
543
94
6
0
279,289
0
W
Atlas
8,125
542
16
1
0
301,625
0
W
Bastet
9,189
613
83
6
0
370,273
0
L
Surtr
6,728
449
61
4
0
235,548
0
L
Aphrodite
6,121
408
38
3
0
296,055
0
W
Mulan
9,608
641
134
9
0
277,077
6
W
Izanami
10,011
667
169
11
0
296,360
6
W
Tiamat
9,216
614
143
10
0
289,615
0
L
Izanami
8,668
578
158
11
0
293,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role