Player Matchup

Izanami
Izanami
Chemicxls
Izanami
Level 110
God Stats
19W - 6L
1,862 SR
Queue Stats
84W - 64L
1,601 Elo+
Party 2
Nemesis
Nemesis
JCPara
Nemesis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
OneMustachefart
Baron Samedi
Level 141
God Stats
7W - 3L
1,954 SR
Queue Stats
101W - 82L
1,545 Elo+
Solo
Surtr
Surtr
haredd
Surtr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Terra
Terra
xXSw1tchXx
Terra
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,446 Elo+
Party 2
Team Averages
Level 102
1,663 SR
1,518 Elo+

VS

Team Averages
Level 94
1,409 SR
1,505 Elo+
Loki
Loki
GlocksandDunn
Loki
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 184L
1,512 Elo+
Party 1
Cerberus
Cerberus
LORDJOSEPH01
Cerberus
Level 110
God Stats
2W - 5L
1,321 SR
Queue Stats
215W - 179L
1,502 Elo+
Solo
Cthulhu
Cthulhu
Mlaubzz16
Cthulhu
Level 84
God Stats
2W - 3L
1,375 SR
Queue Stats
124W - 145L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
Oceansssss
Baron Samedi
Level 100
God Stats
9W - 10L
1,347 SR
Queue Stats
234W - 234L
1,577 Elo+
Party 1
Izanami
Izanami
TimeCrisis3
Izanami
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
292W - 265L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chemicxls
Izanami
18
9 / 0 / 1
11,070
583
17,312
18,305
8,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
JCPara
Nemesis
16
2 / 1 / 3
9,476
499
6,334
13,184
5,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
OneMustachefart
Baron Samedi
18
5 / 1 / 0
11,271
593
11,652
11,170
6,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
haredd
Surtr
16
4 / 1 / 0
9,813
516
14,204
18,075
11,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
14
0 / 0 / 4
9,173
483
6,848
19,531
15,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,675
404
3,572
13,923
4,973
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
LORDJOSEPH01
Cerberus
16
1 / 4 / 0
9,023
475
13,513
22,827
23,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Mlaubzz16
Cthulhu
11
0 / 5 / 0
7,905
416
6,226
19,922
16,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Oceansssss
Baron Samedi
16
2 / 3 / 0
9,886
520
12,579
11,918
6,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
TimeCrisis3
Izanami
12
0 / 5 / 0
7,481
394
13,487
15,500
5,614
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
20
Kills
3
3
Deaths
20
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chemicxls
Izanami
9
0
1
9.5
L
0
3
1
0.17
W
Nemesis
JCPara
Nemesis
2
1
3
3.5
L
Cerberus
LORDJOSEPH01
Cerberus
1
4
0
0.25
L
Cthulhu
Mlaubzz16
Cthulhu
0
5
0
0
L
Baron Samedi
Oceansssss
Baron Samedi
2
3
0
0.67
W
Baron Samedi
OneMustachefart
Baron Samedi
5
1
0
5
L
Izanami
TimeCrisis3
Izanami
0
5
0
0
W
Surtr
haredd
Surtr
4
1
0
4
W
Terra
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,350
Damage
49,377
80,265
Taken
84,090
47,622
Mitigated
57,080
38,071
Healing
23,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chemicxls
Izanami
17,312
13,165
0
9,927
18,305
8,534
828
4,948
13,357
0
118,202
L
3,572
734
0
1,617
13,923
4,973
0
2,205
11,681
0
58,833
W
Nemesis
JCPara
Nemesis
6,334
2,272
0
1,998
13,184
5,212
0
2,381
10,803
0
78,761
L
Cerberus
LORDJOSEPH01
Cerberus
13,513
1,405
0
8,530
22,827
23,598
0
3,105
19,722
91,103
0
L
Cthulhu
Mlaubzz16
Cthulhu
6,226
600
579
3,833
19,922
16,119
0
3,309
16,414
36,747
0
L
Baron Samedi
Oceansssss
Baron Samedi
12,579
640
846
3,891
11,918
6,776
610
7,693
4,058
86,208
0
W
Baron Samedi
OneMustachefart
Baron Samedi
11,652
289
607
5,165
11,170
6,501
0
7,561
3,609
101,302
0
L
Izanami
TimeCrisis3
Izanami
13,487
10,517
0
4,459
15,500
5,614
593
2,142
13,252
0
78,686
W
Surtr
haredd
Surtr
14,204
5,460
0
7,329
18,075
11,694
173
8,787
8,492
1,088
70,370
W
Terra
6,848
1,889
3,457
9,588
19,531
15,681
25
7,283
11,686
36,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,803
Gold Earned
41,970
619
Minions Killed
576
0
Camps Cleared
0
1,878,747
Distance Traveled
1,765,687
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,070
583
174
9
0
354,782
5
L
Loki
7,675
404
68
4
0
374,264
1
W
Nemesis
9,476
499
107
6
0
390,811
0
L
Cerberus
9,023
475
207
11
0
333,557
2
L
Cthulhu
7,905
416
40
2
0
376,580
0
L
Baron Samedi
9,886
520
141
7
0
349,839
0
W
Baron Samedi
11,271
593
168
9
0
371,371
0
L
Izanami
7,481
394
120
6
0
331,447
0
W
Surtr
9,813
516
117
6
0
362,818
0
W
Terra
9,173
483
53
3
0
398,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role