Player Matchup

Morgan Le Fay
Morgan Le Fay
El_YaYo_PR
Morgan Le Fay
Level 68
God Stats
98W - 73L
1,582 SR
Queue Stats
515W - 444L
1,446 Elo+
Party 1
King Arthur
King Arthur
EuhEuhEUH9832
King Arthur
Level 26
God Stats
10W - 8L
1,591 SR
Queue Stats
10W - 11L
1,461 Elo+
Party 3
Merlin
Merlin
ReeldHickory18
Merlin
Level 42
God Stats
4W - 3L
1,795 SR
Queue Stats
20W - 18L
1,506 Elo+
Party 3
Sun Wukong
Sun Wukong
S13keng
Sun Wukong
Level 24
God Stats
28W - 21L
1,548 SR
Queue Stats
48W - 52L
1,426 Elo+
Party 1
Martichoras
Martichoras
que_tu_hacias_og
Martichoras
Level 80
God Stats
272W - 218L
1,501 SR
Queue Stats
609W - 547L
1,440 Elo+
Party 1
Team Averages
Level 48
1,604 SR
1,456 Elo+

VS

Team Averages
Level 33
1,210 SR
1,147 Elo+
Izanami
Izanami
BlueCheese 4200
Izanami
Level 17
God Stats
99W - 93L
1,239 SR
Queue Stats
116W - 137L
1,084 Elo+
Party 2
Susano
Susano
Ghostboy6815
Susano
Level 17
God Stats
1W - 5L
1,081 SR
Queue Stats
33W - 66L
1,101 Elo+
Party 2
Cthulhu
Cthulhu
L0rdW3tt0
Cthulhu
Level 18
God Stats
4W - 16L
1,098 SR
Queue Stats
9W - 26L
1,000 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LesserCrab
Cu Chulainn
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
249W - 241L
1,429 Elo+
Solo
Scylla
Scylla
MapleTurkeyQc
Scylla
Level 81
God Stats
0W - 2L
1,135 SR
Queue Stats
105W - 129L
1,120 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
El_YaYo_PR
Morgan Le Fay
16
9 / 2 / 7
10,054
559
12,824
10,962
4,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
EuhEuhEUH9832
King Arthur
18
10 / 0 / 3
11,045
614
18,326
15,657
14,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
6 / 1 / 5
10,401
578
7,236
6,382
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
S13keng
Sun Wukong
15
1 / 1 / 4
9,339
519
8,705
17,884
15,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Martichoras
que_tu_hacias_og
Martichoras
16
4 / 1 / 10
9,330
518
15,030
14,152
6,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,029
391
3,259
14,715
4,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
10
1 / 9 / 2
7,347
408
5,917
20,509
6,705
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
L0rdW3tt0
Cthulhu
10
0 / 6 / 0
6,164
342
6,359
15,876
11,768
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cu Chulainn
LesserCrab
Cu Chulainn
14
1 / 4 / 2
8,655
481
11,861
18,881
20,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 5 / 0
7,437
413
7,900
10,248
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
30
Kills
5
5
Deaths
30
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Morgan Le Fay
El_YaYo_PR
Morgan Le Fay
9
2
7
6.25
W
King Arthur
EuhEuhEUH9832
King Arthur
10
0
3
11.5
L
Susano
1
9
2
0.22
L
Cthulhu
L0rdW3tt0
Cthulhu
0
6
0
0
L
Cu Chulainn
LesserCrab
Cu Chulainn
1
4
2
0.5
L
3
5
0
0.6
W
6
1
5
8.5
W
Sun Wukong
S13keng
Sun Wukong
1
1
4
3
W
Martichoras
que_tu_hacias_og
Martichoras
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,121
Damage
35,296
65,037
Taken
80,229
43,511
Mitigated
47,011
18,946
Healing
14,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,259
2,516
0
3,189
14,715
4,911
0
1,614
13,101
0
46,365
W
Morgan Le Fay
El_YaYo_PR
Morgan Le Fay
12,824
1,792
0
1,177
10,962
4,567
1,350
1,582
9,380
78,256
0
W
King Arthur
EuhEuhEUH9832
King Arthur
18,326
3,710
0
6,199
15,657
14,218
100
4,407
11,250
0
92,785
L
Susano
5,917
1,880
0
3,790
20,509
6,705
38
7,122
13,387
0
34,090
L
Cthulhu
L0rdW3tt0
Cthulhu
6,359
882
517
2,607
15,876
11,768
0
3,213
12,663
23,526
0
L
Cu Chulainn
LesserCrab
Cu Chulainn
11,861
2,154
0
3,311
18,881
20,119
0
3,686
15,195
1,343
66,404
L
7,900
1,527
0
1,178
10,248
3,508
88
4,425
5,823
35,902
0
W
7,236
1,237
0
895
6,382
2,716
0
1,543
4,839
83,726
0
W
Sun Wukong
S13keng
Sun Wukong
8,705
3,478
0
6,093
17,884
15,727
990
1,827
16,057
0
70,586
W
Martichoras
que_tu_hacias_og
Martichoras
15,030
4,866
0
4,582
14,152
6,283
1,540
5,899
8,253
0
73,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,169
Gold Earned
36,632
545
Minions Killed
328
0
Camps Cleared
0
1,672,863
Distance Traveled
1,631,680
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,029
391
82
5
0
309,534
0
W
Morgan Le Fay
10,054
559
89
5
0
383,178
4
W
King Arthur
11,045
614
141
8
0
332,260
0
L
Susano
7,347
408
57
3
0
344,866
0
L
Cthulhu
6,164
342
32
2
0
338,839
0
L
Cu Chulainn
8,655
481
104
6
0
323,915
3
L
Scylla
7,437
413
53
3
0
314,526
0
W
Merlin
10,401
578
115
6
0
331,539
0
W
Sun Wukong
9,339
519
108
6
0
316,561
4
W
Martichoras
9,330
518
92
5
0
309,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role