Player Matchup

Odin
Odin
ArcticHertz
Odin
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,256 Elo+
Party 1
Thor
Thor
TheAlmightyPILE
Thor
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 32L
1,620 Elo+
Party 1
Xbalanque
Xbalanque
VisionlessLad3
Xbalanque
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 68L
1,605 Elo+
Party 1
Guan Yu
Guan Yu
WierdJello
Guan Yu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 89L
1,607 Elo+
Party 1
Freya
Freya
bxbybunnyy
Freya
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 66L
1,628 Elo+
Party 1
Team Averages
Level 134
1,500 SR
1,543 Elo+

VS

Team Averages
Level 146
1,468 SR
1,526 Elo+
Heimdallr
Heimdallr
IgneelFoxx
Heimdallr
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 56L
1,539 Elo+
Party 2
Guan Yu
Guan Yu
Kaknucklehead
Guan Yu
Level 157
God Stats
8W - 4L
1,500 SR
Queue Stats
546W - 569L
1,517 Elo+
Solo
Ymir
Ymir
OhDangleJunkie
Ymir
Level 146
God Stats
8W - 6L
1,557 SR
Queue Stats
126W - 141L
1,464 Elo+
Solo
Cerberus
Cerberus
Thanatoxx
Cerberus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 49L
1,532 Elo+
Party 2
Bellona
Bellona
sharkbait092
Bellona
Level 151
God Stats
2W - 2L
1,285 SR
Queue Stats
601W - 599L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 14
8,839
680
8,505
16,948
14,678
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
6 / 4 / 11
9,723
748
22,368
15,534
10,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
VisionlessLad3
Xbalanque
14
2 / 4 / 9
8,531
656
26,431
13,465
7,741
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
WierdJello
Guan Yu
16
4 / 3 / 13
9,768
751
11,608
20,481
24,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Freya
17
4 / 3 / 10
10,394
800
12,036
13,264
7,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IgneelFoxx
Heimdallr
19
8 / 2 / 10
11,822
909
21,930
13,164
8,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Guan Yu
16
2 / 3 / 14
9,814
755
12,953
18,547
22,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

17
5 / 3 / 12
11,138
857
8,104
20,562
25,757
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Thanatoxx
Cerberus
14
1 / 6 / 14
10,029
771
14,904
26,355
36,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
sharkbait092
Bellona
16
2 / 4 / 14
10,085
776
15,086
17,726
26,964
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
82
18
Kills
18
18
Deaths
18
57
Assists
64
Player
Kills
Deaths
Assists
KDA
L
2
4
14
2.25
W
Heimdallr
IgneelFoxx
Heimdallr
8
2
10
6.5
W
Guan Yu
2
3
14
3
W
5
3
12
3.67
W
Cerberus
Thanatoxx
Cerberus
1
6
14
1.33
L
6
4
11
2.88
L
Xbalanque
VisionlessLad3
Xbalanque
2
4
9
1.63
L
Guan Yu
WierdJello
Guan Yu
4
3
13
3.5
L
Freya
4
3
10
3
W
Bellona
sharkbait092
Bellona
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,948
Damage
72,977
79,692
Taken
96,354
64,155
Mitigated
120,110
37,123
Healing
44,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,505
1,316
2,274
3,907
16,948
14,678
204
5,381
11,112
0
11,898
W
Heimdallr
IgneelFoxx
Heimdallr
21,930
9,068
626
2,615
13,164
8,268
4,800
480
12,684
0
52,930
W
Guan Yu
12,953
1,700
10,295
7,398
18,547
22,212
1,168
3,205
15,342
0
17,432
W
8,104
1,391
4,830
3,878
20,562
25,757
617
1,080
19,482
14,153
0
W
Cerberus
Thanatoxx
Cerberus
14,904
1,197
754
8,394
26,355
36,909
0
5,271
21,084
31,366
0
L
22,368
4,419
1,841
1,414
15,534
10,042
493
4,452
10,631
0
33,818
L
Xbalanque
VisionlessLad3
Xbalanque
26,431
10,614
149
2,944
13,465
7,741
0
5,636
7,538
0
42,184
L
Guan Yu
WierdJello
Guan Yu
11,608
1,676
10,886
8,511
20,481
24,455
177
3,966
15,756
61
14,668
L
Freya
12,036
4,139
0
5,197
13,264
7,239
768
4,507
8,155
31,670
0
W
Bellona
sharkbait092
Bellona
15,086
2,893
2,099
3,292
17,726
26,964
1,046
2,061
15,665
1,039
27,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,255
Gold Earned
52,888
110
Minions Killed
167
0
Camps Cleared
0
1,369,070
Distance Traveled
1,236,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,839
680
2
0
0
315,947
0
W
Heimdallr
11,822
909
82
6
0
254,659
0
W
Guan Yu
9,814
755
7
1
0
268,151
0
W
Ymir
11,138
857
5
0
0
217,432
0
W
Cerberus
10,029
771
50
4
0
254,315
0
L
Thor
9,723
748
28
2
0
262,815
0
L
Xbalanque
8,531
656
37
3
0
232,385
0
L
Guan Yu
9,768
751
3
0
0
289,623
0
L
Freya
10,394
800
40
3
0
268,300
0
W
Bellona
10,085
776
23
2
0
241,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role