Player Matchup

Bastet
Bastet
 
Bastet
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Ale-Blood-Angel
Scylla
Level 116
God Stats
2W - 6L
1,419 SR
Queue Stats
76W - 64L
1,452 Elo+
Solo
Neith
Neith
Eacing233
Neith
Level 129
God Stats
7W - 1L
1,500 SR
Queue Stats
292W - 285L
1,532 Elo+
Solo
Hun Batz
Hun Batz
Maury Austin
Hun Batz
Level 108
God Stats
28W - 21L
1,519 SR
Queue Stats
385W - 398L
1,404 Elo+
Solo
Khepri
Khepri
Spine Fuzz
Khepri
Level 153
God Stats
56W - 42L
1,476 SR
Queue Stats
739W - 718L
1,427 Elo+
Solo
Team Averages
Level 133
1,483 SR
1,463 Elo+

VS

Team Averages
Level 62
1,536 SR
1,412 Elo+
Sun Wukong
Sun Wukong
ClxpzXV
Sun Wukong
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 50L
1,292 Elo+
Party 2
Ah Puch
Ah Puch
Cosxia
Ah Puch
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 86L
1,380 Elo+
Party 2
Cliodhna
Cliodhna
naruto16sama
Cliodhna
Level 88
God Stats
1W - 1L
1,525 SR
Queue Stats
212W - 203L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
whutbrahdog
Baron Samedi
Level 88
God Stats
107W - 74L
1,586 SR
Queue Stats
288W - 303L
1,453 Elo+
Party 1
Ishtar
Ishtar
whutbruh
Ishtar
Level 42
God Stats
69W - 86L
1,570 SR
Queue Stats
87W - 127L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
7 / 0 / 0
8,024
617
5,769
7,883
2,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

13
3 / 0 / 2
7,542
580
8,378
7,584
2,800
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
Eacing233
Neith
12
0 / 1 / 6
6,172
475
11,943
9,559
4,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
Maury Austin
Hun Batz
12
2 / 0 / 0
7,028
541
4,604
8,523
3,447
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
Spine Fuzz
Khepri
10
1 / 1 / 4
6,251
481
5,282
9,899
9,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ClxpzXV
Sun Wukong
11
0 / 1 / 0
6,637
511
4,336
8,607
5,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Cosxia
Ah Puch
12
0 / 2 / 0
7,067
544
4,889
10,199
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
naruto16sama
Cliodhna
8
0 / 5 / 0
5,467
421
3,933
11,531
3,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
whutbrahdog
Baron Samedi
10
1 / 3 / 1
6,560
505
4,726
12,891
9,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
whutbruh
Ishtar
10
1 / 2 / 1
6,160
474
6,398
11,207
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
2
2
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
0
0
7
W
3
0
2
4
L
Sun Wukong
ClxpzXV
Sun Wukong
0
1
0
0
L
Ah Puch
Cosxia
Ah Puch
0
2
0
0
W
Neith
Eacing233
Neith
0
1
6
3
W
Hun Batz
Maury Austin
Hun Batz
2
0
0
2
W
Khepri
Spine Fuzz
Khepri
1
1
4
3
L
Cliodhna
naruto16sama
Cliodhna
0
5
0
0
L
Baron Samedi
whutbrahdog
Baron Samedi
1
3
1
0.5
L
Ishtar
whutbruh
Ishtar
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,976
Damage
24,282
43,448
Taken
54,435
22,585
Mitigated
26,289
11,101
Healing
20,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,769
1,439
0
1,729
7,883
2,911
0
544
7,331
0
59,696
W
8,378
298
0
0
7,584
2,800
0
3,560
3,646
55,473
0
L
Sun Wukong
ClxpzXV
Sun Wukong
4,336
980
0
2,925
8,607
5,049
238
0
8,607
0
50,100
L
Ah Puch
Cosxia
Ah Puch
4,889
120
0
4,774
10,199
3,463
0
7,432
2,767
48,615
0
W
Neith
Eacing233
Neith
11,943
2,969
0
3,443
9,559
4,363
0
2,348
7,211
0
50,055
W
Hun Batz
Maury Austin
Hun Batz
4,604
845
0
3,446
8,523
3,447
165
0
8,523
0
50,579
W
Khepri
Spine Fuzz
Khepri
5,282
838
0
2,483
9,899
9,064
0
2,679
7,122
21,088
0
L
Cliodhna
naruto16sama
Cliodhna
3,933
338
0
1,688
11,531
3,921
0
2,266
9,265
0
31,682
L
Baron Samedi
whutbrahdog
Baron Samedi
4,726
1,133
2,874
4,754
12,891
9,090
82
1,826
11,065
19,621
0
L
Ishtar
whutbruh
Ishtar
6,398
3,325
0
3,683
11,207
4,766
54
2,136
9,071
0
39,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,017
Gold Earned
31,891
361
Minions Killed
285
0
Camps Cleared
0
1,331,377
Distance Traveled
1,245,729
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,024
617
88
7
0
299,572
7
W
Scylla
7,542
580
112
9
0
250,288
0
L
Sun Wukong
6,637
511
65
5
0
273,861
2
L
Ah Puch
7,067
544
93
7
0
251,032
4
W
Neith
6,172
475
51
4
0
244,720
3
W
Hun Batz
7,028
541
88
7
0
279,970
4
W
Khepri
6,251
481
22
2
0
256,827
4
L
Cliodhna
5,467
421
45
3
0
296,545
0
L
Baron Samedi
6,560
505
18
1
0
221,213
1
L
Ishtar
6,160
474
64
5
0
203,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role