Player Matchup

Cupid
Cupid
 
Cupid
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BobSchieffer864
Atlas
Level 181
God Stats
32W - 26L
1,624 SR
Queue Stats
588W - 545L
1,499 Elo+
Solo
King Arthur
King Arthur
DANTExGLEZx1503
King Arthur
Level 109
God Stats
6W - 16L
1,485 SR
Queue Stats
330W - 301L
1,486 Elo+
Solo
Anubis
Anubis
Kileblacksocks
Anubis
Level 43
God Stats
147W - 136L
1,375 SR
Queue Stats
387W - 403L
1,359 Elo+
Solo
Thor
Thor
POP Parlay
Thor
Level 63
God Stats
8W - 11L
1,368 SR
Queue Stats
191W - 173L
1,386 Elo+
Solo
Team Averages
Level 108
1,470 SR
1,446 Elo+

VS

Team Averages
Level 86
1,584 SR
1,472 Elo+
Ishtar
Ishtar
AcidNinja2287
Ishtar
Level 119
God Stats
11W - 21L
1,448 SR
Queue Stats
262W - 237L
1,443 Elo+
Solo
Hades
Hades
Doxterz
Hades
Level 86
God Stats
2W - 0L
1,742 SR
Queue Stats
2W - 6L
1,235 Elo+
Party 1
Thor
Thor
JJ56Abduzcan
Thor
Level 54
God Stats
10W - 11L
1,468 SR
Queue Stats
376W - 367L
1,396 Elo+
Solo
Anubis
Anubis
RSBC
Anubis
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,763 Elo+
Solo
Ne Zha
Ne Zha
Santez_98
Ne Zha
Level 102
God Stats
28W - 14L
1,763 SR
Queue Stats
252W - 256L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 2 / 1
5,302
530
2,855
6,479
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 0
4,660
466
3,834
7,766
6,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
DANTExGLEZx1503
King Arthur
10
1 / 4 / 0
5,550
555
6,008
9,190
8,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
0 / 4 / 0
4,124
412
1,945
4,968
2,021
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 0
4,511
451
3,101
6,076
1,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 3
6,023
602
5,549
5,041
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Doxterz
Hades
10
1 / 0 / 7
6,204
620
4,892
9,483
6,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 0 / 0
6,483
648
3,000
7,652
4,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
RSBC
Anubis
9
0 / 1 / 2
5,527
553
3,207
4,852
1,591
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Santez_98
Ne Zha
11
4 / 1 / 2
6,295
630
3,495
8,502
3,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
13
13
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
1
0.25
W
4
0
3
5.5
L
1
2
0
0.5
L
King Arthur
DANTExGLEZx1503
King Arthur
1
4
0
0.25
W
Hades
Doxterz
Hades
1
0
7
4.5
W
4
0
0
4
L
0
4
0
0
L
0
1
0
0
W
Anubis
RSBC
Anubis
0
1
2
1
W
Ne Zha
Santez_98
Ne Zha
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,743
Damage
20,143
34,479
Taken
35,530
19,981
Mitigated
17,770
10,855
Healing
13,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,855
1,404
60
2,723
6,479
1,891
0
3,048
3,431
0
34,781
W
5,549
3,285
0
3,340
5,041
1,957
675
1,596
3,445
0
35,180
L
3,834
1,926
0
2,325
7,766
6,048
0
2,152
5,614
19,634
0
L
King Arthur
DANTExGLEZx1503
King Arthur
6,008
787
0
2,871
9,190
8,155
0
0
9,190
878
33,434
W
Hades
Doxterz
Hades
4,892
314
107
4,273
9,483
6,594
338
3,619
5,864
28,078
0
W
3,000
611
0
2,043
7,652
4,358
0
75
7,001
0
34,514
L
1,945
174
155
1,403
4,968
2,021
0
1,418
3,550
14,815
0
L
3,101
637
0
1,318
6,076
1,866
0
1,481
4,595
0
20,109
W
Anubis
RSBC
Anubis
3,207
129
0
1,923
4,852
1,591
78
451
4,401
34,345
0
W
Ne Zha
Santez_98
Ne Zha
3,495
935
0
1,638
8,502
3,270
0
430
7,900
0
44,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,147
Gold Earned
30,532
199
Minions Killed
289
0
Camps Cleared
0
855,465
Distance Traveled
980,610
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,302
530
63
6
0
182,203
0
W
Ishtar
6,023
602
51
5
0
179,634
2
L
Atlas
4,660
466
25
3
0
160,028
0
L
King Arthur
5,550
555
51
5
0
193,838
1
W
Hades
6,204
620
50
5
0
207,861
3
W
Thor
6,483
648
63
6
0
203,613
0
L
Anubis
4,124
412
27
3
0
127,567
0
L
Thor
4,511
451
33
3
0
191,829
0
W
Anubis
5,527
553
58
6
0
174,271
1
W
Ne Zha
6,295
630
67
7
0
215,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role