Player Matchup

Fenrir
Fenrir
Bronze IV
MORCILLO1988
Fenrir
Bronze IV
Level 136
God Stats
0W - 1L
1,317 SR
Queue Stats
81W - 118L
1,250 MMR
Solo
Geb
Geb
Silver V
Moow7
Geb
Silver V
Level 40
God Stats
1W - 5L
1,543 SR
Queue Stats
11W - 25L
1,197 MMR
Party 1
Chronos
Chronos
Silver V
Ta0000n
Chronos
Silver V
Level 34
God Stats
0W - 2L
1,433 SR
Queue Stats
11W - 26L
1,197 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 70
1,431 SR
1,215 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,580 SR
1,431 MMR
Scylla
Scylla
Silver III
 
Scylla
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver II
Marek-SVK113
Charybdis
Silver II
Level 158
God Stats
20W - 23L
1,518 SR
Queue Stats
179W - 229L
1,133 MMR
Solo
Horus
Horus
Gold II
MrGreen099
Horus
Gold II
Level 80
God Stats
11W - 6L
1,723 SR
Queue Stats
36W - 32L
1,660 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 3 / 0
6,201
620
6,796
13,976
10,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
Moow7
Geb
10
0 / 3 / 0
6,546
655
6,100
12,122
9,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
Ta0000n
Chronos
12
0 / 3 / 0
6,399
640
6,157
10,139
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangAchillesHerculesNe ZhaSurtr

VS

Bans
PoseidonCthulhuHeraCernunnosThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 0 / 4
7,901
790
13,493
7,934
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Marek-SVK113
Charybdis
12
3 / 0 / 5
7,810
781
10,637
8,391
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
12
2 / 0 / 6
8,167
817
6,613
8,871
8,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
9
9
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
4
6
L
Fenrir
0
3
0
0
W
Charybdis
Marek-SVK113
Charybdis
3
0
5
5.5
L
Geb
Moow7
Geb
0
3
0
0
W
Horus
2
0
6
5
L
Chronos
Ta0000n
Chronos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,053
Damage
30,743
36,237
Taken
25,196
24,190
Mitigated
15,268
6,123
Healing
13,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,493
3,391
0
2,392
7,934
3,203
1,226
4,561
3,250
42,846
0
L
Fenrir
6,796
1,547
0
2,129
13,976
10,686
0
4,044
9,932
0
25,068
W
Charybdis
Marek-SVK113
Charybdis
10,637
5,704
0
2,872
8,391
3,270
1,308
2,592
5,638
0
31,541
L
Geb
Moow7
Geb
6,100
941
1,428
1,588
12,122
9,318
0
5,404
6,718
12,820
0
W
Horus
6,613
3,165
2,997
5,039
8,871
8,795
424
5,132
3,543
894
11,947
L
Chronos
Ta0000n
Chronos
6,157
2,162
0
978
10,139
4,186
0
4,682
5,457
28,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,146
Gold Earned
23,878
95
Minions Killed
124
0
Camps Cleared
0
553,616
Distance Traveled
543,480
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,901
790
74
7
0
175,154
1
L
Fenrir
6,201
620
31
3
0
184,663
0
W
Charybdis
7,810
781
41
4
0
177,087
0
L
Geb
6,546
655
11
1
0
188,737
3
W
Horus
8,167
817
9
1
0
191,239
0
L
Chronos
6,399
640
53
5
0
180,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role