Player Matchup

Hades
Hades
 
Hades
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DeMarcusCousins
Ishtar
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 23L
1,593 Elo+
Party 2
Atlas
Atlas
KingMille
Atlas
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 54L
1,463 Elo+
Party 2
Team Averages
Level 70
1,500 SR
1,519 Elo+

VS

Team Averages
Level 83
1,619 SR
1,325 Elo+
Anhur
Anhur
WorstSinN360
Anhur
Level 6
God Stats
3W - 3L
1,579 SR
Queue Stats
7W - 12L
1,269 Elo+
Party 1
Anubis
Anubis
worstchanceN360
Anubis
Level 116
God Stats
6W - 1L
1,778 SR
Queue Stats
15W - 15L
1,344 Elo+
Party 1
Fenrir
Fenrir
ºWarmonger
Fenrir
Level 128
God Stats
6W - 5L
1,500 SR
Queue Stats
294W - 307L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 6 / 3
8,028
730
8,599
14,588
7,722
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 5 / 3
7,668
697
8,349
14,506
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
KingMille
Atlas
12
1 / 6 / 4
7,754
705
10,722
16,448
6,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 12
8,187
744
5,797
7,761
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
9 / 2 / 6
10,005
910
20,669
15,383
8,486
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
15
7 / 2 / 8
9,729
884
15,762
13,529
8,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
5
Kills
17
17
Deaths
5
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
6
3
0.58
L
2
5
3
0.7
L
Atlas
KingMille
Atlas
1
6
4
0.5
W
1
1
12
7
W
9
2
6
6
W
Fenrir
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,670
Damage
42,228
45,542
Taken
36,673
17,969
Mitigated
20,178
7,939
Healing
19,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,599
101
15
3,080
14,588
7,722
0
3,923
10,665
29,296
0
L
8,349
5,224
0
1,815
14,506
4,077
108
9,576
4,930
0
16,147
L
Atlas
KingMille
Atlas
10,722
3,473
1,199
1,830
16,448
6,170
120
7,186
9,262
28,462
0
W
5,797
4,300
0
2,964
7,761
3,105
1,705
4,905
2,856
0
22,033
W
20,669
1,057
0
10,889
15,383
8,486
429
7,642
7,741
53,149
0
W
Fenrir
15,762
5,703
0
5,709
13,529
8,587
848
7,126
6,403
0
40,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,450
Gold Earned
27,921
95
Minions Killed
155
0
Camps Cleared
0
512,110
Distance Traveled
557,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,028
730
59
5
0
155,342
0
L
Ishtar
7,668
697
21
2
0
177,805
0
L
Atlas
7,754
705
15
1
0
178,963
0
W
Anhur
8,187
744
32
3
0
189,187
0
W
Anubis
10,005
910
67
6
0
169,132
0
W
Fenrir
9,729
884
56
5
0
199,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role