Player Matchup

Horus
Horus
Platinum I
Avensz
Horus
Platinum I
Level 197
God Stats
3W - 1L
1,482 SR
Queue Stats
306W - 294L
1,885 MMR
Party 2
Hun Batz
Hun Batz
Platinum III
AxeliniReyes
Hun Batz
Platinum III
Level 128
God Stats
8W - 2L
1,662 SR
Queue Stats
141W - 127L
1,833 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
IcyCrizzlo23
Morgan Le Fay
Platinum I
Level 159
God Stats
19W - 13L
1,699 SR
Queue Stats
404W - 396L
1,952 MMR
Party 3
Sol
Sol
Platinum III
IcySnootie23
Sol
Platinum III
Level 152
God Stats
2W - 4L
1,410 SR
Queue Stats
163W - 152L
1,751 MMR
Party 3
Ah Puch
Ah Puch
Platinum II
Zаddy
Ah Puch
Platinum II
Level 159
God Stats
53W - 42L
1,690 SR
Queue Stats
525W - 514L
1,891 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,589 SR
1,862 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,616 SR
1,793 MMR
Fenrir
Fenrir
Platinum II
 
Fenrir
Platinum II
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Platinum II
GEAR238
Rama
Platinum II
Level 174
God Stats
8W - 12L
1,500 SR
Queue Stats
292W - 275L
1,814 MMR
Party 1
Thoth
Thoth
Platinum II
Stuck_In_Myways
Thoth
Platinum II
Level 155
God Stats
4W - 4L
1,586 SR
Queue Stats
89W - 87L
1,910 MMR
Solo
Bakasura
Bakasura
Platinum II
TheSmiteGodder
Bakasura
Platinum II
Level 156
God Stats
20W - 23L
1,605 SR
Queue Stats
208W - 198L
1,854 MMR
Solo
Hades
Hades
Platinum III
bobo000225
Hades
Platinum III
Level 119
God Stats
4W - 1L
1,890 SR
Queue Stats
26W - 19L
1,884 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Avensz
Horus
12
3 / 2 / 4
7,832
559
6,033
10,588
6,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
AxeliniReyes
Hun Batz
13
4 / 2 / 1
7,805
558
4,838
9,246
3,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
IcyCrizzlo23
Morgan Le Fay
13
1 / 4 / 2
7,585
542
6,570
8,684
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 1
8,232
588
8,304
5,968
2,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Zаddy
Ah Puch
13
0 / 1 / 3
7,650
546
5,344
5,508
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
He BoThorAo Kuang

VS

Bans
Ne ZhaFreyaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 3 / 4
5,917
423
3,775
11,860
8,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
GEAR238
Rama
13
0 / 2 / 1
7,606
543
2,379
9,038
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 2 / 1
7,396
528
6,817
7,509
2,537
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bakasura
15
3 / 0 / 3
8,546
610
5,558
11,462
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
12
1 / 2 / 0
7,388
528
3,290
9,711
5,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
9
Kills
9
10
Deaths
9
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
4
1
W
Horus
Avensz
Horus
3
2
4
2.5
W
Hun Batz
AxeliniReyes
Hun Batz
4
2
1
2.25
L
Rama
GEAR238
Rama
0
2
1
0.25
W
Morgan Le Fay
IcyCrizzlo23
Morgan Le Fay
1
4
2
0.5
W
1
1
1
1.5
L
4
2
1
2.25
L
Bakasura
3
0
3
4.5
W
Ah Puch
Zаddy
Ah Puch
0
1
3
1.5
L
Hades
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,089
Damage
21,819
39,994
Taken
49,580
17,328
Mitigated
24,819
11,028
Healing
17,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,775
743
0
2,270
11,860
8,670
0
4,145
7,446
0
13,201
W
Horus
Avensz
Horus
6,033
2,438
665
3,719
10,588
6,682
0
1,585
8,049
0
28,208
W
Hun Batz
AxeliniReyes
Hun Batz
4,838
1,648
0
940
9,246
3,455
362
1,493
7,436
0
55,509
L
Rama
GEAR238
Rama
2,379
2,300
0
5,001
9,038
3,160
0
4,661
4,377
0
70,030
W
Morgan Le Fay
IcyCrizzlo23
Morgan Le Fay
6,570
289
0
1,221
8,684
3,247
0
3,916
4,164
61,290
0
W
8,304
4,377
0
2,643
5,968
2,119
848
0
5,578
80,986
0
L
6,817
186
0
1,770
7,509
2,537
0
3,290
4,028
51,894
0
L
Bakasura
5,558
3,932
0
2,839
11,462
4,964
0
3,074
8,357
0
71,786
W
Ah Puch
Zаddy
Ah Puch
5,344
40
0
1,840
5,508
1,825
56
2,735
2,723
57,504
0
L
Hades
3,290
272
124
5,715
9,711
5,488
0
4,408
5,154
61,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,104
Gold Earned
36,853
465
Minions Killed
492
0
Camps Cleared
0
1,467,502
Distance Traveled
1,425,025
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,917
423
19
1
0
293,461
2
W
Horus
7,832
559
37
3
0
311,374
4
W
Hun Batz
7,805
558
83
6
0
329,776
0
L
Rama
7,606
543
141
10
0
260,926
3
W
Morgan Le Fay
7,585
542
107
8
0
264,375
3
W
Sol
8,232
588
139
10
0
274,673
2
L
Thoth
7,396
528
78
6
0
259,274
1
L
Bakasura
8,546
610
127
9
0
353,701
2
W
Ah Puch
7,650
546
99
7
0
287,304
1
L
Hades
7,388
528
127
9
0
257,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role