Player Matchup

Kumbhakarna
Kumbhakarna
Mega_mastercheif
Kumbhakarna
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
940 Elo+
Party 3
Artio
Artio
RiquerDeath
Artio
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 80L
1,356 Elo+
Solo
Xing Tian
Xing Tian
jeremyrowley
Xing Tian
Level 46
God Stats
8W - 3L
1,409 SR
Queue Stats
34W - 37L
1,333 Elo+
Party 3
Janus
Janus
skunkyboyz420
Janus
Level 89
God Stats
2W - 0L
1,764 SR
Queue Stats
5W - 7L
1,238 Elo+
Solo
Bakasura
Bakasura
stilhersinced1
Bakasura
Level 46
God Stats
2W - 4L
1,500 SR
Queue Stats
34W - 39L
1,298 Elo+
Party 3
Team Averages
Level 51
1,535 SR
1,233 Elo+

VS

Team Averages
Level 34
1,554 SR
1,251 Elo+
Khepri
Khepri
Dedede1234
Khepri
Level 46
God Stats
1W - 1L
1,727 SR
Queue Stats
50W - 54L
1,368 Elo+
Party 2
Ao Kuang
Ao Kuang
Gekido_Asura
Ao Kuang
Level 33
God Stats
6W - 7L
1,500 SR
Queue Stats
90W - 110L
1,158 Elo+
Party 1
Ymir
Ymir
HotKirby1225
Ymir
Level 29
God Stats
5W - 4L
1,458 SR
Queue Stats
16W - 25L
1,330 Elo+
Party 2
Medusa
Medusa
Ja_Ja_504
Medusa
Level 42
God Stats
3W - 4L
1,385 SR
Queue Stats
100W - 126L
1,293 Elo+
Party 1
Xing Tian
Xing Tian
S0ULxEclipse
Xing Tian
Level 18
God Stats
0W - 1L
1,699 SR
Queue Stats
5W - 11L
1,108 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Mega_mastercheif
Kumbhakarna
11
3 / 3 / 5
8,049
473
4,826
14,399
10,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 3 / 9
8,862
521
5,752
16,496
13,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
jeremyrowley
Xing Tian
16
3 / 4 / 3
9,582
564
7,933
17,083
9,342
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 1 / 2
9,609
565
12,298
5,694
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
16
5 / 1 / 3
9,853
580
18,430
12,898
6,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dedede1234
Khepri
13
0 / 2 / 5
8,157
480
6,535
17,598
16,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
Gekido_Asura
Ao Kuang
11
0 / 4 / 1
7,180
422
1,193
12,837
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 2 / 5
8,785
517
12,476
16,751
12,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Ja_Ja_504
Medusa
14
9 / 6 / 0
9,545
561
12,246
14,731
5,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
S0ULxEclipse
Xing Tian
10
0 / 4 / 5
7,276
428
5,376
16,608
11,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
18
Kills
11
12
Deaths
18
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Khepri
Dedede1234
Khepri
0
2
5
1.25
L
Ao Kuang
Gekido_Asura
Ao Kuang
0
4
1
0.13
L
2
2
5
2.25
L
Medusa
Ja_Ja_504
Medusa
9
6
0
1.5
W
Kumbhakarna
Mega_mastercheif
Kumbhakarna
3
3
5
1.83
W
2
3
9
2.17
L
Xing Tian
S0ULxEclipse
Xing Tian
0
4
5
0.63
W
Xing Tian
jeremyrowley
Xing Tian
3
4
3
1.13
W
5
1
2
6
W
Bakasura
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,239
Damage
37,826
66,570
Taken
78,525
41,914
Mitigated
50,473
18,180
Healing
11,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Dedede1234
Khepri
6,535
1,046
0
1,162
17,598
16,202
319
5,903
10,378
43,406
0
L
Ao Kuang
Gekido_Asura
Ao Kuang
1,193
424
0
864
12,837
4,741
0
4,970
7,411
33,954
0
L
12,476
2,618
0
2,960
16,751
12,147
0
4,550
11,024
52,721
100
L
Medusa
Ja_Ja_504
Medusa
12,246
9,966
0
4,904
14,731
5,969
3,497
8,061
6,284
0
51,523
W
Kumbhakarna
Mega_mastercheif
Kumbhakarna
4,826
1,586
0
1,479
14,399
10,110
500
5,200
9,083
14,766
0
W
5,752
805
4,270
6,330
16,496
13,569
675
5,762
10,581
29,702
0
L
Xing Tian
S0ULxEclipse
Xing Tian
5,376
1,043
0
1,721
16,608
11,414
237
6,634
9,139
15,197
0
W
Xing Tian
jeremyrowley
Xing Tian
7,933
762
0
3,458
17,083
9,342
195
7,657
8,761
66,137
0
W
12,298
1,747
0
500
5,694
2,445
880
1,234
4,426
76,261
0
W
Bakasura
18,430
11,839
0
2,143
12,898
6,448
667
5,191
7,339
0
81,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,955
Gold Earned
40,943
371
Minions Killed
283
0
Camps Cleared
0
1,707,809
Distance Traveled
1,516,048
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,157
480
49
3
0
324,054
0
L
Ao Kuang
7,180
422
46
3
0
339,195
2
L
Ymir
8,785
517
107
6
0
287,012
0
L
Medusa
9,545
561
75
4
0
259,360
0
W
Kumbhakarna
8,049
473
16
1
0
310,575
0
W
Artio
8,862
521
32
2
0
347,145
0
L
Xing Tian
7,276
428
6
0
0
306,427
0
W
Xing Tian
9,582
564
97
6
0
306,080
0
W
Janus
9,609
565
116
7
0
334,483
7
W
Bakasura
9,853
580
110
6
0
409,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role