Player Matchup

Guan Yu
Guan Yu
GaryS25
Guan Yu
Level 17
God Stats
6W - 8L
1,500 SR
Queue Stats
550W - 571L
1,445 Elo+
Solo
Khepri
Khepri
LittleAkuma9504
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,190 Elo+
Party 1
Skadi
Skadi
The Crazed Fox
Skadi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 102L
1,468 Elo+
Party 1
Lancelot
Lancelot
Tor_23
Lancelot
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 161L
1,355 Elo+
Solo
Surtr
Surtr
stoned_plumber
Surtr
Level 28
God Stats
1W - 2L
1,537 SR
Queue Stats
37W - 59L
1,393 Elo+
Solo
Team Averages
Level 32
1,507 SR
1,370 Elo+

VS

Team Averages
Level 25
1,570 SR
1,413 Elo+
Geb
Geb
Darkmor98
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,417 Elo+
Solo
Medusa
Medusa
GAHDANGCOWBOY
Medusa
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 119L
1,210 Elo+
Solo
Terra
Terra
Manekiill
Terra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 113L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Zahwi53
Kukulkan
Level 28
God Stats
3W - 1L
1,852 SR
Queue Stats
102W - 108L
1,437 Elo+
Solo
Camazotz
Camazotz
thayson g1
Camazotz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GaryS25
Guan Yu
11
0 / 3 / 3
6,324
632
5,188
11,213
6,964
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 3 / 2
6,715
672
2,501
9,309
11,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 4 / 1
7,663
766
13,200
9,541
4,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Tor_23
Lancelot
10
0 / 8 / 3
6,295
630
5,609
12,919
6,299
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 7 / 2
6,352
635
7,150
15,654
20,634
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 21
9,110
911
9,170
7,429
8,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 1 / 15
8,558
856
12,162
9,885
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Manekiill
Terra
12
1 / 2 / 9
7,510
751
1,242
7,621
4,495
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Zahwi53
Kukulkan
17
12 / 1 / 9
10,170
1,017
20,898
8,608
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
thayson g1
Camazotz
15
7 / 2 / 11
8,780
878
9,239
9,295
3,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
90
4
Kills
25
25
Deaths
6
11
Assists
65
Player
Kills
Deaths
Assists
KDA
W
1
0
21
11.5
W
4
1
15
11.5
L
Guan Yu
GaryS25
Guan Yu
0
3
3
0.5
L
1
3
2
0.67
W
Terra
Manekiill
Terra
1
2
9
2.75
L
3
4
1
0.88
L
Lancelot
Tor_23
Lancelot
0
8
3
0.19
W
Kukulkan
Zahwi53
Kukulkan
12
1
9
16.5
L
0
7
2
0.14
W
Camazotz
thayson g1
Camazotz
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,648
Damage
52,711
58,636
Taken
42,838
49,766
Mitigated
25,005
12,801
Healing
24,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,170
811
0
1,772
7,429
8,552
544
1,002
6,427
17,187
0
W
12,162
6,041
958
4,158
9,885
3,975
2,255
806
9,079
0
19,910
L
Guan Yu
GaryS25
Guan Yu
5,188
796
2,656
4,272
11,213
6,964
0
6,720
4,493
0
8,497
L
2,501
477
0
424
9,309
11,085
0
4,645
4,664
6,208
0
W
Terra
Manekiill
Terra
1,242
369
2,436
1,430
7,621
4,495
312
226
7,395
4,060
0
L
13,200
4,649
686
1,272
9,541
4,784
0
5,555
3,986
0
27,788
L
Lancelot
Tor_23
Lancelot
5,609
1,629
0
1,098
12,919
6,299
0
8,394
4,525
0
9,169
W
Kukulkan
Zahwi53
Kukulkan
20,898
3,142
2,798
3,813
8,608
4,197
899
60
8,548
45,742
0
L
7,150
2,341
122
2,271
15,654
20,634
0
5,996
9,658
190
13,746
W
Camazotz
thayson g1
Camazotz
9,239
3,249
2,582
4,577
9,295
3,786
571
549
8,746
0
13,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,349
Gold Earned
44,128
58
Minions Killed
131
0
Camps Cleared
0
844,045
Distance Traveled
954,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,110
911
18
2
0
194,694
0
W
Medusa
8,558
856
18
2
0
203,376
0
L
Guan Yu
6,324
632
7
1
0
209,093
0
L
Khepri
6,715
672
7
1
0
129,802
0
W
Terra
7,510
751
5
1
0
159,325
0
L
Skadi
7,663
766
22
2
0
148,690
0
L
Lancelot
6,295
630
8
1
0
176,868
0
W
Kukulkan
10,170
1,017
86
9
0
174,007
0
L
Surtr
6,352
635
14
1
0
179,592
0
W
Camazotz
8,780
878
4
0
0
223,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role