Player Matchup

Maui
Maui
AZ A Rey
Maui
Level 126
God Stats
70W - 69L
1,420 SR
Queue Stats
491W - 420L
1,545 Elo+
Party 1
Merlin
Merlin
BoboBoreal
Merlin
Level 129
God Stats
11W - 10L
1,725 SR
Queue Stats
325W - 307L
1,505 Elo+
Solo
Erlang Shen
Erlang Shen
EnforcingHail
Erlang Shen
Level 86
God Stats
1W - 0L
1,696 SR
Queue Stats
4W - 5L
1,290 Elo+
Solo
Olorun
Olorun
FoxxyGrompa
Olorun
Level 86
God Stats
2W - 3L
1,349 SR
Queue Stats
36W - 33L
1,499 Elo+
Solo
Osiris
Osiris
VSS9mm
Osiris
Level 129
God Stats
4W - 5L
1,500 SR
Queue Stats
388W - 331L
1,563 Elo+
Party 1
Team Averages
Level 111
1,538 SR
1,480 Elo+

VS

Team Averages
Level 135
1,635 SR
1,537 Elo+
Surtr
Surtr
CodeA7xJuan
Surtr
Level 151
God Stats
8W - 6L
1,938 SR
Queue Stats
178W - 147L
1,510 Elo+
Solo
Scylla
Scylla
OmegaMex98
Scylla
Level 140
God Stats
1W - 4L
1,500 SR
Queue Stats
197W - 190L
1,550 Elo+
Party 2
Artio
Artio
eviss2
Artio
Level 105
God Stats
2W - 1L
1,532 SR
Queue Stats
251W - 249L
1,490 Elo+
Solo
Neith
Neith
mrtruth55
Neith
Level 153
God Stats
3W - 2L
1,506 SR
Queue Stats
109W - 85L
1,576 Elo+
Solo
Awilix
Awilix
oax227
Awilix
Level 128
God Stats
12W - 12L
1,700 SR
Queue Stats
138W - 134L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
1 / 0 / 6
6,321
632
1,948
6,973
4,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
BoboBoreal
Merlin
11
1 / 0 / 1
6,499
650
2,391
3,528
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Erlang Shen
EnforcingHail
Erlang Shen
10
0 / 1 / 0
5,084
508
5,777
10,830
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
11
5 / 0 / 2
6,671
667
6,768
5,318
2,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
VSS9mm
Osiris
11
0 / 0 / 2
6,111
611
1,604
5,720
3,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,475
648
6,179
8,643
8,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
OmegaMex98
Scylla
10
0 / 0 / 0
5,763
576
869
2,905
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
eviss2
Artio
7
0 / 6 / 0
4,178
418
1,477
10,152
6,702
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
mrtruth55
Neith
9
0 / 1 / 0
5,338
534
4,165
5,655
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Awilix
oax227
Awilix
9
0 / 0 / 0
5,358
536
956
4,849
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
7
Kills
1
1
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Maui
1
0
6
4
W
Merlin
BoboBoreal
Merlin
1
0
1
1.5
L
1
0
0
1
W
Erlang Shen
EnforcingHail
Erlang Shen
0
1
0
0
W
Olorun
5
0
2
6
L
Scylla
OmegaMex98
Scylla
0
0
0
0
W
Osiris
VSS9mm
Osiris
0
0
2
1
L
Artio
eviss2
Artio
0
6
0
0
L
Neith
mrtruth55
Neith
0
1
0
0
L
Awilix
oax227
Awilix
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,488
Damage
13,646
32,369
Taken
32,204
15,989
Mitigated
19,703
16,460
Healing
12,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
1,948
851
220
2,442
6,973
4,217
265
1,405
5,568
15,684
0
W
Merlin
BoboBoreal
Merlin
2,391
96
129
1,037
3,528
1,138
394
664
2,864
47,458
0
L
6,179
2,914
0
3,766
8,643
8,479
8
0
8,643
605
45,394
W
Erlang Shen
EnforcingHail
Erlang Shen
5,777
3,609
0
6,270
10,830
4,686
0
253
10,577
0
28,093
W
Olorun
6,768
4,321
216
2,915
5,318
2,160
1,867
659
4,659
49,901
0
L
Scylla
OmegaMex98
Scylla
869
186
0
500
2,905
970
0
1,071
1,834
44,629
0
W
Osiris
VSS9mm
Osiris
1,604
569
0
3,231
5,720
3,788
0
208
5,512
0
57,659
L
Artio
eviss2
Artio
1,477
463
120
1,425
10,152
6,702
0
6,478
3,674
9,770
0
L
Neith
mrtruth55
Neith
4,165
1,560
0
2,608
5,655
1,872
0
3,134
2,521
0
41,344
L
Awilix
oax227
Awilix
956
402
0
3,610
4,849
1,680
0
424
4,425
0
36,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,686
Gold Earned
27,112
335
Minions Killed
316
0
Camps Cleared
0
1,071,001
Distance Traveled
1,046,594
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,321
632
16
2
0
211,287
0
W
Merlin
6,499
650
101
10
0
197,189
8
L
Surtr
6,475
648
80
8
0
211,120
2
W
Erlang Shen
5,084
508
39
4
0
212,473
0
W
Olorun
6,671
667
84
8
0
188,856
4
L
Scylla
5,763
576
95
10
0
196,918
1
W
Osiris
6,111
611
95
10
0
261,196
0
L
Artio
4,178
418
8
1
0
203,984
0
L
Neith
5,338
534
69
7
0
180,525
0
L
Awilix
5,358
536
64
6
0
254,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role