Player Matchup

Discordia
Discordia
Gold IV
CARLOSXD9900
Discordia
Gold IV
Level 156
God Stats
2W - 1L
1,759 SR
Queue Stats
206W - 198L
1,407 MMR
Solo
Bellona
Bellona
Silver III
ConduitSniper80
Bellona
Silver III
Level 109
God Stats
9W - 10L
1,470 SR
Queue Stats
31W - 32L
1,400 MMR
Solo
Freya
Freya
Silver I
LostinTime16
Freya
Silver I
Level 87
God Stats
2W - 5L
1,724 SR
Queue Stats
153W - 161L
1,391 MMR
Solo
Ares
Ares
Gold V
OneDivineShot
Ares
Gold V
Level 109
God Stats
18W - 26L
1,551 SR
Queue Stats
182W - 162L
1,397 MMR
Solo
Pele
Pele
Gold IV
Skri11s
Pele
Gold IV
Level 172
God Stats
6W - 1L
1,500 SR
Queue Stats
600W - 596L
1,384 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,601 SR
1,396 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,533 SR
1,397 MMR
Ne Zha
Ne Zha
Gold IV
Dr Cookie Thief
Ne Zha
Gold IV
Level 163
God Stats
57W - 34L
1,789 SR
Queue Stats
123W - 115L
1,382 MMR
Solo
Athena
Athena
Silver II
MrValentineSU
Athena
Silver II
Level 62
God Stats
6W - 7L
1,605 SR
Queue Stats
10W - 14L
1,446 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
Mördréd
Morgan Le Fay
Bronze III
Level 75
God Stats
2W - 7L
1,389 SR
Queue Stats
9W - 12L
1,408 MMR
Party 1
Fenrir
Fenrir
Gold V
adelphirulz4
Fenrir
Gold V
Level 129
God Stats
1W - 3L
1,384 SR
Queue Stats
142W - 147L
1,379 MMR
Solo
Olorun
Olorun
Silver II
dapagliflozin
Olorun
Silver II
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 118L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CARLOSXD9900
Discordia
15
2 / 2 / 2
8,773
548
8,291
7,136
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 0 / 1
9,576
599
15,015
12,711
16,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

15
4 / 1 / 4
9,134
571
12,793
15,513
6,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 6
8,824
552
8,891
13,666
12,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
Skri11s
Pele
15
5 / 3 / 3
9,399
587
9,848
16,168
6,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
He BoSolThanatos

VS

Bans
ThorLokiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
8,662
541
6,512
19,804
14,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 1 / 3
7,068
442
3,571
13,535
11,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Mördréd
Morgan Le Fay
15
3 / 1 / 0
8,506
532
9,486
8,843
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
13
1 / 6 / 1
7,558
472
7,813
17,517
7,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 3
9,080
568
12,753
14,150
6,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
15
Kills
7
7
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
CARLOSXD9900
Discordia
2
2
2
1.5
W
1
0
1
1.5
L
1
1
0
1
W
4
1
4
6
L
0
1
3
1.5
L
Morgan Le Fay
Mördréd
Morgan Le Fay
3
1
0
3
W
3
1
6
6
W
Pele
Skri11s
Pele
5
3
3
2.17
L
Fenrir
1
6
1
0.25
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,838
Damage
40,135
65,194
Taken
73,849
45,928
Mitigated
43,868
27,488
Healing
21,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CARLOSXD9900
Discordia
8,291
622
0
484
7,136
3,181
182
4,491
2,609
88,517
0
W
15,015
6,208
0
7,114
12,711
16,150
0
693
12,018
0
93,137
L
6,512
788
0
8,915
19,804
14,706
0
292
19,512
1,266
80,428
W
12,793
4,740
0
10,150
15,513
6,883
0
9,566
5,947
68,900
0
L
3,571
1,096
0
3,461
13,535
11,463
0
9,091
4,444
13,575
0
L
Morgan Le Fay
Mördréd
Morgan Le Fay
9,486
287
0
870
8,843
3,492
0
5,154
3,689
73,521
0
W
8,891
698
0
4,173
13,666
12,891
33
7,324
6,306
32,378
0
W
Pele
Skri11s
Pele
9,848
2,859
0
5,567
16,168
6,823
330
4,345
11,780
0
73,258
L
Fenrir
7,813
1,941
0
3,490
17,517
7,477
0
4,452
13,065
0
61,486
L
12,753
7,248
324
4,742
14,150
6,730
0
10,986
3,164
84,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,706
Gold Earned
40,874
531
Minions Killed
498
0
Camps Cleared
0
1,633,455
Distance Traveled
1,657,497
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,773
548
146
9
0
320,950
6
W
Bellona
9,576
599
138
9
0
345,128
4
L
Ne Zha
8,662
541
134
8
0
354,821
5
W
Freya
9,134
571
115
7
0
297,217
4
L
Athena
7,068
442
10
1
0
329,662
7
L
Morgan Le Fay
8,506
532
123
8
0
339,793
5
W
Ares
8,824
552
26
2
0
321,007
2
W
Pele
9,399
587
106
7
0
349,153
3
L
Fenrir
7,558
472
82
5
0
342,940
0
L
Olorun
9,080
568
149
9
0
290,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role