Player Matchup

Chang'e
Chang'e
B3ARTOOTH
Chang'e
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 96L
1,457 Elo+
Solo
Nu Wa
Nu Wa
JayRoam24
Nu Wa
Level 145
God Stats
1W - 1L
1,734 SR
Queue Stats
46W - 45L
1,565 Elo+
Solo
Da Ji
Da Ji
Mach 1 RiverHog
Da Ji
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 65L
1,504 Elo+
Solo
Anubis
Anubis
PandoraTsuki
Anubis
Level 124
God Stats
1W - 3L
1,275 SR
Queue Stats
106W - 124L
1,486 Elo+
Solo
Thoth
Thoth
barlP
Thoth
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
303W - 321L
1,517 Elo+
Solo
Team Averages
Level 136
1,502 SR
1,506 Elo+

VS

Team Averages
Level 130
1,558 SR
1,533 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
LittleKuro
Terra
Level 157
God Stats
5W - 1L
2,010 SR
Queue Stats
248W - 245L
1,492 Elo+
Solo
Chiron
Chiron
MockTiger
Chiron
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,756 Elo+
Solo
Bacchus
Bacchus
june29
Bacchus
Level 117
God Stats
3W - 0L
1,712 SR
Queue Stats
100W - 121L
1,464 Elo+
Solo
Tyr
Tyr
thegodfett
Tyr
Level 148
God Stats
1W - 4L
1,070 SR
Queue Stats
151W - 156L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
B3ARTOOTH
Chang'e
15
2 / 3 / 9
7,888
717
10,363
13,087
5,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
JayRoam24
Nu Wa
17
6 / 3 / 8
9,422
857
15,903
10,058
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 6 / 4
8,318
756
10,522
11,307
5,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
14
4 / 5 / 6
8,235
749
7,655
10,682
5,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
barlP
Thoth
14
0 / 5 / 10
7,837
712
9,848
11,797
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
16 / 4 / 5
11,589
1,054
16,747
16,529
5,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
15
1 / 3 / 13
8,832
803
12,203
14,261
14,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
MockTiger
Chiron
14
0 / 5 / 11
8,864
806
8,242
13,749
4,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
june29
Bacchus
16
2 / 0 / 11
9,406
855
8,176
13,581
14,345
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

15
3 / 4 / 7
9,493
863
6,683
14,546
14,983
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
69
16
Kills
22
22
Deaths
16
37
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
16
4
5
4.63
L
Chang'e
B3ARTOOTH
Chang'e
2
3
9
2.17
L
Nu Wa
JayRoam24
Nu Wa
6
3
8
3.33
W
Terra
1
3
13
2.5
L
4
6
4
1
W
Chiron
MockTiger
Chiron
0
5
11
1.1
L
Anubis
4
5
6
1.4
L
Thoth
barlP
Thoth
0
5
10
1
W
Bacchus
june29
Bacchus
2
0
11
7.5
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,291
Damage
52,051
56,931
Taken
72,666
26,714
Mitigated
54,311
19,790
Healing
36,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
16,747
10,091
586
6,637
16,529
5,858
4,526
11,055
5,474
0
42,326
L
Chang'e
B3ARTOOTH
Chang'e
10,363
991
4,915
6,166
13,087
5,706
0
5,974
7,113
15,614
0
L
Nu Wa
JayRoam24
Nu Wa
15,903
5,745
1,868
2,394
10,058
4,473
231
4,198
5,860
30,351
0
W
Terra
12,203
807
6,739
5,929
14,261
14,555
474
8,298
5,963
20,911
0
L
10,522
486
158
762
11,307
5,674
0
3,177
8,130
0
16,335
W
Chiron
MockTiger
Chiron
8,242
2,181
2,337
2,758
13,749
4,570
1,538
9,161
4,576
0
26,679
L
Anubis
7,655
93
307
1,291
10,682
5,622
0
2,973
7,709
12,348
0
L
Thoth
barlP
Thoth
9,848
620
495
1,434
11,797
5,239
0
4,057
7,740
18,889
0
W
Bacchus
june29
Bacchus
8,176
132
2,108
5,608
13,581
14,345
715
8,847
4,734
16,550
0
W
6,683
433
971
2,528
14,546
14,983
307
6,408
8,138
0
19,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,700
Gold Earned
48,184
94
Minions Killed
138
0
Camps Cleared
0
953,416
Distance Traveled
1,040,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,589
1,054
55
5
0
173,319
0
L
Chang'e
7,888
717
12
1
0
207,509
0
L
Nu Wa
9,422
857
21
2
0
200,188
0
W
Terra
8,832
803
18
2
0
216,498
0
L
Da Ji
8,318
756
11
1
0
187,454
0
W
Chiron
8,864
806
31
3
0
181,615
0
L
Anubis
8,235
749
17
2
0
174,656
0
L
Thoth
7,837
712
33
3
0
183,609
0
W
Bacchus
9,406
855
21
2
0
251,420
0
W
Tyr
9,493
863
13
1
0
217,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role