Player Matchup

Set
Set
Absolry
Set
Level 129
God Stats
23W - 13L
1,775 SR
Queue Stats
498W - 427L
1,659 Elo+
Solo
Baron Samedi
Baron Samedi
Foxfirez
Baron Samedi
Level 88
God Stats
20W - 12L
1,890 SR
Queue Stats
248W - 239L
1,505 Elo+
Party 4
Poseidon
Poseidon
SchmeckleSteve
Poseidon
Level 147
God Stats
26W - 13L
1,664 SR
Queue Stats
139W - 118L
1,559 Elo+
Party 1
Bellona
Bellona
Spinonyx
Bellona
Level 87
God Stats
10W - 11L
1,594 SR
Queue Stats
500W - 453L
1,522 Elo+
Party 4
Neith
Neith
UnusualCombat
Neith
Level 44
God Stats
13W - 8L
1,910 SR
Queue Stats
354W - 326L
1,559 Elo+
Party 1
Team Averages
Level 99
1,766 SR
1,561 Elo+

VS

Team Averages
Level 96
1,663 SR
1,530 Elo+
Bacchus
Bacchus
D0MESTICABUSER
Bacchus
Level 49
God Stats
7W - 7L
1,488 SR
Queue Stats
172W - 143L
1,550 Elo+
Party 2
Danzaburou
Danzaburou
DAFlamey
Danzaburou
Level 124
God Stats
18W - 12L
1,780 SR
Queue Stats
292W - 244L
1,539 Elo+
Party 2
Anubis
Anubis
FreezaMyBalls
Anubis
Level 42
God Stats
4W - 3L
1,540 SR
Queue Stats
25W - 33L
1,468 Elo+
Party 3
Surtr
Surtr
Keviin97
Surtr
Level 145
God Stats
11W - 4L
1,772 SR
Queue Stats
201W - 166L
1,577 Elo+
Solo
Thanatos
Thanatos
LilBill115
Thanatos
Level 118
God Stats
1W - 2L
1,736 SR
Queue Stats
98W - 91L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
16
4 / 4 / 0
9,374
625
11,621
14,233
6,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
Foxfirez
Baron Samedi
8
0 / 8 / 3
5,961
397
4,836
13,370
10,699
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
13
4 / 5 / 2
7,989
533
9,282
12,043
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Spinonyx
Bellona
12
0 / 4 / 1
7,001
467
6,893
19,307
18,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 5 / 1
6,627
442
6,040
10,299
3,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 14
8,739
583
7,242
16,052
19,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
DAFlamey
Danzaburou
14
9 / 3 / 6
9,296
620
11,557
11,022
5,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 5
7,930
529
7,606
9,996
4,673
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
Keviin97
Surtr
16
6 / 1 / 2
9,808
654
15,698
14,485
12,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
LilBill115
Thanatos
14
6 / 1 / 6
8,650
577
9,140
15,126
6,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
9
Kills
26
26
Deaths
9
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Set
4
4
0
1
W
3
2
14
5
W
Danzaburou
DAFlamey
Danzaburou
9
3
6
4
L
Baron Samedi
Foxfirez
Baron Samedi
0
8
3
0.19
W
2
2
5
2.25
W
Surtr
Keviin97
Surtr
6
1
2
7
W
Thanatos
LilBill115
Thanatos
6
1
6
9
L
Poseidon
4
5
2
1
L
Bellona
Spinonyx
Bellona
0
4
1
0.13
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,672
Damage
51,243
69,252
Taken
66,681
43,110
Mitigated
48,029
19,999
Healing
35,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
11,621
5,919
0
2,747
14,233
6,746
0
4,864
9,369
0
88,765
W
7,242
584
2,545
6,675
16,052
19,596
0
5,581
10,459
22,094
0
W
Danzaburou
DAFlamey
Danzaburou
11,557
5,484
0
2,082
11,022
5,155
1,340
4,352
6,662
0
59,014
L
Baron Samedi
Foxfirez
Baron Samedi
4,836
647
1,058
3,239
13,370
10,699
0
3,988
9,382
16,191
0
W
7,606
346
0
4,395
9,996
4,673
0
1,657
8,339
52,595
0
W
Surtr
Keviin97
Surtr
15,698
5,638
0
7,194
14,485
12,510
230
1,333
13,121
1,776
83,735
W
Thanatos
LilBill115
Thanatos
9,140
2,552
0
12,382
15,126
6,095
0
1,784
13,342
0
61,832
L
Poseidon
9,282
1,186
0
4,497
12,043
3,499
0
2,450
9,593
63,060
0
L
Bellona
Spinonyx
Bellona
6,893
2,432
0
6,842
19,307
18,464
234
2,243
17,064
0
52,015
L
6,040
1,575
0
1,616
10,299
3,702
0
2,316
7,983
0
34,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,952
Gold Earned
44,423
411
Minions Killed
435
0
Camps Cleared
0
1,431,936
Distance Traveled
1,544,376
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,374
625
145
10
0
293,742
1
W
Bacchus
8,739
583
13
1
0
321,237
2
W
Danzaburou
9,296
620
94
6
0
289,719
0
L
Baron Samedi
5,961
397
14
1
0
274,504
6
W
Anubis
7,930
529
108
7
0
266,243
4
W
Surtr
9,808
654
136
9
0
305,402
4
W
Thanatos
8,650
577
84
6
0
361,775
0
L
Poseidon
7,989
533
99
7
0
321,684
0
L
Bellona
7,001
467
98
7
0
257,116
0
L
Neith
6,627
442
55
4
0
284,890
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role