Player Matchup

Danzaburou
Danzaburou
Corviee
Danzaburou
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Tiamat
Tiamat
Omni_antihugz232
Tiamat
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Lancelot
Lancelot
TitanXGames
Lancelot
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Team Averages
Level 30
1,500 SR
1,500 Elo+

VS

Team Averages
Level 97
1,436 SR
1,430 Elo+
Neith
Neith
Azell-1933
Neith
Level 127
God Stats
63W - 54L
1,517 SR
Queue Stats
557W - 556L
1,512 Elo+
Party 1
The Morrigan
The Morrigan
harmonic-moth44
The Morrigan
Level 61
God Stats
3W - 12L
1,289 SR
Queue Stats
340W - 364L
1,388 Elo+
Party 1
Khepri
Khepri
xIDEOLOGYx
Khepri
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Corviee
Danzaburou
13
0 / 4 / 0
7,123
648
6,863
11,504
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 11 / 0
6,076
552
4,034
14,651
7,977
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
TitanXGames
Lancelot
9
0 / 6 / 0
6,210
565
2,233
10,668
6,625
Heavy Mace

Heavy Mace

+30
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
17 / 0 / 3
10,611
965
18,136
7,807
4,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
harmonic-moth44
The Morrigan
13
2 / 0 / 16
8,276
752
6,980
4,243
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Khepri
xIDEOLOGYx
Khepri
14
2 / 0 / 18
9,556
869
4,956
9,638
11,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
58
0
Kills
21
21
Deaths
0
0
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
17
0
3
18.5
L
Danzaburou
Corviee
Danzaburou
0
4
0
0
L
0
11
0
0
L
Lancelot
TitanXGames
Lancelot
0
6
0
0
W
The Morrigan
harmonic-moth44
The Morrigan
2
0
16
10
W
Khepri
xIDEOLOGYx
Khepri
2
0
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,130
Damage
30,072
36,823
Taken
21,688
19,756
Mitigated
17,709
4,758
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
18,136
11,471
0
3,813
7,807
4,206
2,035
1,899
5,908
0
61,151
L
Danzaburou
Corviee
Danzaburou
6,863
3,217
0
3,366
11,504
5,154
0
4,042
7,462
0
36,660
L
4,034
621
0
802
14,651
7,977
0
4,220
10,431
14,995
0
L
Lancelot
TitanXGames
Lancelot
2,233
339
0
590
10,668
6,625
0
2,543
8,125
0
14,181
W
The Morrigan
harmonic-moth44
The Morrigan
6,980
1,595
0
940
4,243
2,092
360
1,110
3,133
22,401
1,151
W
Khepri
xIDEOLOGYx
Khepri
4,956
378
250
3,173
9,638
11,411
330
1,339
8,299
15,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,409
Gold Earned
28,443
92
Minions Killed
148
0
Camps Cleared
0
415,338
Distance Traveled
572,159
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,611
965
94
9
0
172,556
0
L
Danzaburou
7,123
648
58
5
0
137,067
0
L
Tiamat
6,076
552
19
2
0
111,760
0
L
Lancelot
6,210
565
15
1
0
166,511
0
W
The Morrigan
8,276
752
41
4
0
202,075
2
W
Khepri
9,556
869
13
1
0
197,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role