Player Matchup

Apollo
Apollo
BAD JUJU TT
Apollo
Level 29
God Stats
0W - 1L
1,715 SR
Queue Stats
6W - 9L
1,214 Elo+
Party 1
Ares
Ares
That God Jacob
Ares
Level 32
God Stats
0W - 1L
1,715 SR
Queue Stats
6W - 10L
1,181 Elo+
Party 1
Hel
Hel
TrillCosby98
Hel
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,181 Elo+
Party 1
Team Averages
Level 30
1,643 SR
1,192 Elo+

VS

Team Averages
Level 71
1,652 SR
1,540 Elo+
Sol
Sol
DrKiller Bee973
Sol
Level 86
God Stats
2W - 0L
1,702 SR
Queue Stats
26W - 16L
1,484 Elo+
Solo
Ravana
Ravana
lowkeyuglyasf
Ravana
Level 68
God Stats
2W - 0L
1,754 SR
Queue Stats
2W - 1L
1,712 Elo+
Solo
Heimdallr
Heimdallr
xenokiller1802
Heimdallr
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
317W - 324L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
1 / 6 / 0
6,099
610
4,676
11,021
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
6,347
635
2,554
12,417
9,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 0
5,864
586
1,415
6,361
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
8,059
806
7,302
3,370
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 0 / 7
7,712
771
6,808
3,873
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
xenokiller1802
Heimdallr
14
6 / 0 / 5
8,578
858
10,083
8,625
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
12
12
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
6
0
0.17
W
3
1
8
7
L
0
4
0
0
L
0
2
0
0
W
3
0
7
6.5
W
Heimdallr
xenokiller1802
Heimdallr
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,645
Damage
24,193
29,799
Taken
15,868
16,172
Mitigated
7,402
7,034
Healing
2,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,676
2,631
0
1,181
11,021
3,988
0
2,608
8,413
0
14,778
W
7,302
1,654
0
557
3,370
1,313
682
1,369
2,001
33,684
0
L
2,554
277
0
1,060
12,417
9,573
0
2,771
9,646
10,754
0
L
1,415
130
2,370
2,423
6,361
2,611
0
2,023
4,338
10,383
0
W
6,808
2,816
0
909
3,873
2,217
666
452
3,421
0
28,083
W
Heimdallr
xenokiller1802
Heimdallr
10,083
4,406
0
1,096
8,625
3,872
1,069
2,201
6,424
0
39,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,310
Gold Earned
24,349
52
Minions Killed
139
0
Camps Cleared
0
473,410
Distance Traveled
541,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,099
610
21
2
0
175,827
0
W
Sol
8,059
806
58
6
0
168,162
0
L
Ares
6,347
635
11
1
0
154,550
0
L
Hel
5,864
586
20
2
0
143,033
0
W
Ravana
7,712
771
43
4
0
180,208
0
W
Heimdallr
8,578
858
38
4
0
192,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role