Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BiggusDiccuss
Cabrakan
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,737 Elo+
Party 1
Tiamat
Tiamat
Nadr0j
Tiamat
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 124L
1,532 Elo+
Party 1
Bellona
Bellona
SixxIsMe
Bellona
Level 90
God Stats
1W - 1L
1,330 SR
Queue Stats
87W - 78L
1,493 Elo+
Party 1
Tsukuyomi
Tsukuyomi
erickcastrog
Tsukuyomi
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 157L
1,538 Elo+
Solo
Team Averages
Level 105
1,466 SR
1,560 Elo+

VS

Team Averages
Level 127
1,513 SR
1,512 Elo+
King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
MrTheDude
Bakasura
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,442 Elo+
Solo
Skadi
Skadi
bryanthegoat52
Skadi
Level 103
God Stats
3W - 3L
1,590 SR
Queue Stats
545W - 287L
1,684 Elo+
Solo
Neith
Neith
dhkcoach
Neith
Level 155
God Stats
7W - 4L
1,472 SR
Queue Stats
561W - 571L
1,433 Elo+
Solo
Hades
Hades
jinxjr0722
Hades
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
1 / 4 / 16
9,412
784
11,225
7,631
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
BiggusDiccuss
Cabrakan
16
9 / 4 / 10
10,272
856
8,007
15,442
25,662
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Nadr0j
Tiamat
18
3 / 1 / 16
10,663
889
15,104
11,079
9,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
SixxIsMe
Bellona
17
7 / 3 / 13
10,732
894
13,357
15,656
24,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
erickcastrog
Tsukuyomi
16
5 / 3 / 15
9,854
821
7,554
9,122
4,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
6 / 7 / 4
9,091
758
12,945
18,446
21,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
MrTheDude
Bakasura
13
0 / 5 / 6
7,587
632
3,241
11,589
10,665
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 5 / 6
8,705
725
14,803
10,130
4,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
dhkcoach
Neith
18
6 / 1 / 5
9,511
793
12,002
9,804
4,406
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
10
0 / 7 / 8
7,196
600
6,031
10,783
5,763
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
44
25
Kills
15
15
Deaths
25
70
Assists
29
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
4
16
2.25
L
King Arthur
 
King Arthur
6
7
4
1.14
W
Cabrakan
BiggusDiccuss
Cabrakan
9
4
10
3.5
L
Bakasura
MrTheDude
Bakasura
0
5
6
0.6
W
Tiamat
Nadr0j
Tiamat
3
1
16
11
W
Bellona
SixxIsMe
Bellona
7
3
13
4.5
L
3
5
6
1.2
L
Neith
dhkcoach
Neith
6
1
5
8.5
W
Tsukuyomi
erickcastrog
Tsukuyomi
5
3
15
4.17
L
Hades
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,247
Damage
49,022
58,930
Taken
60,752
68,349
Mitigated
46,354
24,441
Healing
13,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
11,225
1,832
1,464
1,403
7,631
3,851
1,368
2,001
5,290
26,803
1,017
L
King Arthur
 
King Arthur
12,945
561
11
3,599
18,446
21,181
0
10,547
7,263
8,188
18,904
W
Cabrakan
BiggusDiccuss
Cabrakan
8,007
1,253
2,336
3,925
15,442
25,662
449
2,845
12,301
10,864
0
L
Bakasura
MrTheDude
Bakasura
3,241
2,042
224
1,930
11,589
10,665
0
7,260
3,979
0
7,559
W
Tiamat
Nadr0j
Tiamat
15,104
1,831
1,419
5,840
11,079
9,376
2,441
1,730
8,848
35,601
0
W
Bellona
SixxIsMe
Bellona
13,357
1,175
1,240
2,876
15,656
24,692
284
1,281
14,071
2,260
18,718
L
14,803
4,992
16
659
10,130
4,339
488
5,452
4,251
0
31,562
L
Neith
dhkcoach
Neith
12,002
1,538
786
5,236
9,804
4,406
0
5,729
3,439
0
32,618
W
Tsukuyomi
erickcastrog
Tsukuyomi
7,554
1,395
2,133
1,805
9,122
4,768
3,017
1,760
7,142
0
17,943
L
Hades
6,031
707
0
1,160
10,783
5,763
192
5,431
4,845
10,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,933
Gold Earned
42,090
142
Minions Killed
140
0
Camps Cleared
0
1,137,016
Distance Traveled
972,368
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,412
784
40
3
0
188,715
0
L
King Arthur
9,091
758
25
2
0
191,022
0
W
Cabrakan
10,272
856
6
1
0
222,518
0
L
Bakasura
7,587
632
17
1
0
210,649
0
W
Tiamat
10,663
889
61
5
0
239,019
0
W
Bellona
10,732
894
18
2
0
256,046
0
L
Skadi
8,705
725
47
4
0
180,646
0
L
Neith
9,511
793
43
4
0
265,269
1
W
Tsukuyomi
9,854
821
17
1
0
230,718
0
L
Hades
7,196
600
8
1
0
124,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role