Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Brian495
Persephone
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,517 Elo+
Solo
Hel
Hel
LoopyShoe
Hel
Level 157
God Stats
4W - 5L
1,715 SR
Queue Stats
578W - 564L
1,455 Elo+
Party 2
Sol
Sol
ShirakiinChan
Sol
Level 129
God Stats
7W - 9L
1,466 SR
Queue Stats
603W - 605L
1,481 Elo+
Party 2
Team Averages
Level 135
1,536 SR
1,491 Elo+

VS

Team Averages
Level 120
1,432 SR
1,424 Elo+
Yemoja
Yemoja
Genjuro26
Yemoja
Level 142
God Stats
4W - 10L
1,203 SR
Queue Stats
437W - 430L
1,493 Elo+
Solo
Hachiman
Hachiman
JJDLegend
Hachiman
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,324 Elo+
Party 1
Ah Puch
Ah Puch
KLove4
Ah Puch
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 35L
1,308 Elo+
Party 1
Athena
Athena
Obito-The-boss
Athena
Level 124
God Stats
4W - 2L
1,759 SR
Queue Stats
236W - 221L
1,489 Elo+
Solo
Thor
Thor
darckdevill
Thor
Level 111
God Stats
3W - 1L
1,196 SR
Queue Stats
59W - 56L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
1 / 3 / 3
7,386
739
10,315
9,602
3,971
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
 
He Bo
11
1 / 5 / 1
6,719
672
6,119
11,409
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Persephone
Brian495
Persephone
13
1 / 3 / 1
7,431
743
8,388
7,451
2,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 2
6,770
677
1,740
6,079
2,272
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 2
7,395
740
9,273
9,976
3,383
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Genjuro26
Yemoja
14
2 / 1 / 10
7,627
763
3,807
6,397
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
JJDLegend
Hachiman
14
1 / 0 / 13
7,720
772
2,802
6,907
3,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
KLove4
Ah Puch
17
7 / 1 / 9
9,066
907
16,269
6,876
3,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 2 / 10
7,982
798
7,737
17,645
17,979
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 2 / 13
7,776
778
11,884
9,486
4,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
4
Kills
16
16
Deaths
6
9
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
3
3
0.83
L
He Bo
 
He Bo
1
5
1
0.3
L
Persephone
Brian495
Persephone
1
3
1
0.5
W
Yemoja
Genjuro26
Yemoja
2
1
10
7
W
Hachiman
JJDLegend
Hachiman
1
0
13
7.5
W
Ah Puch
KLove4
Ah Puch
7
1
9
11.5
L
0
2
2
0.5
W
4
2
10
4.5
L
1
3
2
0.67
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,835
Damage
42,499
44,517
Taken
47,311
16,299
Mitigated
33,310
19,127
Healing
26,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
10,315
612
597
1,778
9,602
3,971
0
6,314
3,154
23,916
0
L
He Bo
 
He Bo
6,119
1,006
999
2,978
11,409
4,005
0
7,758
3,611
11,992
0
L
Persephone
Brian495
Persephone
8,388
789
858
1,876
7,451
2,668
0
4,472
2,856
18,966
0
W
Yemoja
Genjuro26
Yemoja
3,807
518
8,702
2,004
6,397
3,766
228
5,674
723
9,703
0
W
Hachiman
JJDLegend
Hachiman
2,802
569
350
547
6,907
3,424
578
5,487
1,420
0
16,678
W
Ah Puch
KLove4
Ah Puch
16,269
347
0
2,203
6,876
3,431
723
4,965
1,911
28,787
0
L
1,740
643
3,350
2,460
6,079
2,272
0
3,195
2,854
7,324
0
W
7,737
1,376
2,640
7,539
17,645
17,979
286
11,848
5,797
12,123
0
L
9,273
1,774
863
3,368
9,976
3,383
0
5,503
4,229
16,355
0
W
11,884
820
1,102
1,399
9,486
4,710
391
7,861
1,625
0
18,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,701
Gold Earned
40,171
114
Minions Killed
112
0
Camps Cleared
0
882,730
Distance Traveled
905,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,386
739
33
3
0
156,787
0
L
He Bo
6,719
672
14
1
0
172,474
0
L
Persephone
7,431
743
31
3
0
172,059
0
W
Yemoja
7,627
763
11
1
0
166,439
0
W
Hachiman
7,720
772
30
3
0
177,125
0
W
Ah Puch
9,066
907
38
4
0
179,319
0
L
Hel
6,770
677
15
2
0
193,993
0
W
Athena
7,982
798
12
1
0
192,715
0
L
Sol
7,395
740
21
2
0
187,417
0
W
Thor
7,776
778
21
2
0
190,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role