Player Matchup

Jormungandr
Jormungandr
Gold V
ENZ0HAZE
Jormungandr
Gold V
Level 157
God Stats
51W - 48L
1,745 SR
Queue Stats
887W - 921L
1,390 MMR
Party 2
Thor
Thor
Silver II
javibosh
Thor
Silver II
Level 126
God Stats
4W - 1L
1,709 SR
Queue Stats
8W - 5L
1,526 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
zCalabaza
Baron Samedi
Silver I
Level 99
God Stats
1W - 0L
1,280 SR
Queue Stats
19W - 22L
1,327 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,578 SR
1,414 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,382 SR
1,412 MMR
Chronos
Chronos
Silver II
Carey5676
Chronos
Silver II
Level 153
God Stats
2W - 1L
1,553 SR
Queue Stats
47W - 55L
1,377 MMR
Party 1
Mulan
Mulan
Silver II
FaZeJakejackson
Mulan
Silver II
Level 36
God Stats
6W - 14L
1,466 SR
Queue Stats
35W - 43L
1,456 MMR
Party 1
Sobek
Sobek
Gold II
MrWesiim
Sobek
Gold II
Level 149
God Stats
4W - 12L
1,127 SR
Queue Stats
140W - 166L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ENZ0HAZE
Jormungandr
14
5 / 2 / 11
9,214
768
13,656
13,216
12,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
15
7 / 0 / 9
9,790
816
14,754
8,060
3,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
zCalabaza
Baron Samedi
16
6 / 0 / 8
9,667
806
14,861
8,878
4,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesSurtrAo KuangAtlasNe Zha

VS

Bans
BacchusMorgan Le FayAgniYu HuangVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Carey5676
Chronos
14
2 / 6 / 0
8,566
714
8,064
16,276
5,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 8 / 1
6,873
573
5,423
15,130
10,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
MrWesiim
Sobek
12
0 / 4 / 2
8,078
673
6,464
20,263
19,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
18
Kills
2
2
Deaths
18
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
Carey5676
Chronos
2
6
0
0.33
W
Jormungandr
ENZ0HAZE
Jormungandr
5
2
11
5.25
L
0
8
1
0.06
L
Sobek
MrWesiim
Sobek
0
4
2
0.25
W
Thor
7
0
9
11.5
W
Baron Samedi
zCalabaza
Baron Samedi
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,271
Damage
19,951
30,154
Taken
51,669
20,827
Mitigated
36,720
13,156
Healing
9,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Carey5676
Chronos
8,064
2,331
0
951
16,276
5,987
0
6,933
9,039
49,530
0
W
Jormungandr
ENZ0HAZE
Jormungandr
13,656
2,918
288
1,300
13,216
12,435
608
6,199
7,004
29,145
397
L
5,423
200
0
1,463
15,130
10,965
0
8,766
5,916
0
17,366
L
Sobek
MrWesiim
Sobek
6,464
557
1,885
5,484
20,263
19,768
0
11,185
8,572
13,171
0
W
Thor
14,754
2,362
0
2,182
8,060
3,655
921
3,619
4,435
0
35,236
W
Baron Samedi
zCalabaza
Baron Samedi
14,861
418
3,416
5,970
8,878
4,737
732
4,694
4,161
45,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,671
Gold Earned
23,517
139
Minions Killed
127
0
Camps Cleared
0
662,343
Distance Traveled
619,786
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,566
714
89
7
0
208,158
0
W
Jormungandr
9,214
768
32
3
0
200,651
1
L
Mulan
6,873
573
31
3
0
192,072
0
L
Sobek
8,078
673
7
1
0
219,556
0
W
Thor
9,790
816
32
3
0
230,601
0
W
Baron Samedi
9,667
806
75
6
0
231,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role