Player Matchup

Kukulkan
Kukulkan
Platinum IV
Chief5957
Kukulkan
Platinum IV
Level 159
God Stats
16W - 14L
1,580 SR
Queue Stats
262W - 242L
1,718 MMR
Party 2
Set
Set
Gold III
Kerio199
Set
Gold III
Level 147
God Stats
11W - 9L
1,566 SR
Queue Stats
127W - 118L
1,524 MMR
Solo
King Arthur
King Arthur
Gold IV
Maztiff
King Arthur
Gold IV
Level 121
God Stats
0W - 1L
1,725 SR
Queue Stats
73W - 79L
1,567 MMR
Solo
Sol
Sol
Gold IV
Veeloy
Sol
Gold IV
Level 194
God Stats
16W - 10L
1,786 SR
Queue Stats
745W - 752L
1,415 MMR
Party 2
Bacchus
Bacchus
Gold II
mrDoogie
Bacchus
Gold II
Level 106
God Stats
0W - 2L
1,318 SR
Queue Stats
104W - 92L
1,514 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,595 SR
1,548 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,558 SR
1,541 MMR
Freya
Freya
Bronze III
 
Freya
Bronze III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
Bauti12RAC
Ymir
Gold III
Level 86
God Stats
3W - 1L
1,620 SR
Queue Stats
21W - 19L
1,508 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
IS THAT HOOK
Cu Chulainn
Gold V
Level 158
God Stats
51W - 38L
1,722 SR
Queue Stats
93W - 80L
1,583 MMR
Party 1
Yu Huang
Yu Huang
Gold IV
MrxVybz
Yu Huang
Gold IV
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
117W - 105L
1,605 MMR
Party 1
Lancelot
Lancelot
Gold II
thillycuh
Lancelot
Gold II
Level 142
God Stats
13W - 21L
1,447 SR
Queue Stats
144W - 140L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chief5957
Kukulkan
16
2 / 4 / 5
10,319
516
17,080
11,953
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 1 / 3
11,044
552
17,233
18,500
10,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Maztiff
King Arthur
14
0 / 4 / 2
8,632
432
7,962
18,179
18,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Veeloy
Sol
15
2 / 11 / 0
9,767
488
9,979
20,730
8,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
mrDoogie
Bacchus
15
3 / 1 / 5
9,808
490
7,240
16,099
17,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
SusanoHe BoAo Kuang

VS

Bans
MercuryAthenaOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
9 / 2 / 4
12,949
647
19,680
18,808
9,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 4 / 8
9,303
465
7,023
20,151
25,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cu Chulainn
IS THAT HOOK
Cu Chulainn
19
5 / 0 / 2
11,589
579
13,276
20,117
21,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
MrxVybz
Yu Huang
15
1 / 5 / 3
9,152
458
13,382
16,004
7,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
thillycuh
Lancelot
16
4 / 3 / 3
10,199
510
11,040
15,284
8,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
14
Kills
21
21
Deaths
14
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
9
2
4
5.5
W
2
4
8
1.5
L
Kukulkan
Chief5957
Kukulkan
2
4
5
1.13
W
Cu Chulainn
IS THAT HOOK
Cu Chulainn
5
0
2
6
L
7
1
3
8.5
L
King Arthur
Maztiff
King Arthur
0
4
2
0.25
W
Yu Huang
MrxVybz
Yu Huang
1
5
3
0.5
L
Sol
Veeloy
Sol
2
11
0
0.18
L
Bacchus
mrDoogie
Bacchus
3
1
5
5.5
W
Lancelot
thillycuh
Lancelot
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,494
Damage
64,401
85,461
Taken
90,364
60,855
Mitigated
71,032
19,543
Healing
20,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
19,680
7,001
0
9,053
18,808
9,248
488
6,663
12,145
118,238
0
W
7,023
1,805
0
1,792
20,151
25,024
119
11,452
8,699
19,787
0
L
Kukulkan
Chief5957
Kukulkan
17,080
313
0
66
11,953
5,291
0
4,815
6,931
100,037
0
W
Cu Chulainn
IS THAT HOOK
Cu Chulainn
13,276
1,812
0
6,424
20,117
21,395
149
3,527
16,590
14,886
99,638
L
17,233
7,205
0
4,395
18,500
10,801
0
6,943
11,123
0
104,864
L
King Arthur
Maztiff
King Arthur
7,962
641
0
2,946
18,179
18,384
0
5,782
11,998
0
67,055
W
Yu Huang
MrxVybz
Yu Huang
13,382
885
0
2,148
16,004
7,224
0
7,456
8,548
72,759
0
L
Sol
Veeloy
Sol
9,979
3,407
0
4,528
20,730
8,827
330
12,677
7,871
89,564
0
L
Bacchus
mrDoogie
Bacchus
7,240
1,145
2,594
5,014
16,099
17,552
0
10,030
5,539
30,689
0
W
Lancelot
thillycuh
Lancelot
11,040
985
0
1,250
15,284
8,141
0
5,201
10,083
0
92,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,570
Gold Earned
53,192
563
Minions Killed
628
0
Camps Cleared
0
1,928,949
Distance Traveled
2,089,259
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,949
647
175
9
0
409,775
3
W
Ymir
9,303
465
16
1
0
390,905
7
L
Kukulkan
10,319
516
174
9
0
407,945
2
W
Cu Chulainn
11,589
579
181
9
0
458,037
0
L
Set
11,044
552
123
6
0
456,274
0
L
King Arthur
8,632
432
106
5
0
344,767
2
W
Yu Huang
9,152
458
143
7
0
369,763
0
L
Sol
9,767
488
126
6
0
323,013
4
L
Bacchus
9,808
490
34
2
0
396,950
4
W
Lancelot
10,199
510
113
6
0
460,779
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role