Player Matchup

Merlin
Merlin
Mrk5797
Merlin
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 170L
1,329 Elo+
Solo
Sun Wukong
Sun Wukong
Nexalight
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,352 Elo+
Solo
Amaterasu
Amaterasu
Xerivis
Amaterasu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,380 Elo+
Solo
Neith
Neith
abel_yjesus
Neith
Level 102
God Stats
16W - 16L
1,184 SR
Queue Stats
796W - 819L
1,484 Elo+
Solo
Thor
Thor
xTim47
Thor
Level 88
God Stats
3W - 0L
1,821 SR
Queue Stats
13W - 20L
1,451 Elo+
Solo
Team Averages
Level 64
1,501 SR
1,399 Elo+

VS

Team Averages
Level 99
1,653 SR
1,492 Elo+
Osiris
Osiris
Chalantarr
Osiris
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,536 Elo+
Solo
Vulcan
Vulcan
MVeto
Vulcan
Level 129
God Stats
8W - 6L
1,930 SR
Queue Stats
449W - 434L
1,485 Elo+
Solo
Lancelot
Lancelot
MisterVD28
Lancelot
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 61L
1,534 Elo+
Solo
Chiron
Chiron
jokerfeller_91
Chiron
Level 89
God Stats
14W - 6L
1,835 SR
Queue Stats
394W - 410L
1,433 Elo+
Solo
Agni
Agni
kirakote
Agni
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 100L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mrk5797
Merlin
19
10 / 2 / 9
11,587
966
14,027
9,219
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Nexalight
Sun Wukong
15
1 / 6 / 11
9,178
765
8,143
17,846
18,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
Xerivis
Amaterasu
16
5 / 8 / 10
9,716
810
11,083
21,520
19,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
5 / 3 / 12
10,028
836
9,967
9,668
4,570
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
xTim47
Thor
16
4 / 3 / 14
9,923
827
14,793
11,500
6,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chalantarr
Osiris
17
4 / 5 / 10
9,575
798
12,422
16,732
15,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
MVeto
Vulcan
7
0 / 2 / 3
6,568
547
4,147
3,414
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
MisterVD28
Lancelot
16
3 / 6 / 11
9,124
760
9,554
17,453
18,788
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 6 / 13
10,362
864
16,100
14,359
5,048
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
18
10 / 6 / 5
10,569
881
12,142
13,522
4,262
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
64
25
Kills
22
22
Deaths
25
56
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Osiris
Chalantarr
Osiris
4
5
10
1.8
L
Vulcan
MVeto
Vulcan
0
2
3
0.75
L
Lancelot
MisterVD28
Lancelot
3
6
11
1.42
W
Merlin
Mrk5797
Merlin
10
2
9
7.25
W
Sun Wukong
Nexalight
Sun Wukong
1
6
11
1.08
W
Amaterasu
Xerivis
Amaterasu
5
8
10
1.25
W
5
3
12
3.67
L
5
6
13
1.92
L
Agni
10
6
5
2.08
W
Thor
xTim47
Thor
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,013
Damage
54,365
69,753
Taken
65,480
53,040
Mitigated
44,956
23,552
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Chalantarr
Osiris
12,422
3,797
1,866
2,092
16,732
15,835
0
2,336
14,001
0
24,221
L
Vulcan
MVeto
Vulcan
4,147
2,196
467
704
3,414
1,023
0
935
2,440
6,494
0
L
Lancelot
MisterVD28
Lancelot
9,554
512
976
1,453
17,453
18,788
136
3,057
14,210
44
18,418
W
Merlin
Mrk5797
Merlin
14,027
581
1,734
3,201
9,219
4,344
1,189
2,684
6,535
33,167
0
W
Sun Wukong
Nexalight
Sun Wukong
8,143
2,184
519
4,159
17,846
18,276
392
4,410
13,436
0
18,555
W
Amaterasu
Xerivis
Amaterasu
11,083
3,907
931
5,289
21,520
19,767
653
4,374
17,146
0
14,704
W
9,967
6,505
2,406
2,043
9,668
4,570
4,893
1,535
8,133
0
24,363
L
16,100
3,735
1,045
2,096
14,359
5,048
999
4,267
9,942
0
28,844
L
Agni
12,142
2,058
1,239
2,294
13,522
4,262
443
3,432
9,958
23,047
0
W
Thor
xTim47
Thor
14,793
1,586
1,718
1,552
11,500
6,083
706
3,330
8,170
0
27,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,432
Gold Earned
46,198
120
Minions Killed
110
0
Camps Cleared
0
1,083,345
Distance Traveled
943,814
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,575
798
23
2
0
238,217
0
L
Vulcan
6,568
547
5
0
0
76,148
0
L
Lancelot
9,124
760
17
1
0
232,954
0
W
Merlin
11,587
966
42
4
0
227,391
0
W
Sun Wukong
9,178
765
25
2
0
195,171
0
W
Amaterasu
9,716
810
1
0
0
217,923
0
W
Neith
10,028
836
21
2
0
204,937
0
L
Chiron
10,362
864
29
2
0
199,637
0
L
Agni
10,569
881
36
3
0
196,858
0
W
Thor
9,923
827
31
3
0
237,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role