Player Matchup

Ymir
Ymir
AdamBomBX
Ymir
Level 127
God Stats
3W - 3L
1,736 SR
Queue Stats
197W - 203L
1,458 Elo+
Solo
Chaac
Chaac
Alahgator4838
Chaac
Level 38
God Stats
18W - 7L
1,725 SR
Queue Stats
299W - 285L
1,508 Elo+
Party 2
Awilix
Awilix
Chancellor Meat
Awilix
Level 145
God Stats
2W - 7L
1,168 SR
Queue Stats
188W - 191L
1,523 Elo+
Party 2
Pele
Pele
MisterHoffmann
Pele
Level 140
God Stats
2W - 2L
1,719 SR
Queue Stats
331W - 315L
1,490 Elo+
Party 2
Ah Puch
Ah Puch
Woody4Real
Ah Puch
Level 219
God Stats
6W - 6L
1,873 SR
Queue Stats
420W - 436L
1,500 Elo+
Solo
Team Averages
Level 134
1,644 SR
1,496 Elo+

VS

Team Averages
Level 109
1,568 SR
1,454 Elo+
Eset
Eset
ALLTURNUPFON
Eset
Level 156
God Stats
4W - 4L
1,500 SR
Queue Stats
425W - 441L
1,480 Elo+
Solo
Ymir
Ymir
JMac91
Ymir
Level 43
God Stats
1W - 0L
1,527 SR
Queue Stats
6W - 10L
1,332 Elo+
Party 1
Sun Wukong
Sun Wukong
Lazarus573
Sun Wukong
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,477 Elo+
Party 1
Amaterasu
Amaterasu
Thouars
Amaterasu
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
330W - 348L
1,479 Elo+
Solo
Zeus
Zeus
TodoSalioMal573
Zeus
Level 128
God Stats
1W - 0L
1,813 SR
Queue Stats
17W - 9L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 2 / 2
7,720
702
4,840
18,791
13,332
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 4 / 5
7,093
645
7,228
15,844
19,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 3 / 4
8,042
731
6,837
9,917
5,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 5 / 3
7,332
667
7,714
12,081
5,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Woody4Real
Ah Puch
16
5 / 1 / 3
8,791
799
20,967
7,753
4,824
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 12
9,083
826
11,135
9,143
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
JMac91
Ymir
13
1 / 4 / 12
8,846
804
5,433
17,281
20,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Lazarus573
Sun Wukong
16
4 / 2 / 9
9,060
824
9,428
10,610
12,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Thouars
Amaterasu
16
4 / 1 / 9
9,409
855
9,721
16,413
18,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 1 / 9
9,472
861
25,490
5,934
3,223
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
8
Kills
15
15
Deaths
9
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
1
1
12
7
L
Ymir
2
2
2
1.5
L
0
4
5
0.63
L
1
3
4
1
W
Ymir
JMac91
Ymir
1
4
12
1.75
W
Sun Wukong
Lazarus573
Sun Wukong
4
2
9
4.25
L
0
5
3
0.3
W
Amaterasu
Thouars
Amaterasu
4
1
9
8.5
W
5
1
9
9.5
L
Ah Puch
Woody4Real
Ah Puch
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,586
Damage
61,207
64,386
Taken
59,381
48,444
Mitigated
58,822
25,080
Healing
22,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,135
577
3,331
2,299
9,143
4,792
1,102
3,213
5,930
26,346
0
L
Ymir
4,840
182
784
6,631
18,791
13,332
0
13,664
4,999
7,538
0
L
7,228
898
2,606
6,052
15,844
19,816
0
10,034
5,493
173
13,030
L
6,837
1,244
685
225
9,917
5,118
0
6,011
3,720
0
25,729
W
Ymir
JMac91
Ymir
5,433
1,381
434
1,806
17,281
20,473
595
7,976
9,305
8,736
0
W
Sun Wukong
Lazarus573
Sun Wukong
9,428
2,172
442
650
10,610
12,125
236
4,212
6,398
0
27,553
L
7,714
1,591
1,097
2,644
12,081
5,354
0
8,156
3,783
0
17,334
W
Amaterasu
Thouars
Amaterasu
9,721
2,034
1,964
7,118
16,413
18,209
789
7,574
8,839
0
16,739
W
25,490
4,369
2,938
1,084
5,934
3,223
2,039
2,977
2,957
38,140
0
L
Ah Puch
Woody4Real
Ah Puch
20,967
272
1,857
2,499
7,753
4,824
0
4,193
3,471
33,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,978
Gold Earned
45,870
113
Minions Killed
151
0
Camps Cleared
0
974,020
Distance Traveled
1,087,692
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,083
826
54
5
0
205,875
0
L
Ymir
7,720
702
3
0
0
178,347
0
L
Chaac
7,093
645
6
1
0
179,394
0
L
Awilix
8,042
731
42
4
0
206,385
0
W
Ymir
8,846
804
5
0
0
189,112
0
W
Sun Wukong
9,060
824
33
3
0
238,809
0
L
Pele
7,332
667
27
2
0
209,564
0
W
Amaterasu
9,409
855
21
2
0
240,501
1
W
Zeus
9,472
861
38
3
0
213,395
0
L
Ah Puch
8,791
799
35
3
0
200,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role