Player Matchup

He Bo
He Bo
Dankato
He Bo
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 29L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
DeoCeag
Baron Samedi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,539 Elo+
Party 1
Arachne
Arachne
KidbuuKawaii
Arachne
Level 176
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 40L
1,446 Elo+
Party 1
Cliodhna
Cliodhna
TristinR6
Cliodhna
Level 80
God Stats
2W - 2L
1,330 SR
Queue Stats
93W - 66L
1,545 Elo+
Solo
Bakasura
Bakasura
luffy12345
Bakasura
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,370 Elo+
Party 1
Team Averages
Level 133
1,466 SR
1,478 Elo+

VS

Team Averages
Level 127
1,413 SR
1,534 Elo+
Agni
Agni
DeadringerGG
Agni
Level 167
God Stats
10W - 5L
1,747 SR
Queue Stats
482W - 493L
1,500 Elo+
Party 3
Bacchus
Bacchus
ITSYABOILASHER
Bacchus
Level 149
God Stats
6W - 12L
1,401 SR
Queue Stats
600W - 632L
1,496 Elo+
Party 3
Izanami
Izanami
RezinHit
Izanami
Level 141
God Stats
1W - 2L
1,293 SR
Queue Stats
57W - 62L
1,524 Elo+
Solo
Osiris
Osiris
TheBigBear71
Osiris
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 24L
1,610 Elo+
Party 2
Fenrir
Fenrir
thebigkahuna88
Fenrir
Level 73
God Stats
0W - 5L
1,127 SR
Queue Stats
43W - 38L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dankato
He Bo
15
3 / 2 / 2
9,337
584
7,239
9,914
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
DeoCeag
Baron Samedi
14
3 / 3 / 1
9,144
572
3,680
7,591
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
KidbuuKawaii
Arachne
15
2 / 0 / 6
8,664
542
9,556
17,222
7,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
TristinR6
Cliodhna
15
3 / 2 / 0
9,592
600
9,474
13,478
7,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
luffy12345
Bakasura
12
1 / 3 / 3
7,176
449
3,754
11,031
5,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 2
9,308
582
12,015
8,025
3,396
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 5
7,862
491
4,495
9,098
10,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
RezinHit
Izanami
11
1 / 4 / 0
7,192
450
6,343
9,578
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
13
0 / 3 / 1
7,804
488
5,871
14,759
17,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 3
7,757
485
7,184
14,430
6,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
12
Kills
10
10
Deaths
12
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
He Bo
Dankato
He Bo
3
2
2
2
L
6
1
2
7
W
Baron Samedi
DeoCeag
Baron Samedi
3
3
1
1.17
L
2
1
5
4.5
W
Arachne
KidbuuKawaii
Arachne
2
0
6
5
L
Izanami
RezinHit
Izanami
1
4
0
0.25
L
Osiris
0
3
1
0.17
W
Cliodhna
TristinR6
Cliodhna
3
2
0
1.5
W
Bakasura
luffy12345
Bakasura
1
3
3
0.83
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,703
Damage
35,908
59,236
Taken
55,890
27,175
Mitigated
40,785
21,771
Healing
13,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Dankato
He Bo
7,239
156
0
3,539
9,914
3,856
279
3,442
6,438
75,029
0
L
12,015
874
0
1,190
8,025
3,396
0
1,882
5,863
99,055
0
W
Baron Samedi
DeoCeag
Baron Samedi
3,680
282
260
929
7,591
3,768
67
4,920
2,648
66,545
0
L
4,495
423
0
3,188
9,098
10,185
0
3,834
5,241
30,777
0
W
Arachne
KidbuuKawaii
Arachne
9,556
5,876
0
8,305
17,222
7,229
0
3,528
13,566
0
57,688
L
Izanami
RezinHit
Izanami
6,343
4,165
0
3,313
9,578
3,389
1,041
2,608
6,657
0
54,481
L
Osiris
5,871
1,391
0
3,834
14,759
17,249
0
0
14,539
0
54,482
W
Cliodhna
TristinR6
Cliodhna
9,474
1,541
0
5,699
13,478
7,194
186
1,286
11,371
0
70,536
W
Bakasura
luffy12345
Bakasura
3,754
2,467
0
3,039
11,031
5,128
90
3,378
7,575
0
24,272
L
7,184
1,805
0
1,890
14,430
6,566
0
2,595
11,655
0
60,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,913
Gold Earned
39,923
520
Minions Killed
476
0
Camps Cleared
0
1,779,007
Distance Traveled
1,566,116
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,337
584
136
9
0
338,734
0
L
Agni
9,308
582
152
10
0
328,325
3
W
Baron Samedi
9,144
572
110
7
0
309,512
2
L
Bacchus
7,862
491
37
2
0
384,154
0
W
Arachne
8,664
542
86
5
0
411,753
0
L
Izanami
7,192
450
104
7
0
219,222
2
L
Osiris
7,804
488
97
6
0
263,555
0
W
Cliodhna
9,592
600
127
8
0
338,667
0
W
Bakasura
7,176
449
61
4
0
380,341
3
L
Fenrir
7,757
485
86
5
0
370,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role