Player Matchup

Ishtar
Ishtar
GSKrown
Ishtar
Level 63
God Stats
21W - 43L
1,141 SR
Queue Stats
218W - 249L
1,346 Elo+
Solo
Maui
Maui
YepItsRapha92
Maui
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,383 Elo+
Party 1
Fenrir
Fenrir
xforkx
Fenrir
Level 10
God Stats
5W - 2L
1,657 SR
Queue Stats
14W - 20L
1,413 Elo+
Party 1
Team Averages
Level 47
1,433 SR
1,381 Elo+

VS

Team Averages
Level 73
1,500 SR
1,434 Elo+
Hachiman
Hachiman
Alphakenny13497
Hachiman
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 139L
1,438 Elo+
Party 2
Ao Kuang
Ao Kuang
OniiChann69
Ao Kuang
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
159W - 163L
1,540 Elo+
Party 2
Chaac
Chaac
Th3majesticone
Chaac
Level 89
God Stats
4W - 7L
1,500 SR
Queue Stats
219W - 233L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GSKrown
Ishtar
11
0 / 4 / 4
6,895
627
5,800
10,412
5,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 3 / 4
7,018
638
2,857
13,616
13,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
xforkx
Fenrir
11
4 / 5 / 0
7,301
664
12,245
11,710
6,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
4 / 3 / 6
8,226
748
9,335
7,449
2,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
OniiChann69
Ao Kuang
14
6 / 1 / 6
8,720
793
10,627
15,141
14,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
2 / 0 / 9
8,230
748
10,082
9,418
11,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
4
Kills
12
12
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
4
3
6
2.33
L
Ishtar
GSKrown
Ishtar
0
4
4
0.5
W
Ao Kuang
OniiChann69
Ao Kuang
6
1
6
9
W
2
0
9
6.5
L
0
3
4
0.67
L
Fenrir
xforkx
Fenrir
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,902
Damage
30,044
35,738
Taken
32,008
25,751
Mitigated
27,550
6,501
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
9,335
5,410
0
784
7,449
2,002
612
34
7,415
0
28,705
L
Ishtar
GSKrown
Ishtar
5,800
3,078
0
2,207
10,412
5,719
0
2,124
8,066
0
19,877
W
Ao Kuang
OniiChann69
Ao Kuang
10,627
4,290
0
4,515
15,141
14,182
366
2,164
12,977
22,181
0
W
10,082
986
275
1,913
9,418
11,366
160
973
8,445
0
40,646
L
2,857
1,247
0
2,180
13,616
13,640
63
4,373
8,855
13,040
0
L
Fenrir
xforkx
Fenrir
12,245
4,482
0
2,114
11,710
6,392
31
3,369
8,141
0
22,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,214
Gold Earned
25,176
81
Minions Killed
113
0
Camps Cleared
0
560,970
Distance Traveled
545,957
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,226
748
42
4
0
179,676
0
L
Ishtar
6,895
627
39
4
0
180,183
0
W
Ao Kuang
8,720
793
20
2
0
190,108
0
W
Chaac
8,230
748
51
5
0
176,173
0
L
Maui
7,018
638
21
2
0
196,367
2
L
Fenrir
7,301
664
21
2
0
184,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role