Player Matchup

Merlin
Merlin
BerserkrFlow
Merlin
Level 16
God Stats
1W - 1L
1,288 SR
Queue Stats
10W - 12L
1,344 Elo+
Party 2
Medusa
Medusa
CaticaP14
Medusa
Level 72
God Stats
1W - 0L
1,216 SR
Queue Stats
6W - 10L
1,312 Elo+
Party 2
Ares
Ares
LOLOPOPO98
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,361 Elo+
Party 2
Baron Samedi
Baron Samedi
MickeyRincon
Baron Samedi
Level 59
God Stats
11W - 8L
1,579 SR
Queue Stats
15W - 19L
1,336 Elo+
Party 2
Susano
Susano
rapace32
Susano
Level 100
God Stats
1W - 3L
1,270 SR
Queue Stats
218W - 198L
1,361 Elo+
Solo
Team Averages
Level 54
1,371 SR
1,343 Elo+

VS

Team Averages
Level 69
1,215 SR
1,193 Elo+
Mulan
Mulan
Jessikah96
Mulan
Level 105
God Stats
25W - 24L
1,375 SR
Queue Stats
130W - 113L
1,133 Elo+
Party 3
Baba Yaga
Baba Yaga
LuciP29
Baba Yaga
Level 107
God Stats
3W - 7L
1,258 SR
Queue Stats
345W - 348L
1,426 Elo+
Solo
Ymir
Ymir
MadForKillz_Ttv
Ymir
Level 31
God Stats
2W - 6L
1,147 SR
Queue Stats
2W - 6L
1,136 Elo+
Party 1
Set
Set
StreamGuy_TTV
Set
Level 17
God Stats
0W - 4L
1,147 SR
Queue Stats
0W - 4L
1,136 Elo+
Party 1
Neith
Neith
toleriane
Neith
Level 85
God Stats
29W - 37L
1,147 SR
Queue Stats
122W - 106L
1,133 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 1 / 0
9,234
486
6,413
6,538
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
CaticaP14
Medusa
14
6 / 2 / 7
8,876
467
13,920
13,525
6,911
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 1 / 9
9,032
475
8,747
19,799
23,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
MickeyRincon
Baron Samedi
15
2 / 0 / 3
9,280
488
4,902
7,467
3,507
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
rapace32
Susano
15
3 / 0 / 7
8,775
462
8,912
14,677
7,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
3 / 4 / 1
8,793
463
7,349
14,546
7,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
LuciP29
Baba Yaga
13
0 / 2 / 2
8,504
448
6,843
5,711
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 5 / 3
7,444
392
11,256
19,597
20,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
1 / 1 / 0
9,147
481
2,534
10,957
7,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
toleriane
Neith
12
0 / 4 / 0
7,632
402
11,077
12,064
4,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
16
Kills
4
4
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
1
0
2
W
Medusa
CaticaP14
Medusa
6
2
7
4.75
L
Mulan
3
4
1
0.88
W
3
1
9
7.5
L
Baba Yaga
LuciP29
Baba Yaga
0
2
2
0.5
L
0
5
3
0.3
W
Baron Samedi
MickeyRincon
Baron Samedi
2
0
3
3.5
L
1
1
0
1
W
Susano
rapace32
Susano
3
0
7
6.5
L
Neith
toleriane
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,894
Damage
39,059
62,006
Taken
62,875
43,860
Mitigated
42,993
25,553
Healing
16,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,413
192
0
793
6,538
2,623
0
0
6,538
61,682
0
W
Medusa
CaticaP14
Medusa
13,920
8,236
132
6,371
13,525
6,911
232
5,269
8,235
0
67,080
L
Mulan
7,349
2,234
124
5,703
14,546
7,648
341
3,827
10,719
0
60,412
W
8,747
1,326
0
6,905
19,799
23,810
0
6,272
13,472
28,168
0
L
Baba Yaga
LuciP29
Baba Yaga
6,843
617
0
1,272
5,711
2,648
0
3,235
2,476
54,266
0
L
11,256
2,968
0
3,888
19,597
20,445
58
3,953
15,644
31,412
0
W
Baron Samedi
MickeyRincon
Baron Samedi
4,902
0
427
3,793
7,467
3,507
0
3,582
3,762
65,385
0
L
2,534
1,429
0
2,147
10,957
7,481
650
5,632
5,325
0
58,539
W
Susano
rapace32
Susano
8,912
1,866
0
7,132
14,677
7,009
0
2,752
11,900
0
67,081
L
Neith
toleriane
Neith
11,077
4,618
0
3,006
12,064
4,771
604
3,415
8,649
0
64,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,197
Gold Earned
41,520
437
Minions Killed
411
0
Camps Cleared
0
1,851,780
Distance Traveled
1,754,658
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,234
486
110
6
0
314,533
0
W
Medusa
8,876
467
106
6
0
369,138
2
L
Mulan
8,793
463
78
4
0
393,395
4
W
Ares
9,032
475
23
1
0
364,077
0
L
Baba Yaga
8,504
448
96
5
0
306,711
0
L
Ymir
7,444
392
41
2
0
351,985
5
W
Baron Samedi
9,280
488
115
6
0
372,397
0
L
Set
9,147
481
110
6
0
362,983
0
W
Susano
8,775
462
83
4
0
431,635
0
L
Neith
7,632
402
86
5
0
339,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role