Player Matchup

Odin
Odin
 
Odin
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
CristiCib
Poseidon
Level 85
God Stats
3W - 6L
1,253 SR
Queue Stats
124W - 115L
1,359 Elo+
Party 1
Martichoras
Martichoras
DeagleMicutzzz
Martichoras
Level 27
God Stats
4W - 4L
1,454 SR
Queue Stats
145W - 132L
1,363 Elo+
Party 1
Ymir
Ymir
LeanderOG04
Ymir
Level 63
God Stats
2W - 4L
1,086 SR
Queue Stats
50W - 56L
1,489 Elo+
Solo
Mercury
Mercury
SeeKw0w
Mercury
Level 103
God Stats
67W - 56L
1,633 SR
Queue Stats
240W - 248L
1,352 Elo+
Party 1
Team Averages
Level 71
1,385 SR
1,413 Elo+

VS

Team Averages
Level 77
1,432 SR
1,342 Elo+
Nu Wa
Nu Wa
CallMeEnvy
Nu Wa
Level 104
God Stats
3W - 5L
1,621 SR
Queue Stats
121W - 119L
1,444 Elo+
Party 2
Maui
Maui
Elmothesloth
Maui
Level 78
God Stats
17W - 20L
1,465 SR
Queue Stats
18W - 22L
1,401 Elo+
Party 2
Lancelot
Lancelot
Perfect02
Lancelot
Level 87
God Stats
8W - 10L
1,445 SR
Queue Stats
127W - 127L
1,462 Elo+
Solo
Mulan
Mulan
covachito
Mulan
Level 49
God Stats
17W - 25L
1,130 SR
Queue Stats
82W - 101L
1,344 Elo+
Solo
He Bo
He Bo
iaelmo
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,058 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
5 / 3 / 2
8,211
587
7,761
14,099
11,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
CristiCib
Poseidon
14
5 / 5 / 1
9,171
655
8,097
7,232
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
DeagleMicutzzz
Martichoras
17
16 / 1 / 4
10,747
768
17,209
12,433
5,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 12
8,360
597
5,452
11,812
12,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
SeeKw0w
Mercury
15
6 / 4 / 10
9,510
679
9,741
11,097
4,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
4 / 7 / 2
7,408
529
8,403
12,316
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 7 / 3
6,741
482
4,801
14,002
7,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Perfect02
Lancelot
12
5 / 7 / 2
7,880
563
8,285
15,144
5,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
covachito
Mulan
12
3 / 4 / 1
7,718
551
9,377
13,659
10,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

He Bo
iaelmo
He Bo
11
0 / 8 / 4
6,443
460
1,980
11,801
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
32
Kills
14
15
Deaths
33
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
3
2
2
L
Nu Wa
4
7
2
0.71
W
Poseidon
CristiCib
Poseidon
5
5
1
1.1
W
Martichoras
DeagleMicutzzz
Martichoras
16
1
4
18
L
2
7
3
0.5
W
0
2
12
3
L
Lancelot
Perfect02
Lancelot
5
7
2
0.86
W
Mercury
SeeKw0w
Mercury
6
4
10
2.75
L
Mulan
covachito
Mulan
3
4
1
0.88
L
He Bo
iaelmo
He Bo
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,260
Damage
32,846
56,673
Taken
66,922
36,092
Mitigated
30,738
14,253
Healing
10,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,761
2,630
0
1,923
14,099
11,155
712
339
13,760
0
32,838
L
Nu Wa
8,403
4,046
0
3,304
12,316
3,341
74
2,792
9,524
47,305
0
W
Poseidon
CristiCib
Poseidon
8,097
1,181
0
145
7,232
2,588
1,283
2,371
4,861
64,653
0
W
Martichoras
DeagleMicutzzz
Martichoras
17,209
8,347
0
9,081
12,433
5,733
6,145
5,100
7,333
0
85,204
L
4,801
1,135
473
1,508
14,002
7,364
0
3,373
10,629
17,910
5,321
W
5,452
1,214
0
2,468
11,812
12,178
633
4,446
7,366
27,095
0
L
Lancelot
Perfect02
Lancelot
8,285
2,477
0
400
15,144
5,916
0
2,278
12,866
0
40,093
W
Mercury
SeeKw0w
Mercury
9,741
5,380
0
636
11,097
4,438
475
3,129
7,968
0
54,340
L
Mulan
covachito
Mulan
9,377
2,196
0
3,948
13,659
10,250
624
740
12,919
0
56,228
L
He Bo
iaelmo
He Bo
1,980
273
0
1,246
11,801
3,867
0
4,366
7,435
33,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,999
Gold Earned
36,190
400
Minions Killed
274
0
Camps Cleared
0
1,349,429
Distance Traveled
1,281,205
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,211
587
53
4
0
243,763
0
L
Nu Wa
7,408
529
63
5
0
236,884
0
W
Poseidon
9,171
655
100
7
0
253,352
7
W
Martichoras
10,747
768
148
11
0
257,202
0
L
Maui
6,741
482
32
2
0
252,814
3
W
Ymir
8,360
597
21
2
0
261,831
4
L
Lancelot
7,880
563
55
4
0
310,253
0
W
Mercury
9,510
679
78
6
0
333,281
0
L
Mulan
7,718
551
77
6
0
246,583
0
L
He Bo
6,443
460
47
3
0
234,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role