Player Matchup

Cthulhu
Cthulhu
Callazan
Cthulhu
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 173L
1,460 Elo+
Solo
Anubis
Anubis
EVeraoOAnoTodo
Anubis
Level 121
God Stats
19W - 20L
1,754 SR
Queue Stats
183W - 182L
1,500 Elo+
Solo
Heimdallr
Heimdallr
HunterzinLT
Heimdallr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,455 Elo+
Solo
Fenrir
Fenrir
Will96Knob
Fenrir
Level 82
God Stats
5W - 2L
1,817 SR
Queue Stats
293W - 305L
1,432 Elo+
Solo
Aphrodite
Aphrodite
survivorrXD
Aphrodite
Level 147
God Stats
5W - 7L
1,500 SR
Queue Stats
457W - 454L
1,555 Elo+
Solo
Team Averages
Level 118
1,614 SR
1,480 Elo+

VS

Team Averages
Level 145
1,482 SR
1,468 Elo+
Nike
Nike
IKKI-D-FENIX
Nike
Level 159
God Stats
630W - 592L
1,493 SR
Queue Stats
639W - 626L
1,467 Elo+
Solo
Cliodhna
Cliodhna
KionamShadow
Cliodhna
Level 146
God Stats
24W - 16L
1,671 SR
Queue Stats
142W - 156L
1,397 Elo+
Solo
Neith
Neith
MaRodrigues
Neith
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SrWazaouski
Nu Wa
Level 189
God Stats
11W - 9L
1,634 SR
Queue Stats
403W - 408L
1,512 Elo+
Solo
Cthulhu
Cthulhu
caiothekidd
Cthulhu
Level 109
God Stats
3W - 1L
1,113 SR
Queue Stats
36W - 37L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Callazan
Cthulhu
9
1 / 5 / 2
6,588
439
5,312
15,791
9,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 5 / 2
8,301
553
6,205
13,798
6,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
HunterzinLT
Heimdallr
13
0 / 2 / 1
7,461
497
4,741
12,105
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fenrir
Will96Knob
Fenrir
10
2 / 4 / 2
6,848
457
3,013
10,229
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
survivorrXD
Aphrodite
14
1 / 4 / 0
8,034
536
4,944
15,416
6,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
8,330
555
6,241
10,060
4,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cliodhna
KionamShadow
Cliodhna
14
9 / 3 / 4
9,124
608
10,334
12,231
4,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 0 / 4
7,652
510
6,492
6,044
2,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
7 / 3 / 5
9,448
630
18,346
9,211
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
caiothekidd
Cthulhu
12
3 / 0 / 9
8,100
540
8,147
11,000
11,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
20
20
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Callazan
Cthulhu
1
5
2
0.4
L
3
5
2
0.8
L
Heimdallr
HunterzinLT
Heimdallr
0
2
1
0.25
W
1
1
6
4
W
Cliodhna
KionamShadow
Cliodhna
9
3
4
3.67
W
0
0
4
2
W
7
3
5
3.17
L
Fenrir
Will96Knob
Fenrir
2
4
2
0.75
W
Cthulhu
caiothekidd
Cthulhu
3
0
9
7.5
L
Aphrodite
survivorrXD
Aphrodite
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,215
Damage
49,560
67,339
Taken
48,546
31,699
Mitigated
26,164
24,567
Healing
14,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Callazan
Cthulhu
5,312
195
1,503
2,389
15,791
9,739
0
6,195
9,596
22,216
0
L
6,205
274
0
4,658
13,798
6,897
0
8,409
5,389
56,422
0
L
Heimdallr
HunterzinLT
Heimdallr
4,741
2,218
0
6,130
12,105
5,313
0
3,160
8,945
0
58,982
W
6,241
260
0
4,776
10,060
4,942
193
3,446
6,614
0
60,982
W
Cliodhna
KionamShadow
Cliodhna
10,334
2,029
0
3,197
12,231
4,923
68
4,668
7,563
0
59,558
W
6,492
1,324
0
2,176
6,044
2,088
1,397
1,221
4,823
0
63,890
W
18,346
4,939
0
1,240
9,211
3,031
1,298
3,821
5,390
83,356
0
L
Fenrir
Will96Knob
Fenrir
3,013
974
0
722
10,229
3,265
0
2,884
7,345
0
31,976
W
Cthulhu
caiothekidd
Cthulhu
8,147
510
221
2,408
11,000
11,180
348
3,305
7,695
29,334
784
L
Aphrodite
survivorrXD
Aphrodite
4,944
496
378
8,787
15,416
6,485
0
5,061
10,355
64,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,232
Gold Earned
42,654
396
Minions Killed
459
0
Camps Cleared
0
1,301,412
Distance Traveled
1,520,745
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,588
439
19
1
0
287,920
7
L
Anubis
8,301
553
101
7
0
214,758
6
L
Heimdallr
7,461
497
101
7
0
255,968
0
W
Nike
8,330
555
106
7
0
283,475
10
W
Cliodhna
9,124
608
76
5
0
375,622
3
W
Neith
7,652
510
110
7
0
283,423
0
W
Nu Wa
9,448
630
125
8
0
277,980
0
L
Fenrir
6,848
457
54
4
0
269,693
5
W
Cthulhu
8,100
540
42
3
0
300,245
2
L
Aphrodite
8,034
536
121
8
0
273,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role