Player Matchup

Fenrir
Fenrir
Ayoub-R20
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
1,131 Elo+
Party 1
Ishtar
Ishtar
lilspead
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
983 Elo+
Party 1
Bellona
Bellona
paon-frit
Bellona
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
963 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,026 Elo+

VS

Team Averages
Level 87
1,574 SR
1,293 Elo+
Martichoras
Martichoras
OGBlindLantern
Martichoras
Level 88
God Stats
15W - 11L
1,537 SR
Queue Stats
483W - 512L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
Raver__ape
Gilgamesh
Level 51
God Stats
14W - 9L
1,422 SR
Queue Stats
116W - 137L
1,112 Elo+
Solo
Baron Samedi
Baron Samedi
soulkingxz
Baron Samedi
Level 122
God Stats
9W - 4L
1,764 SR
Queue Stats
234W - 235L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ayoub-R20
Fenrir
12
0 / 10 / 2
7,986
570
4,806
15,497
6,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ishtar
lilspead
Ishtar
12
0 / 5 / 2
7,975
570
3,929
12,208
4,767
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
paon-frit
Bellona
14
2 / 5 / 1
9,000
643
6,494
19,287
11,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
OGBlindLantern
Martichoras
15
4 / 0 / 13
10,117
723
8,120
4,791
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Raver__ape
Gilgamesh
15
8 / 1 / 5
10,488
749
10,298
13,332
13,707
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
soulkingxz
Baron Samedi
15
8 / 2 / 8
10,057
718
18,796
10,911
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
2
Kills
20
20
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ayoub-R20
Fenrir
0
10
2
0.1
W
Martichoras
OGBlindLantern
Martichoras
4
0
13
10.5
W
Gilgamesh
Raver__ape
Gilgamesh
8
1
5
10.5
L
Ishtar
lilspead
Ishtar
0
5
2
0.2
L
Bellona
paon-frit
Bellona
2
5
1
0.5
W
Baron Samedi
soulkingxz
Baron Samedi
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,229
Damage
37,214
46,992
Taken
29,034
22,840
Mitigated
22,178
3,073
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ayoub-R20
Fenrir
4,806
1,135
0
1,838
15,497
6,691
348
5,693
9,804
0
14,414
W
Martichoras
OGBlindLantern
Martichoras
8,120
2,190
291
2,384
4,791
2,485
1,373
21
4,770
0
49,536
W
Gilgamesh
Raver__ape
Gilgamesh
10,298
3,187
0
925
13,332
13,707
508
0
13,332
0
33,877
L
Ishtar
lilspead
Ishtar
3,929
1,796
0
289
12,208
4,767
31
5,736
6,472
0
19,114
L
Bellona
paon-frit
Bellona
6,494
1,302
0
946
19,287
11,382
1,077
7,385
11,902
0
31,060
W
Baron Samedi
soulkingxz
Baron Samedi
18,796
1,516
1,285
3,454
10,911
5,986
210
25
10,886
30,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,961
Gold Earned
30,662
85
Minions Killed
148
0
Camps Cleared
0
620,149
Distance Traveled
721,814
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,986
570
19
1
0
182,582
0
W
Martichoras
10,117
723
80
6
0
241,453
8
W
Gilgamesh
10,488
749
38
3
0
272,993
0
L
Ishtar
7,975
570
33
2
0
204,341
0
L
Bellona
9,000
643
33
2
0
233,226
0
W
Baron Samedi
10,057
718
30
2
0
207,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role