Player Matchup

Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
KidTobiii
Cu Chulainn
Gold II
Level 148
God Stats
29W - 48L
1,596 SR
Queue Stats
623W - 629L
1,521 MMR
Solo
Poseidon
Poseidon
Gold II
SPLIF OG
Poseidon
Gold II
Level 155
God Stats
13W - 11L
1,600 SR
Queue Stats
62W - 59L
1,525 MMR
Solo
Awilix
Awilix
Bronze III
Tsukuonii
Awilix
Bronze III
Level 68
God Stats
38W - 18L
1,719 SR
Queue Stats
156W - 162L
1,500 MMR
Solo
Olorun
Olorun
Gold III
laureate_layman4
Olorun
Gold III
Level 126
God Stats
2W - 2L
1,570 SR
Queue Stats
65W - 69L
1,468 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,597 SR
1,503 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,583 SR
1,506 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold II
ChumBucketStaff
Ah Muzen Cab
Gold II
Level 174
God Stats
1W - 1L
1,500 SR
Queue Stats
306W - 313L
1,460 MMR
Solo
Fenrir
Fenrir
Gold IV
KCJAVI85
Fenrir
Gold IV
Level 138
God Stats
0W - 3L
1,207 SR
Queue Stats
175W - 181L
1,484 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
KitsuneUzumaki
Gilgamesh
Silver II
Level 157
God Stats
0W - 1L
1,717 SR
Queue Stats
58W - 43L
1,480 MMR
Solo
Agni
Agni
Gold IV
jimmyweava23
Agni
Gold IV
Level 126
God Stats
3W - 1L
1,825 SR
Queue Stats
62W - 57L
1,518 MMR
Party 1
Athena
Athena
Gold III
mrgoob1209
Athena
Gold III
Level 84
God Stats
7W - 4L
1,667 SR
Queue Stats
242W - 231L
1,588 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 1 / 6
9,003
563
5,535
11,367
11,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
KidTobiii
Cu Chulainn
14
3 / 4 / 1
9,342
584
12,015
16,114
15,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
SPLIF OG
Poseidon
16
4 / 1 / 5
9,770
611
9,792
6,989
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Tsukuonii
Awilix
15
6 / 0 / 9
9,650
603
10,828
11,297
5,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
3 / 4 / 2
9,362
585
6,973
9,908
4,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
MercuryAo KuangLoki

VS

Bans
FreyaSurtrCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChumBucketStaff
Ah Muzen Cab
14
3 / 3 / 0
8,668
542
6,860
9,330
4,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
KCJAVI85
Fenrir
13
0 / 8 / 4
7,870
492
3,371
17,329
7,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
KitsuneUzumaki
Gilgamesh
14
4 / 3 / 0
8,395
525
8,205
16,139
15,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 4 / 1
7,809
488
6,857
8,091
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
mrgoob1209
Athena
12
1 / 2 / 4
7,322
458
3,645
16,902
12,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
20
Kills
10
10
Deaths
20
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
6
7
L
Ah Muzen Cab
ChumBucketStaff
Ah Muzen Cab
3
3
0
1
L
Fenrir
KCJAVI85
Fenrir
0
8
4
0.25
W
Cu Chulainn
KidTobiii
Cu Chulainn
3
4
1
0.88
L
Gilgamesh
KitsuneUzumaki
Gilgamesh
4
3
0
1.33
W
Poseidon
SPLIF OG
Poseidon
4
1
5
6.5
W
Awilix
Tsukuonii
Awilix
6
0
9
10.5
L
2
4
1
0.63
W
3
4
2
1
L
Athena
mrgoob1209
Athena
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,143
Damage
28,938
55,675
Taken
67,791
38,663
Mitigated
42,882
12,793
Healing
15,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,535
629
2,447
2,854
11,367
11,333
0
3,566
7,537
14,793
0
L
Ah Muzen Cab
ChumBucketStaff
Ah Muzen Cab
6,860
2,357
0
1,984
9,330
4,112
1,100
4,994
4,336
0
66,558
L
Fenrir
KCJAVI85
Fenrir
3,371
1,524
0
2,426
17,329
7,147
0
4,166
13,163
0
61,783
W
Cu Chulainn
KidTobiii
Cu Chulainn
12,015
2,133
0
2,924
16,114
15,122
0
3,689
12,333
8,691
68,704
L
Gilgamesh
KitsuneUzumaki
Gilgamesh
8,205
2,069
0
3,153
16,139
15,187
0
1,818
14,321
10,862
49,766
W
Poseidon
SPLIF OG
Poseidon
9,792
1,608
0
968
6,989
2,689
425
3,053
3,720
103,724
0
W
Awilix
Tsukuonii
Awilix
10,828
4,095
0
814
11,297
5,114
0
3,356
7,831
0
78,164
L
6,857
477
82
1,754
8,091
3,614
0
4,445
3,646
54,163
0
W
6,973
2,723
149
2,637
9,908
4,405
0
1,275
8,629
74,937
0
L
Athena
mrgoob1209
Athena
3,645
966
1,205
4,634
16,902
12,822
0
8,748
8,154
17,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,127
Gold Earned
40,064
554
Minions Killed
430
0
Camps Cleared
0
1,701,899
Distance Traveled
1,581,339
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,003
563
24
2
0
354,314
4
L
Ah Muzen Cab
8,668
542
114
7
0
286,361
6
L
Fenrir
7,870
492
97
6
0
325,887
1
W
Cu Chulainn
9,342
584
127
8
0
296,430
0
L
Gilgamesh
8,395
525
97
6
0
307,569
4
W
Poseidon
9,770
611
163
10
0
341,173
6
W
Awilix
9,650
603
94
6
0
410,860
6
L
Agni
7,809
488
98
6
0
310,217
7
W
Olorun
9,362
585
146
9
0
299,122
6
L
Athena
7,322
458
24
2
0
351,305
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role