Player Matchup

Achilles
Achilles
Bronze III
CapnRogers
Achilles
Bronze III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,401 MMR
Party 1
Chronos
Chronos
Bronze III
GayByChoice
Chronos
Bronze III
Level 138
God Stats
2W - 0L
1,315 SR
Queue Stats
5W - 6L
1,401 MMR
Party 1
Maui
Maui
Bronze III
Gergachan
Maui
Bronze III
Level 101
God Stats
4W - 3L
1,576 SR
Queue Stats
5W - 6L
1,456 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,464 SR
1,420 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 136
1,500 SR
1,410 MMR
Nu Wa
Nu Wa
Bronze III
AnimalStonie
Nu Wa
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Hercules
Hercules
Bronze V
TheeCorvux
Hercules
Bronze V
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,330 MMR
Party 2
Ao Kuang
Ao Kuang
Silver III
domodekoracion
Ao Kuang
Silver III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 210L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CapnRogers
Achilles
13
2 / 1 / 6
7,839
713
6,364
6,289
6,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
GayByChoice
Chronos
15
5 / 1 / 3
8,873
807
15,466
9,203
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
12
1 / 0 / 7
8,498
773
1,491
3,754
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BacchusAphroditeAnubisGuan YuSurtr

VS

Bans
SylvanusJormungandrCabrakanAresChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,307
664
6,253
8,190
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hercules
TheeCorvux
Hercules
12
0 / 5 / 1
7,052
641
2,692
10,855
9,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
13
2 / 1 / 0
8,015
729
6,163
8,958
8,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
8
Kills
2
2
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Achilles
CapnRogers
Achilles
2
1
6
5
W
Chronos
GayByChoice
Chronos
5
1
3
6.5
W
Maui
1
0
7
4.5
L
Hercules
TheeCorvux
Hercules
0
5
1
0.1
L
Ao Kuang
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,321
Damage
15,108
19,246
Taken
28,003
14,628
Mitigated
20,905
4,645
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,253
2,255
68
1,520
8,190
3,464
14
4,541
3,441
41,519
0
W
Achilles
CapnRogers
Achilles
6,364
833
343
1,642
6,289
6,019
0
3,317
2,459
0
15,236
W
Chronos
GayByChoice
Chronos
15,466
5,999
0
1,611
9,203
4,171
0
6,536
2,090
59,545
0
W
Maui
1,491
260
0
1,049
3,754
4,438
0
1,814
1,857
10,443
0
L
Hercules
TheeCorvux
Hercules
2,692
136
195
1,760
10,855
9,191
0
7,038
3,565
0
11,407
L
Ao Kuang
6,163
1,301
0
3,216
8,958
8,250
0
5,447
3,125
24,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,210
Gold Earned
22,374
146
Minions Killed
136
0
Camps Cleared
0
664,366
Distance Traveled
650,704
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,307
664
67
6
0
212,768
3
W
Achilles
7,839
713
28
3
0
228,000
0
W
Chronos
8,873
807
107
10
0
214,898
0
W
Maui
8,498
773
11
1
0
221,468
6
L
Hercules
7,052
641
23
2
0
210,684
0
L
Ao Kuang
8,015
729
46
4
0
227,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role