Player Matchup

Mercury
Mercury
Itz_Yo_Dad559
Mercury
Level 103
God Stats
9W - 9L
1,549 SR
Queue Stats
315W - 312L
1,421 Elo+
Party 1
Surtr
Surtr
JacobDell17
Surtr
Level 68
God Stats
36W - 41L
1,337 SR
Queue Stats
52W - 60L
1,285 Elo+
Party 2
Cupid
Cupid
SativaSteva
Cupid
Level 68
God Stats
3W - 1L
1,715 SR
Queue Stats
47W - 60L
1,234 Elo+
Party 2
Merlin
Merlin
vXxDeusxXv
Merlin
Level 63
God Stats
1W - 3L
1,304 SR
Queue Stats
14W - 16L
1,319 Elo+
Party 1
Atlas
Atlas
xXbuddaDaboiiXx
Atlas
Level 83
God Stats
32W - 38L
1,447 SR
Queue Stats
193W - 211L
1,419 Elo+
Party 1
Team Averages
Level 77
1,471 SR
1,335 Elo+

VS

Team Averages
Level 52
1,373 SR
1,354 Elo+
Athena
Athena
ASnowyKeyBump
Athena
Level 67
God Stats
3W - 3L
1,269 SR
Queue Stats
52W - 48L
1,380 Elo+
Party 3
Amaterasu
Amaterasu
Macrealeeau
Amaterasu
Level 60
God Stats
6W - 9L
1,500 SR
Queue Stats
52W - 49L
1,266 Elo+
Party 3
Ao Kuang
Ao Kuang
TrentBliss24
Ao Kuang
Level 50
God Stats
1W - 3L
1,360 SR
Queue Stats
63W - 116L
1,266 Elo+
Solo
Sol
Sol
onlineRsuper
Sol
Level 54
God Stats
0W - 3L
1,234 SR
Queue Stats
167W - 174L
1,359 Elo+
Solo
Martichoras
Martichoras
thiccyjohn
Martichoras
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 27L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
7 / 1 / 2
7,093
591
7,450
8,027
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 0 / 3
7,231
603
5,226
6,954
3,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 2
5,743
479
6,493
5,646
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
vXxDeusxXv
Merlin
12
0 / 1 / 0
6,662
555
2,490
5,710
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 0 / 6
6,282
524
3,949
7,264
5,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,747
479
2,508
12,041
9,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Macrealeeau
Amaterasu
10
0 / 3 / 0
5,433
453
2,614
8,202
5,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
TrentBliss24
Ao Kuang
8
0 / 3 / 0
5,162
430
1,261
7,780
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 0 / 0
7,566
631
5,285
7,623
2,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
thiccyjohn
Martichoras
9
1 / 3 / 0
5,208
434
5,454
6,178
2,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
3
3
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Mercury
7
1
2
8
W
2
0
3
3.5
L
Amaterasu
Macrealeeau
Amaterasu
0
3
0
0
W
2
1
2
3
L
Ao Kuang
TrentBliss24
Ao Kuang
0
3
0
0
L
2
0
0
2
L
Martichoras
thiccyjohn
Martichoras
1
3
0
0.33
W
Merlin
vXxDeusxXv
Merlin
0
1
0
0
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,608
Damage
17,122
33,601
Taken
41,824
15,931
Mitigated
22,317
10,024
Healing
12,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,508
869
341
3,274
12,041
9,577
0
2,278
9,763
16,057
0
W
Mercury
7,450
4,749
0
696
8,027
3,390
454
2,501
5,526
0
48,877
W
5,226
2,543
0
3,602
6,954
3,045
526
737
6,217
1,418
47,268
L
Amaterasu
Macrealeeau
Amaterasu
2,614
905
0
1,978
8,202
5,113
0
187
8,015
0
28,885
W
6,493
3,575
912
1,644
5,646
2,105
123
1,029
4,617
0
36,049
L
Ao Kuang
TrentBliss24
Ao Kuang
1,261
247
0
846
7,780
2,472
0
226
7,554
27,598
0
L
5,285
869
0
4,627
7,623
2,820
1,144
2,442
5,181
60,750
0
L
Martichoras
thiccyjohn
Martichoras
5,454
2,591
0
1,096
6,178
2,335
0
1,577
4,601
0
28,267
W
Merlin
vXxDeusxXv
Merlin
2,490
148
52
676
5,710
2,261
161
3,716
1,994
46,760
0
W
3,949
1,997
222
2,220
7,264
5,130
0
1,071
6,193
18,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,011
Gold Earned
29,116
324
Minions Killed
260
0
Camps Cleared
0
1,182,072
Distance Traveled
1,061,436
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,747
479
20
2
0
241,181
3
W
Mercury
7,093
591
67
6
0
291,930
3
W
Surtr
7,231
603
92
8
0
227,607
0
L
Amaterasu
5,433
453
49
4
0
211,368
0
W
Cupid
5,743
479
54
5
0
202,681
0
L
Ao Kuang
5,162
430
45
4
0
217,302
0
L
Sol
7,566
631
107
9
0
211,112
0
L
Martichoras
5,208
434
39
3
0
180,473
0
W
Merlin
6,662
555
89
7
0
222,971
1
W
Atlas
6,282
524
22
2
0
236,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role