Player Matchup

Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
APOCALLY
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Rama
Rama
Lord_of_Schnaps
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,481 Elo+
Party 1
Jormungandr
Jormungandr
Sodoorn
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Lancelot
Lancelot
Varcaex
Lancelot
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,496 Elo+

VS

Team Averages
Level 132
1,589 SR
1,554 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
CallMeYuno
Chronos
Level 152
God Stats
4W - 1L
1,733 SR
Queue Stats
197W - 123L
1,636 Elo+
Party 2
Gilgamesh
Gilgamesh
Heleim
Gilgamesh
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 85L
1,355 Elo+
Solo
Hera
Hera
Rοsey
Hera
Level 143
God Stats
1W - 0L
1,699 SR
Queue Stats
18W - 10L
1,711 Elo+
Party 2
Persephone
Persephone
iDayse
Persephone
Level 127
God Stats
2W - 1L
1,512 SR
Queue Stats
32W - 28L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 4 / 1
7,052
705
8,046
14,180
18,286
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
APOCALLY
Kuzenbo
13
1 / 8 / 1
7,483
748
5,777
17,698
29,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 8 / 2
7,242
724
6,117
13,621
6,466
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Sodoorn
Jormungandr
12
0 / 9 / 2
6,540
654
3,216
15,764
15,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Varcaex
Lancelot
11
1 / 9 / 2
6,459
646
7,882
15,180
11,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
5 / 1 / 29
9,437
944
7,917
13,713
18,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
CallMeYuno
Chronos
16
8 / 1 / 23
9,977
998
17,204
8,439
4,380
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Heleim
Gilgamesh
15
9 / 2 / 26
9,515
952
11,260
11,986
11,529
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
Rοsey
Hera
16
14 / 1 / 21
9,736
974
20,037
6,115
3,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
iDayse
Persephone
15
2 / 0 / 33
8,747
875
14,186
5,714
2,902
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
170
5
Kills
38
38
Deaths
5
8
Assists
132
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
4
1
0.63
W
Xing Tian
 
Xing Tian
5
1
29
19.5
L
Kuzenbo
APOCALLY
Kuzenbo
1
8
1
0.19
W
Chronos
CallMeYuno
Chronos
8
1
23
19.5
W
Gilgamesh
Heleim
Gilgamesh
9
2
26
11
L
1
8
2
0.25
W
Hera
Rοsey
Hera
14
1
21
24.5
L
Jormungandr
Sodoorn
Jormungandr
0
9
2
0.11
L
Lancelot
Varcaex
Lancelot
1
9
2
0.22
W
Persephone
iDayse
Persephone
2
0
33
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,038
Damage
70,604
76,443
Taken
45,967
81,495
Mitigated
41,037
8,526
Healing
22,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,046
1,223
257
2,963
14,180
18,286
0
10,203
3,977
0
14,966
W
Xing Tian
 
Xing Tian
7,917
1,249
2,661
3,632
13,713
18,966
151
1,895
11,569
13,813
0
L
Kuzenbo
APOCALLY
Kuzenbo
5,777
1,672
0
495
17,698
29,893
0
13,328
4,370
11,423
0
W
Chronos
CallMeYuno
Chronos
17,204
9,285
4,283
3,849
8,439
4,380
4,875
2,639
5,681
31,431
0
W
Gilgamesh
Heleim
Gilgamesh
11,260
3,971
2,185
1,825
11,986
11,529
560
1,477
10,469
0
19,211
L
6,117
4,580
401
2,693
13,621
6,466
0
11,861
1,760
0
16,797
W
Hera
Rοsey
Hera
20,037
6,974
0
1,546
6,115
3,260
1,337
920
5,153
33,542
0
L
Jormungandr
Sodoorn
Jormungandr
3,216
477
130
334
15,764
15,417
0
12,674
3,090
12,484
0
L
Lancelot
Varcaex
Lancelot
7,882
1,135
0
1,253
15,180
11,433
0
11,278
3,902
0
13,726
W
Persephone
iDayse
Persephone
14,186
839
813
1,739
5,714
2,902
833
1,612
4,102
32,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,776
Gold Earned
47,412
57
Minions Killed
117
0
Camps Cleared
0
745,415
Distance Traveled
971,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,052
705
8
1
0
155,116
0
W
Xing Tian
9,437
944
7
1
0
217,491
0
L
Kuzenbo
7,483
748
6
1
0
149,958
0
W
Chronos
9,977
998
40
4
0
170,541
0
W
Gilgamesh
9,515
952
13
1
0
203,865
0
L
Rama
7,242
724
22
2
0
133,466
0
W
Hera
9,736
974
22
2
0
187,729
0
L
Jormungandr
6,540
654
12
1
0
139,598
0
L
Lancelot
6,459
646
9
1
0
167,277
0
W
Persephone
8,747
875
35
4
0
191,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role