Player Matchup

Loki
Loki
Silver IV
AMARU92NL
Loki
Silver IV
Level 168
God Stats
9W - 10L
1,500 SR
Queue Stats
295W - 290L
1,339 MMR
Solo
Mercury
Mercury
Gold IV
Crazy_Lyon-
Mercury
Gold IV
Level 199
God Stats
4W - 1L
1,747 SR
Queue Stats
74W - 81L
1,391 MMR
Solo
Kukulkan
Kukulkan
Silver I
SnKnR
Kukulkan
Silver I
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
195W - 198L
1,376 MMR
Solo
Athena
Athena
Gold V
psys_x
Athena
Gold V
Level 151
God Stats
6W - 7L
1,719 SR
Queue Stats
244W - 249L
1,352 MMR
Solo
Danzaburou
Danzaburou
Gold V
sadfers
Danzaburou
Gold V
Level 147
God Stats
5W - 2L
1,738 SR
Queue Stats
515W - 534L
1,366 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 164
1,641 SR
1,364 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,598 SR
1,365 MMR
Zeus
Zeus
Silver II
Ra is a bad god
Zeus
Silver II
Level 149
God Stats
13W - 6L
1,824 SR
Queue Stats
202W - 210L
1,314 MMR
Solo
Bacchus
Bacchus
Silver II
Wolverine9519
Bacchus
Silver II
Level 126
God Stats
6W - 6L
1,632 SR
Queue Stats
20W - 33L
1,285 MMR
Party 1
Chaac
Chaac
Bronze III
batt_osai
Chaac
Bronze III
Level 101
God Stats
0W - 4L
1,472 SR
Queue Stats
41W - 69L
1,400 MMR
Solo
Fenrir
Fenrir
Bronze III
bobbiedobbie
Fenrir
Bronze III
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Sol
Sol
Gold IV
vfrbachem11
Sol
Gold IV
Level 179
God Stats
7W - 13L
1,562 SR
Queue Stats
237W - 261L
1,425 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
2 / 1 / 4
8,783
586
5,191
8,904
5,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
Crazy_Lyon-
Mercury
16
7 / 1 / 4
9,662
644
8,586
9,960
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SnKnR
Kukulkan
15
5 / 5 / 3
9,899
660
7,464
9,703
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
psys_x
Athena
11
0 / 3 / 5
7,342
489
3,869
14,222
11,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
sadfers
Danzaburou
13
0 / 6 / 3
8,008
534
7,371
12,978
6,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bans
ChronosThorCliodhna

VS

Bans
FreyaHerculesAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 1
9,214
614
15,074
10,902
4,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
12
1 / 3 / 6
7,517
501
2,989
12,569
14,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
batt_osai
Chaac
13
0 / 3 / 1
7,772
518
1,977
8,102
4,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
7
1 / 2 / 1
5,954
397
2,709
6,578
2,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 1 / 2
9,054
604
10,579
13,486
5,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
14
Kills
15
16
Deaths
14
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
2
1
4
4
W
Mercury
Crazy_Lyon-
Mercury
7
1
4
9
L
8
5
1
1.7
W
Kukulkan
SnKnR
Kukulkan
5
5
3
1.3
L
Bacchus
1
3
6
1.33
L
Chaac
batt_osai
Chaac
0
3
1
0.17
L
Fenrir
1
2
1
0.75
W
Athena
psys_x
Athena
0
3
5
0.83
W
Danzaburou
sadfers
Danzaburou
0
6
3
0.25
L
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,481
Damage
33,328
55,767
Taken
51,637
32,435
Mitigated
31,506
10,639
Healing
15,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,191
1,139
0
1,498
8,904
5,648
513
933
7,923
0
63,697
W
Mercury
Crazy_Lyon-
Mercury
8,586
3,365
0
1,450
9,960
4,737
0
3,497
6,360
0
77,894
L
15,074
2,344
0
1,053
10,902
4,835
576
4,655
6,247
71,700
0
W
Kukulkan
SnKnR
Kukulkan
7,464
1,475
0
745
9,703
3,803
210
6,620
2,761
74,053
0
L
Bacchus
2,989
445
0
3,127
12,569
14,798
385
3,080
9,489
20,461
0
L
Chaac
batt_osai
Chaac
1,977
128
0
1,193
8,102
4,316
0
208
7,894
0
53,065
L
Fenrir
2,709
1,118
0
843
6,578
2,220
0
376
6,202
0
23,062
W
Athena
psys_x
Athena
3,869
1,102
0
3,112
14,222
11,941
37
8,596
5,480
24,495
0
W
Danzaburou
sadfers
Danzaburou
7,371
2,472
0
3,834
12,978
6,306
347
8,718
4,160
0
56,555
L
10,579
5,663
0
8,887
13,486
5,337
750
3,014
10,472
69,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,694
Gold Earned
39,511
467
Minions Killed
392
0
Camps Cleared
0
1,590,736
Distance Traveled
1,333,211
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,783
586
114
8
0
305,489
2
W
Mercury
9,662
644
116
8
0
387,439
0
L
Zeus
9,214
614
126
8
0
264,716
2
W
Kukulkan
9,899
660
110
7
0
294,883
6
L
Bacchus
7,517
501
18
1
0
291,980
7
L
Chaac
7,772
518
96
6
0
291,123
4
L
Fenrir
5,954
397
36
2
0
201,399
2
W
Athena
7,342
489
29
2
0
332,564
4
W
Danzaburou
8,008
534
98
7
0
270,361
2
L
Sol
9,054
604
116
8
0
283,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role