Player Matchup

Sobek
Sobek
Black_Steals
Sobek
Level 49
God Stats
1W - 1L
1,317 SR
Queue Stats
23W - 33L
1,287 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NoctxisV
Cu Chulainn
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 48L
1,295 Elo+
Party 2
Baron Samedi
Baron Samedi
SunBR0 So1aire
Baron Samedi
Level 86
God Stats
23W - 22L
1,660 SR
Queue Stats
115W - 115L
1,410 Elo+
Solo
Team Averages
Level 74
1,493 SR
1,331 Elo+

VS

Team Averages
Level 93
1,555 SR
1,398 Elo+
Nemesis
Nemesis
Shiesty KP
Nemesis
Level 140
God Stats
0W - 2L
1,386 SR
Queue Stats
99W - 116L
1,414 Elo+
Party 1
Sol
Sol
ShiestyQueen
Sol
Level 66
God Stats
8W - 14L
1,609 SR
Queue Stats
90W - 104L
1,414 Elo+
Party 1
Hachiman
Hachiman
gbird28
Hachiman
Level 74
God Stats
3W - 4L
1,668 SR
Queue Stats
166W - 155L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 7
10,856
639
7,683
20,720
25,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
NoctxisV
Cu Chulainn
16
4 / 6 / 4
11,173
657
8,692
18,692
18,896
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
SunBR0 So1aire
Baron Samedi
19
6 / 3 / 4
12,572
740
17,358
17,265
10,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Shiesty KP
Nemesis
17
2 / 2 / 8
11,674
687
11,149
17,898
9,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 3 / 5
11,971
704
20,554
13,159
5,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
gbird28
Hachiman
13
3 / 6 / 6
10,313
607
14,617
13,253
5,619
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
11
Kills
12
12
Deaths
11
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
W
Cu Chulainn
NoctxisV
Cu Chulainn
4
6
4
1
L
Nemesis
Shiesty KP
Nemesis
2
2
8
3
L
7
3
5
3.17
W
Baron Samedi
SunBR0 So1aire
Baron Samedi
6
3
4
2.67
L
Hachiman
gbird28
Hachiman
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,733
Damage
46,320
56,677
Taken
44,310
54,943
Mitigated
20,408
17,468
Healing
10,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,683
711
876
5,842
20,720
25,547
708
6,910
13,810
21,569
0
W
Cu Chulainn
NoctxisV
Cu Chulainn
8,692
2,840
0
706
18,692
18,896
487
8,092
10,600
38
29,913
L
Nemesis
Shiesty KP
Nemesis
11,149
6,578
0
4,913
17,898
9,100
1,183
9,666
8,232
0
55,791
L
20,554
4,180
0
4,148
13,159
5,689
594
9,217
3,942
46,890
0
W
Baron Samedi
SunBR0 So1aire
Baron Samedi
17,358
1,305
3,625
6,419
17,265
10,500
544
5,633
11,632
64,151
0
L
Hachiman
gbird28
Hachiman
14,617
8,774
280
770
13,253
5,619
1,064
6,534
6,719
0
40,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,601
Gold Earned
33,958
166
Minions Killed
174
0
Camps Cleared
0
920,611
Distance Traveled
827,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,856
639
30
2
0
330,942
0
W
Cu Chulainn
11,173
657
22
1
0
293,753
0
L
Nemesis
11,674
687
70
4
0
339,893
0
L
Sol
11,971
704
65
4
0
265,135
0
W
Baron Samedi
12,572
740
114
7
0
295,916
0
L
Hachiman
10,313
607
39
2
0
222,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role